[Sql/Patch] More Interior Gameobjects menu

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  1. #16
    Razmataz's Avatar Contributor
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    Alright. I'm adding a full list of the gameobjects and their spawn ids.

    predattak, are you sure the query executed without failure? Are you using Arcemu/Mangos?
    Last edited by Razmataz; 02-17-2010 at 12:01 PM.

    [Sql/Patch] More Interior Gameobjects
  2. #17
    predattak's Avatar Active Member
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    Originally Posted by Razmataz View Post
    Alright. I'm adding a full list of the gameobjects and their spawn ids.

    predattak, are you sure the query executed without failure? Are you using Arcemu/Mangos?
    i'm using trinity but i maked the gameobject's in the sql u know an still not working on trin .. other objects work but these are not .. anyway i have an arc emu server 2 and it's working on that ..
    Homosexuals are gay

  3. #18
    Razmataz's Avatar Contributor
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    No idea then, worked perfectly fine for me. Maybe your revision is out of date, this was made on a 3.3.2.

  4. #19
    predattak's Avatar Active Member
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    umm well i have trinity 3.3.0a..maybe that's the problem .. but strange .. cuz on arcEmu 3.3.0a works!
    Anyway thx alot for this patch and gos cuz it takes the house building and city building to a new lvl.. i can't +rep u
    Last edited by predattak; 02-18-2010 at 09:37 AM.
    Homosexuals are gay

  5. #20
    Ibex08's Avatar Member
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    Hmm see if players have to add a file, it causes the problem of the people who dont read and just try to play, but none the less I may give it a test run

  6. #21
    Sheldrake's Avatar Member
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    Ya, the only thing I don't like about this is the patch needed to use it. Is it possible for the Display IDs to be used on their own (without the patch)?
    Last edited by Sheldrake; 02-22-2010 at 11:09 PM. Reason: Added something

  7. #22
    Steve_88's Avatar Private
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    If got a problem on trinity.
    When i too far from the spawn point of the objects then they disappeared.

  8. #23
    Icerobert Almas de Hielo's Avatar Member
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    the problem is that trinity telll that the display id is not recognized, ill re.extracted the dbc with the patch and doesnt work.

  9. #24
    Razmataz's Avatar Contributor
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    Major update includes up to 2200 objects now.

    ArcEmu only supported.
    Steve_88, increase the amount of cells usd.
    Icerobert, get it into the server .dbcs as well I think?

  10. #25
    Roarpower's Avatar Private
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    This patch is really awesome! It takes GOs to new levels!
    But, i got one problem: Always if i restart, the objects are gone.
    My server might not save it to SQL, dunno why.
    Im using ArcEmu r3165 and WhyDB Revision 100.
    Could you help me, please? (:
    //Best Idea would be telling me what revision you use.
    +rep anyways
    Last edited by Roarpower; 03-25-2010 at 04:41 PM.

  11. #26
    Razmataz's Avatar Contributor
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    When you spawn objects, add a 1 to the end [.go spawn 4000000 1]

  12. #27
    Roarpower's Avatar Private
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    Gosh, im so bad. Thank you. A lot. Now thats really pathetic...... thanks

  13. #28
    shortbread's Avatar Corporal
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    rly nice +rep

    What DBC Editor did u use ?
    I can't find any that actually works.
    Even the old "DBCUtil" thing won't work

    cheers,

    sh0rtbread

  14. #29
    Razmataz's Avatar Contributor
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    I use DBCEditor. /blink.

  15. #30
    Reflection's Avatar Legendary
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    Thank you Raz, you will see your go's in use.. soon

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