Title says it all, ive found some awsome places but the map id is 0 and when i make lua portals it doesnt seem to work.. : / or am i missing something... could someone post an exsample if its possible like if i have to add in something
Title says it all, ive found some awsome places but the map id is 0 and when i make lua portals it doesnt seem to work.. : / or am i missing something... could someone post an exsample if its possible like if i have to add in something
here is an example...:
function Teleport1 (pUnit, Event, pMisc)
pMisc:Teleport (530, 9509.94, -7397.33, 55.93, 1)
end
RegisterGameObjectEvent (1112221, 2, "Teleport1")
Thanks +rep if i can..
ahh little trouble.. when i put the 0 where the one is it doesnt work : o
no you put 0 where the 530 is
[QUOTE]no you put 0 where the 530 is[QUOTE]
Yes i know but i know what ive done... with the map id's 1 you dont need to up the orientation if its lower or higher you need it..
what?
<filla>
Yes i know but i know what ive done... with the map id's 1 you dont need to up the orientation if its lower or higher you need it..
Dont listen to that it doesnt work :P also i put the 0 near the 530 it still doesnt work..
Jeeze how come it ports me to a location where i just keep falling and falling and Squashfunction laststand (pUnit, Event, pMisc)
pMisc:Teleport ( 0, -5702.564941, 795.052673, 401.423370, 1)
end
RegisterGameObjectEvent (76996, 2, "laststand")
Dead
I do things perfectly in LUA, some days they work, other days they don't. =/