Jep after 1.5 feedback i decided to realse a little 1.7 one
Hope you like
Code :
Code:
function (Mobs Name Without any Spaces)_onAgro(pUnit, Event)
pUnit:SendChatMessage (11, 0, "What You Want em to say")
end
RegisterUnitEvent (Entry ID, 1, "(Mobs Name Without any Spaces)_onAgro")
Entry ID = Npc spawn Id
(Mobs Name Without any Spaces) = So if you have lets say Biddy Bob (Um Yea) with a spawn id of 235001 id would look like this. :
function
BiddyBob_onAgro(pUnit, Event)
pUnit:SendChatMessage (11, 0, "
Snailz Is L337 ?")
end
RegisterUnitEvent (
235001, 1, "
BiddyBob_onAgro")
Red = Entry ID
Yellow = Name
Blue = What you want him to say
Ty
Snailz
HOLIDAY RELEASES 1.7