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  1. #1
    warxhead's Avatar Member
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    Flying Mount Patch

    This small tweek just lets your GMs type .flyingmount <modelid> and they instantly mount and fly that model. It should also give you flying mount speed.
    Code:
    Index: src/ascent-world/Chat.cpp
    ===================================================================
    --- src/ascent-world/Chat.cpp	(revision 3842)
    +++ src/ascent-world/Chat.cpp	(working copy)
    @@ -369,6 +369,7 @@
     		{ "flyspeed", 'm', &ChatHandler::HandleFlySpeedCheatCommand, "Modifies fly speed.", NULL, 0, 0, 0 },
     		{ "stack",	  'm', &ChatHandler::HandleStackCheatCommand, "Enables aura stacking cheat.", NULL, 0, 0, 0 },
     		{ "triggerpass", 'm', &ChatHandler::HandleTriggerpassCheatCommand, "Ignores area trigger prerequisites.", NULL, 0, 0, 0 },
    +		{ "flyingmount", 'm', &ChatHandler::HandleFlyingMountCommand, "Allows you to mount any DisplayID and fly around!", NULL, 0, 0, 0 },
     		{ NULL,		   0, NULL,							"",									   NULL, 0, 0, 0 },
     	};
     	dupe_command_table(CheatCommandTable, _CheatCommandTable);
    Index: src/ascent-world/Chat.h
    ===================================================================
    --- src/ascent-world/Chat.h	(revision 3842)
    +++ src/ascent-world/Chat.h	(working copy)
    @@ -438,6 +438,7 @@
     	bool HandleLandCommand(const char* args, WorldSession* m_session);
     	bool HandleRemoveRessurectionSickessAuraCommand(const char *args, WorldSession *m_session);
     	bool HandleDBReloadCommand(const char* args, WorldSession* m_session);
    +	bool HandleFlyingMountCommand(const char* args, WorldSession* m_session);
     	
     	// honor
     	bool HandleAddHonorCommand(const char* args, WorldSession* m_session);
    Index: src/ascent-world/Level2.cpp
    ===================================================================
    --- src/ascent-world/Level2.cpp	(revision 3842)
    +++ src/ascent-world/Level2.cpp	(working copy)
    @@ -1127,3 +1127,36 @@
     	crt->GetAIInterface()->MoveTo(plr->GetPositionX(), plr->GetPositionY(), plr->GetPositionZ(), plr->GetOrientation());
     	return true;
     }
    +
    +bool ChatHandler::HandleFlyingMountCommand(const char* args, WorldSession* m_session)
    +{
    +
    +	Player * plr = m_session->GetPlayer();
    +
    +	uint32 MountID = atoi(args);
    +	if (!MountID)
    +	{
    +		RedSystemMessage(m_session, "You don't have a DisplayID chosen the syntax for this command is; .flyingmount DisplayID");
    +		return false;
    +	}
    +
    +
    +	plr->SetUInt32Value(147, MountID);
    +
    +	WorldPacket data;
    +
    +	data.Initialize(SMSG_MOVE_SET_FLY);
    +	data << uint8(0xFF) << plr->GetGUID();
    +	data << uint32(2);
    +	m_session->SendPacket(&data);
    +
    +	data.Initialize(CMSG_MOVE_SET_FLY_ACK);
    +	data << uint8(0xFF) << plr->GetGUID();
    +	data << uint32(0);
    +	data << float(40);
    +	m_session->SendPacket(&data);
    +	return true;
    +
    +}
    +
    +

    Flying Mount Patch
  2. #2
    CoolManBob's Avatar Active Member
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    man warxhead your on a roll tonight eh?

  3. #3
    warxhead's Avatar Member
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    hehe <lulwat>

  4. #4
    Clain's Avatar Banned
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    Haha yet another good script...Should be improving ascent, Goshhhh!

    Got to spread rep.

  5. #5
    warxhead's Avatar Member
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    Blah, I don't have access to SVN, nor do want it. I just am a good friend of burlex( and a shit ton more developers) .

  6. #6
    Clain's Avatar Banned
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    Warxhead since Burlex never implemented guards....Like he said he was! I think well *cough* you should do it *cough*

  7. #7
    warxhead's Avatar Member
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    Guards for what though?

  8. #8
    Clain's Avatar Banned
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    Like the booty bay guards, Tanaris, sort of like the script optical made, but doesnt hog CPU. You would be hearted by everyone :O

  9. #9
    warxhead's Avatar Member
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    Ah, I know what you mean, I'll look into it.

  10. #10
    Clain's Avatar Banned
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    Meh this is probaly me but i don't know.


    I applied the patch and compiled. Went ingame and did .cheat flyingmount 17166 and it just makes you fly. No speed adjustment or anything just your able to fly >.> (17166 is a valid display)

  11. #11
    CoolManBob's Avatar Active Member
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    I'll improve his patch tomorrow or something

  12. #12
    2dgreengiant's Avatar ★ Elder ★


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    there are come C++ guards u can get for malls...
    If you need me you have my skype, if you don't have my skype then you don't need me.

  13. #13
    warxhead's Avatar Member
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    No, that's not what they want.
    An update on the guards though. I am working on them and they should be done by today

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