I need help creating a script for teleporting a character when hit by an item like lets say illidan blade. Mind anyone tell me how to do this?
I need help creating a script for teleporting a character when hit by an item like lets say illidan blade. Mind anyone tell me how to do this?
Like "Chance on hit: May Teleport you to Stormwind When Hitting a Monster" ?
Don't advertise in your signature.
Lol let me explain more thoughroly. lol (sorry about my horrible spelling) When you hit a player, with illidans blade, it will teleport them to some god dam place lol. But only with illidans blade. nothing else. like no other weapon would work.
Not Possible
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Yea i figured that out too lol like that but dam yo shit, its a lil confuzing.
anyone know?
Please does anyone know??
Thats maybe like 1% of the coding though.........
read barrys post ask him hes pro
+Rep Lawl
Yea i asked him if he could cheak this thread. Hmm maybe this would work.
If
Attacker->HasItem(weapon)
then
Plr->EventTeleport(coords);
anyone got clue?
Mind finding out for me? I mean i used some of what you gave me for the other script lol......
Maybe Gastric could do something like it., i really need to learn C++ Scripting lol