[Question] hmm, how do i make a mob rapidly cast spells? menu

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  1. #1
    Creepfold's Avatar Contributor
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    [Question] hmm, how do i make a mob rapidly cast spells?

    how would i make a mob rapidly cast spells? i use this script :

    function BongoBongo_Frostbolt (pUnit, Event)
    pUnit:CastSpell (38837)
    end
    RegisterUnitEvent (90063, 10, "BongoBongo_Frostbolt")

    but it wont work!
    how can i make it so that he just casts it each 6 seconds or so ?
    RickAstley LUA Boss! (Rickroll)
    mmowned.com/forums/emulator-server-releases/171755-epic-release-rick-astley-rickroll-boss-lua.html#post1119442

    [Question] hmm, how do i make a mob rapidly cast spells?
  2. #2
    King Shaun's Avatar Member
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    Well, there is a simple way of doing this, follow my instructions.

    1. Download Ascent Database Editor. It is in programs on this forum, the latest version is but I Recommend 0.7 version, the one i'm using.
    2. You can either create your own mob or edit a mob by clicking the NPC tab.
    3. Go to the tag at the bottom of the screen which says attack.
    4. Edit the time it casts a spell etc.

    Note: You will figure it out. It is such a simple tool to use and it adds it to your database without you having to touch it.

    Have fun.

    Many kind regards,
    Shaun.

  3. #3
    Creepfold's Avatar Contributor
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    i got ade but... wtf xD ill check it, ill mod my message if i found out, if so, +rep
    RickAstley LUA Boss! (Rickroll)
    mmowned.com/forums/emulator-server-releases/171755-epic-release-rick-astley-rickroll-boss-lua.html#post1119442

  4. #4
    King Shaun's Avatar Member
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    Okiee Dokie, and Good Luck.

    'Guide'

    Select an NPC, useful if you have code.
    Go to attack and you can put the time it takes to attack in seconds!
    What time to revive etc.

    Again, many kind regards,
    Shaun.

  5. #5
    Creepfold's Avatar Contributor
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    lol i know how that works, but i want him to cast my .lua! not to attack, lol i know how to make him attack lol >.>

    i dont see no "cast time"

    RickAstley LUA Boss! (Rickroll)
    mmowned.com/forums/emulator-server-releases/171755-epic-release-rick-astley-rickroll-boss-lua.html#post1119442

  6. #6
    King Shaun's Avatar Member
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    No you must have misunderstood. Lmao!

    Its the part in the attacks slot which says - 'Time Between Attacks'.

    It is the same thing.

    Many kind regards and wishing you the best.
    Shaun.

  7. #7
    Creepfold's Avatar Contributor
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    like i said i know how to make him ATTACK, the LUA doesnt work, the npc works but the LUA doesnt
    RickAstley LUA Boss! (Rickroll)
    mmowned.com/forums/emulator-server-releases/171755-epic-release-rick-astley-rickroll-boss-lua.html#post1119442

  8. #8
    Creepfold's Avatar Contributor
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    BUMP realy want to know how this works!!! tank and spank bosses are just 99% lame!
    RickAstley LUA Boss! (Rickroll)
    mmowned.com/forums/emulator-server-releases/171755-epic-release-rick-astley-rickroll-boss-lua.html#post1119442

  9. #9
    umandez's Avatar Member
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    well have u got the .lua engine running on ur core u need a ascent Rev above 2400 and u need to also do this

    Code:
    function BongoBongo_Frostbolt (pUnit, Event)
        pUnit:CastSpell (38837)
    end 
    RegisterUnitEvent (90063, 10, "BongoBongo_Frostbolt")

    and with the '90063' that needs to be the mobs spawn id not the mobs id in the Creature_proto go in-game and do a .npc info on the mob and the number ur looking for is the number after SQL Entry

    and i dont know how to make it cast redo the script every couple secs and im trying to find that out lol
    Last edited by umandez; 12-27-2007 at 10:13 AM.

  10. #10
    Creepfold's Avatar Contributor
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    so in creature_spawns? not in creature_name/proto?
    RickAstley LUA Boss! (Rickroll)
    mmowned.com/forums/emulator-server-releases/171755-epic-release-rick-astley-rickroll-boss-lua.html#post1119442

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