[Release] Project Silvermoon Fundatabase rev8, 15 April 2008 menu

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  1. #16
    Ronce's Avatar Member
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    hi underseas
    can you up the source of your scripts?
    I use a *Unix system for my ascent and can´t run any .dlls

    thx Ronce

    [Release] Project Silvermoon Fundatabase rev8, 15 April 2008
  2. #17
    Placeholder's Avatar Member
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    we don't have any C++ scripts, we only use lua for the time being.

  3. #18
    Ronce's Avatar Member
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    that means that you use the original moon++ scripts in your repack, without any changes?
    if they are any changes in the scripts please write it down

    thx Ronce

  4. #19
    Placeholder's Avatar Member
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    Correct, no changes.

  5. #20
    maryus101's Avatar Member
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    This works with 2.4.0???

  6. #21
    Placeholder's Avatar Member
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    Should do

  7. #22
    EmiloZ's Avatar Flying Piggy Back
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    Originally Posted by underseas View Post
    Should do
    I get that i need a .dll /:
    Why fill up a signature?

  8. #23
    Skuxta's Avatar Banned
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    Originally Posted by EmiloZ View Post
    I get that i need a .dll /:

    I get a big error saying something about access violation

  9. #24
    Utsjitimmie's Avatar Member
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    I don't know how to run a server on linux, so I can't help you with that...
    For 2.4: it should work if you update the database with the updates after ascent rev 4169 and get the ascent 2.4 core, didn't try it on my server yet because I'm very busy...

    I'll be away from tomorrow till next Saturday, so I'll not be able to answer questions in the mean time.

    ~have a good week all
    ~Utsjitimmie

  10. #25
    Placeholder's Avatar Member
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    You shouldn't get that, simply because we don't use C++. Just get your own core compile, then add our lua scripts to the `Scripts` folder. Then of course you need to use our database

    Underseas

  11. #26
    Skuxta's Avatar Banned
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    Can't get the new NCDB updates due to them going underground. Anyone have the update files?

  12. #27
    maryus101's Avatar Member
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    Originally Posted by underseas View Post
    You shouldn't get that, simply because we don't use C++. Just get your own core compile, then add our lua scripts to the `Scripts` folder. Then of course you need to use our database

    Underseas
    Thanks man +Rep

  13. #28
    EmiloZ's Avatar Flying Piggy Back
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    Originally Posted by underseas View Post
    You shouldn't get that, simply because we don't use C++. Just get your own core compile, then add our lua scripts to the `Scripts` folder. Then of course you need to use our database

    Underseas
    I'm gettin stuck at handshakin now :S
    Why fill up a signature?

  14. #29
    Placeholder's Avatar Member
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    I don't have anything in the ways of updates, i don't even have a server.. You'll need to try finding something...

    As for the handshaking business, that'd be the core.. The database + lua scripts won't effect anything like that.

  15. #30
    Aelus's Avatar Active Member
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    Nice +Rep X2

    Good work as usual from Project Silvermoon.



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