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  1. #1
    OffRoader23's Avatar Member
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    Frozen paths/NPCs

    So I have a server using ascent repack 7.3 vers 2.3 game, and none of the paths for NPCs work right. Normally, stuff walks around in instances and patrols, etc, but everything just sits still in mine. NPCs walk around, but only City Guards, but not animals to kill or anything like that. Is there something wrong with my server? My zeppelins appear to not be working correctly, they move and then stop in random places a lot and never stop at the right spot. Some NPCs randomly jump in place and go through the ground also, and fade in/out.

    Also as my Hunter when I feed my pet it doesn't gain any happiness, and it always runs away. I have done the pet quests, and all the pet commands work fine other than feed. Is there a fix for this bug? Or is it something wrong with my server. Any help would be appreciated.

    Frozen paths/NPCs
  2. #2
    Illidan1's Avatar Banned
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    Maybe the Maker of the Repack was a little to lazy to Make waypoints for every 15'000 Creatures

  3. #3
    OffRoader23's Avatar Member
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    Oh, didn't realize it wasn't scripted into the server.

    What about the feeding/happiness problem, is that just not part of the database? It gets pretty annoying because I can't keep a pet because it's always unhappy.

  4. #4
    Illidan1's Avatar Banned
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    That is not part of Database, Yet again, That is with The Server Scripts

  5. #5
    Neth'zul's Avatar Banned
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    Maybe the Maker of the Repack was a little to lazy to Make waypoints for every 15'000 Creatures
    LOL i would be too lazy to do that too.

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