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    Everything you ever need [Commands Help Instructions How to add stuff etc] [Updates]

    Guide to do it all on Emu's updated frequently have suggestions? Tell me **** This Thread is My posts my knowledge other peoples posts and other peoples knowledge If it's not mine i will cite the post either at the top or bottom of the section, the thing different about this post is i actually posted the text instead of links Enjoy and if your going to rep make sure you rep the guy who posted it! (if it's mine the post will not have a cite)****
    Updates THIS IS ACSENT/ANTRIX not MaNGOS
    DOWNLOAD TEXT
    ----------
    Commands source posted
    FAQ ADDED
    Ascent/Antrix thing Added
    Text Version Link Posted



    THIS IS ACSENT/ANTRIX not MaNGOS



    How to do almost everything by Emuserverdude
    Ver. 1
    ---------------------------------------------------------------
    I. Adding Recall Locations
    II. Finding ID's
    III. Mount and Morph
    IV. GM Stuff
    V. List of Commands
    VI. FAQ
    VII. Portal Setup
    VIII. Lisst of those fun GM Spells
    ----------------------------------------------------------------
    I. Adding Recall Locations

    Some repacks the .recall add thing won't work heres how to add them
    1. Open WoW
    2. Go to the place you want
    3. Type .gps
    4. Open Navicat
    5. Open "recall"
    6. in id type any number not being used like 1 2 3 etc
    7. In locname type the name (like GM Island) GMIsland
    8. In map post the number in .gps next to map X Y Z do the same should work after you saveand reboot ascent
    ----------------------------------------------------------------------------
    II. Finding Id's

    1.Go to: Wowhead: You have received loot: [Epic Knowledge]
    2.Lookup your item
    EX: Shard of Azzinoth
    Shard of Azzinoth - Items - World of Warcraft
    3. Go to WoW
    4. In wow type .additem 32417
    ------
    1. Go to: Wowhead: You have received loot: [Epic Knowledge]
    2. Lookup your spell
    EX: Death Touch
    Death Touch - Spells - World of Warcraft
    3. Go to WoW
    4. Type .learn 5
    -----
    1. Go to: Wowhead: You have received loot: [Epic Knowledge]
    2. Lookup your creature
    EX: Gadgetzan Bruiser
    www.wowhead.com/c9469
    3. Go to WoW
    4. type .npc spawn 9469
    *******Bosses you spawn WILL RESPAWN select them and type .npc delete to stop this*****
    ------------------------------------------------
    III. Mount and Morph

    1. TO MOUNT:
    > Find a creature you want to mount on
    > Select and type .npc info
    > Scroll up until you see Display ID
    > Type .mount Display ID

    2. TO MORPH:
    > Find a creature you want to morph into
    > Select and type .npc info
    > Scroll up until you see Display ID
    > Type .morph Display ID
    -------------------------------------------------
    IV. GM Stuff

    > GM TAG ON <
    type .gmon
    > Ban Character <
    .ban Name
    > Ban IP <
    .banip Name
    > Rename Character <
    .renamechar X to Y
    > Add Gold <
    .mod gold XXXXXXX
    > Grow! <
    .mod scale .1 - 10
    > Kick <
    Kicks a char making them relog
    .kick X
    ------------------------------------------------------
    V. List of Commands


    banchar: Bans character x with or without reason
    unbanchar: Unbans character x
    kick: Kicks player from server
    paralyze: Roots/Paralyzes the target.
    unparalyze: Unroots/Unparalyzes the target.

    allowwhispers: Allows whispers from player <s> while in gmon mode.
    blockwhispers: Blocks whispers from player <s> while in gmon mode.

    debug: Main ‘debug’ command table. Usage: .debug <subcommand> <args>
    infront: No description entered.
    showreact: No description entered.
    aimove: No description entered.
    dist: No description entered.
    face: No description entered.
    moveinfo: No description entered.
    setbytes: No description entered.
    getbytes: No description entered.
    unroot: No description entered.
    root: No description entered.
    landwalk: No description entered.
    waterwalk: No description entered.
    castspell: .castspell <spellid> - Casts spell on target.
    castspellne: .castspellne <spellid> - Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc.
    celldelete: USE WITH CAUTION! '.celldelete YES' - Removes everything in current cell from game and database. '.celldelete YES YES' removes everything in a range of 1cell.
    addrestxp: .addrestxp - Adds x rest XP to player.
    generatename: .generatename - Generates name for pet, etc.
    attackerinfo: .attackerinfo - Shows selected mob/player's attacker's infomation.
    showattackers: .showattackers - Shows selected mob/player's attacker on the minimap.
    aggrorange: .aggrorange - Shows aggro Range of the selected Creature.
    knockback : .knockback <value> - Knocks you back.
    fade : .fade <value> - calls ModThreatModifyer().
    threatMod : .threatMod <value> - calls ModGeneratedThreatModifyer().
    calcThreat : .calcThreat <dmg> <spellId> - calculates threat.
    threatList : .threatList - returns all AI_Targets of the selected Creature.
    gettptime: grabs transporter travel time
    itempushresult: sends item push result
    weather: No description entered.
    setbit: No description entered.
    setvalue: No description entered.
    getpos: No description entered.

    battleground: Main BG command table. Usage: .battleground <subcommand> <args>
    setbgscore: <Teamid> <Score> - Sets battleground score. 2 Arguments.
    startbg: Starts current battleground match.
    pausebg: Pauses current battleground match.
    bginfo: Displays information about current battleground.
    battleground: Shows BG Menu
    setworldstate: <var> <val> - Var can be in hex. WS Value.
    playsound: <val>. Val can be in hex.
    setbfstatus: .setbfstatus – Not Yet Implemented.
    leave: Leaves the current battleground.

    killbyplayer: Disconnects the player with name <s>.
    killbyaccount: Disconnects the session with account name <s>.
    getrate: Gets rate <x>.
    setrate: Sets rate <x>.

    gmTicket: Main GM ticket system command table. Usage: .gmTicket <subcommand> <args>
    get: Gets GM Ticket
    getId: Gets GM Ticket by ID
    delId: Deletes GM Ticket by ID

    invincible: .invincible - Toggles INVINCIBILITY (mobs won't attack you)

    invisible: .invisible - Toggles INVINCIBILITY and INVISIBILITY (mobs won't attack you and nobody can see you, but they can see your chat messages)

    createguild: No description entered.

    modify: Main stat-modification command table. Usage: .modify <subcommand> <args>
    hp: Health Points/HP
    mana: Mana Points/MP
    rage: Rage Points
    energy: Energy Points
    armor: Armor
    holy: Holy Resistance
    fire: Fire Resistance
    nature: Nature Resistance
    frost: Frost Resistance
    shadow: Shadow Resistance
    arcane: Arcane Resistance
    damage: Unit Damage Min/Max
    scale: Size/Scale
    gold: Gold/Money/Copper
    speed: Movement Speed
    nativedisplayid: Native Display ID
    displayid: Display ID
    flags: Unit Flags:
    faction: Faction Template
    dynamicflags: Dynamic Flags
    talentpoints: Talent Points
    loyalty: Loyalty
    spirit: Spirit
    boundingraidus: Bounding Radius
    combatreach: Combat Reach
    emotestate: NPC Emote State

    createaccount: .createaccount - Creates account. Format should be .createaccount username password email
    playerinfo: .playerinfo - Displays informations about the selected character (account...)
    mount: Mounts into modelid x.
    dismount: Dismounts.
    start: Teleport's you to a starting location
    levelup: No description entered.
    additem: No description entered.
    removeitem: Removes item %u count %u.
    learn: Learns spell
    unlearn: Unlearns spell
    learnskill: .learnskill <skillid> (optional) <value> <maxvalue> - Learns skill id skillid.
    advanceskill: advanceskill <skillid> <amount, optional, default = 1> - Advances skill line x times..
    removeskill: .removeskill <skillid> - Removes skill
    increaseweaponskill: .increaseweaponskill <count> - Increase eqipped weapon skill x times (defaults to 1).
    removeauras: Removes all auras from target
    setmotd:
    additemset: Adds item set to inv.
    gotrig: Warps to areatrigger <id>
    createinstance: Creates instance on map <map>
    goinstance: Joins instance <instance> <x> <y> <z> <optional mapid>
    exitinstance: Exits current instance, return to entry point.
    dbreload: Reloads some of the database tables
    spawnspiritguide: Spawns a spirit guide (params: 1 = horde, 0 = alliance)
    advanceallskills: Advances all skills <x> points.
    unlockmovement: Unlocks movement for player.
    modperiod: Changes period of current transporter.
    npcfollow: Sets npc to follow you
    follow: Sets npc to not follow anything
    formationlink1: Sets formation master.
    formationlink2: Sets formation slave with distance and angle
    formationclear: Removes formation from creature
    playall: Plays a sound to the entire server.
    addipban: Bans an ip address <address/mask> <duration, 0=perm>
    banaccounts: Bans accounts <name> <duration, 0=perm>
    renamechar: Renames character x to y.
    forcerenamechar: Forces character x to rename his char next login
    getstanding: Gets standing of faction %u.
    setstanding: Sets standing of faction %u.

    cheat: Main cheat command table. Usage: .cheat <subcommand> <args>
    status: Shows active cheats.
    taxi: Enables all taxi nodes.
    cooldown: Enables no cooldown cheat.
    casttime: Enables no cast time cheat.
    power: Disables mana consumption etc.
    god: Sets god mode, prevents you from taking damage.
    fly: Sets fly mode
    land: Unsets fly mode
    explore: Reveals the unexplored parts of the map.
    flyspeed: Modifies fly speed.
    stack: Enables aura stacking cheat.
    morph: Morphs into model id x.
    demorph: Demorphs from morphed model.

    honor: Main honor system command table. Usage: .honor <subcommand> <args>
    getpvprank: Gets PVP Rank
    setpvprank: Sets PVP Rank
    addpoints: Adds x amount of honor points/currency
    addkills: Adds x amount of honor kills
    globaldailyupdate: Daily honor field moves
    singledailyupdate: Daily honor field moves for selected player only
    pvpcredit: Sends PVP credit packet, with specified rank and points

    pet: Main pet command table. Usage: .pet <subcommand> <args>
    createpet: Creates a pet with <entry>.
    renamepet: Renames a pet to <name>.
    enablerename: Enables pet rename.
    addspell: Teaches pet <spell>.
    removespell: Removes pet spell <spell>.

    npc: Main NPC command table. Usage: .npc <subcommand> <args>
    vendoradditem: Adds to vendor
    vendorremoveitem: Removes from vendor.
    flags: Changes NPC flags
    emote: emote - Sets emote state
    run: No description entered.
    addweapon: No description entered.
    allowmove: No description entered.
    addgrave: No description entered.
    addspirit: No description entered.
    faction: No description entered.
    delete: Deletes mob from db and world.
    info: Displays NPC information
    guid: Shows selected object guid
    addAgent: .npc addAgent <agent> <procEvent> <procChance> <procCount> <spellId> <spellType> <spelltargetType> <spellCooldown> <floatMisc1> <Misc2>
    delAgent: .npc delAgent <procEvent> <spellId>
    listAgent: .npc listAgent
    reset: resets npc health/dmg from temp table.
    export: Exports the npc to a sql file
    say: .npc say <text> - Makes selected mob say text <text>.
    yell: .npc yell <Text> - Makes selected mob yell text <text>.
    come: .npc come - Makes npc move to your position
    return: .npc return - Returns ncp to spawnpoint.
    spawn: .npc spawn - Spawns npc of entry <id>
    spawnlink: .spawnlink sqlentry
    resetreputation: .resetreputation - Resets reputation to start levels. (use on characters that were made before reputation fixes.)
    resetlevel: .resetlevel - Resets all stats to level 1 of targeted player. DANGEROUS.
    resetspells: .resetspells - Resets all spells to starting spells of targeted player. DANGEROUS.
    resettalents: .resettalents - Resets all talents of targeted player to that of their current level. DANGEROUS.
    resetskills: .resetskills - Resets all skills.

    gobject: Main gameobject command table. Usage: .gobject <subcommand> <args>
    select: Selects the nearest GameObject to you
    delete: Deletes selected GameObject
    spawn: Spawns a GameObject by ID
    info: Gives you informations about selected GO
    activate: Activates/Opens the selected GO.
    enable: Enables the selected GO for use.
    scale: Sets scale of selected GO
    animprogress: Sets anim progress
    export: Exports the current GO selected
    statelink: .statelink sqlentry, Links a GO state to a Npc

    gm: Shows active GM's
    gps: Shows Position
    info: Server info
    uptime: Shows server uptime

    recall: Main teleportation command table. Usage: .recall <subcommand> <args>
    list: List recall locations
    port: Port to recalled location
    add: Add recall location
    del: Remove a recall location
    portplayer: recall ports player

    kill: .kill - Kills selected unit.
    revive: Revives you.: 0, 0, 0},
    reviveplr: Revives player specified.

    save: Save's your character
    saveall: Save's all playing characters

    fmoff: Sets GM tag off
    gmon: Sets GM tag on

    Commands: Shows Commands
    help: Shows help for command
    announce: Sends Msg To All
    wannounce: Sends Widescreen Msg To All

    appear: Teleports to x's position.
    summon: Summons x to your position
    worldport: No description entered.

    waypoint: waypointCommandTable
    add: Add wp at current pos
    show: Show wp's for creature
    hide: Hide wp's for creature
    delete: Delete selected wp
    movehere: Move to this wp
    flags: Wp flags
    waittime: Wait time at this wp
    emote: Emote at this wp
    skin: Skin at this wp
    change: Change at this wp
    info: Show info for wp
    movetype: Movement type at wp
    generateNo description entered.Randomly generate wps
    save: Save all waypoints
    deleteall: Delete all waypoints

    security: No description entered.
    servershutdown: Initiates server shutdown in <x> seconds.
    serverrestart: Initiates server restart in <x> seconds.
    castall: Makes all players online cast spell <x>.

    Commands posted by ryanpersich mmowned 6-4-2007
    http://www.mmowned.com/forums/antrix...-commands.html



    FAQ
    -----
    Q: Whats the best Emulator?
    A: Ascent
    Q: how do i Setup a Emulator?
    A: Download a repack
    Q: Can I do it on unix?
    A: Yes, go to ascentemu.com and search for Unix You should Find Some
    Q: I know i can do emu's on mac intel but what about PowerPC
    A: It works but you can never get past the realmlist sadly
    Q: I get ported to Ironforge when i die. Help kkthxbi
    A: Extract your maps! tisk tisk tisk
    Q: How do i make custom items
    A: Ascent Database Editor POSTED BY latruwski (http://www.mmowned.com/forums/progra...se-editor.html)
    Q: I want to be level 255
    A: In Ascent.conf scroll down and set all the levelcaps to 255
    Q: I can't access Burning Crusade
    A: Open your accounts table in navicat set flags to 8
    Q: Look i don't want to pay for navicat
    A: SQLyog and HediSQL are free but just download Navicat Lite, no big difference
    Q: "You Tried Joining a Invalid instance XX on map XXX"
    A: .createinstance XXX then .goinstance XX X Y Z
    Q: My game objects don't stay HELP!
    A: When you spawn the game object put a 1 after the ID it saves it
    Q: My character's will not load
    A: This is caused by the database check your logon database and check if theres a characters table if theres not PM me. If there is Try a different repack

    MoRe To CoMe

    --------------------------------
    VII. Creating portals
    Rep Belongs to: Gastricpenguin http://www.mmowned.com/forums/antrix...m-forever.html

    Step 1 : Creating the Teleport Spell.
    >In this step, we will be updating a row in the DB<

    Open up navicat and connect to your database.
    Next, open up the table ' teleport_coords '
    and here are the tables you will see

    ID
    These are the ID's of each teleport spell. Press CTRL + F and search for 11409 .

    NAME
    Here, you will see the name " Teleport to Booty Bay ", you can change this name to anything you want. In this guide, i will change it to "Tele to SW walls"

    MAPID
    Here is where you will need to enter the map ID that your portal will tele you to.
    You can use .gps to figure out your coordinates. In this guide, i will use the map " 0 "

    X
    This is the X coordinate ( North and South ) I will use " -8918 "

    Y
    This is the Y coordinate (East and West ). I will use " 540 "

    Z
    This is the Z coordinate ( Or height ) I will use " 118 "
    If you are unsure about this one, make sure you always round up a number or two, so that you dont port under the ground.

    TOTRIGGER
    This can be left at " 0 "


    : Step 2 : Creating the Game Object
    >In this step, we shall create the portal<

    Open up the table Gameobject_names
    You will see these fields:

    ENTRY
    This can be any number you choose, just make sure it hasnt been used already! In this guide, i will use " 18855 "

    TYPE
    This is the type of game object it will be. Since we want a portal, put " 22 " in this field.

    DISPLAYID
    This is the display / model of the gameobject. You can take your pick from here:
    4393 = Darnassus
    4396 = Stormwind
    4394 = Ironforge
    4398 = Undercity
    4395 = Orgrimmar
    4397 = Thunder Bluff
    6956 = Silvermoon
    6955 = Exodar
    Since my portal will put you ontop of the stormwind walls, i will use " 4396 " for stormwind.

    Sound0
    This field is important! This must be the same number as the ID you used to create your Teleport spell. If you recall from the top of this guide, we edited the spell " 11409 ". So that is the number i will put there.

    Sound2 to Unknown14
    These fields remain at default " 0 "


    : Step 3 : Spawning the game object.>Duh <

    Here is the fun part, start up your server and log in on a gm account.
    Now find an area you wish to place the portal, and use the command:
    .gobject spawn 11409
    11409 can be replaced with the ID you chose to create your GameObject with.
    DO NOT MOVE ONCE YOU'VE SPAWNED THE PORTAL. This is vital for step 4

    : Step 4 : Getting the object to stay forever.
    >This step will ensure that the portal never fades<
    >> THIS CAN BE APPLIED TO ANY OBJECT!<<

    Assuming that you did not move when you spawned the game object, you should be on the same coordinate plane as the game object. What does that mean? Well, its simple. When you spawned the gameobject, it was assigned to a point on a coordinate plane ( X,Y,Z,O ), and since you didnt move, you are still on the same point as it. At this point, i want you to do a .gps to find out what coordinates you are on. now make sure you KEEP those points! If you know them, now you can move

    Open up navicat, and open the table ' Gameobject_spawns '
    And you will see these fields:

    ID
    This is a reserved space for your gameobject. Do not mistake this for your gameobject's entry ID! This is completely seperate. If you go to the end of the list, it gets pretty high. A free ID would be " 257655 " So that is what i will use.

    ENTRY
    This is the entry of the gameobject we created. Assuming you followed the guide, i would put " 18855 "

    MAP
    Here is where we use the Coords from the earlier .GPS command. The next 4 fields are up to you, it just places your gameobject on the map when you restart the server. Since im putting this portal near the tree in the trade district (SW) i will put " 0 "

    X
    This is the X coordinate that your gameobject will be placed on. I will use " -8824.19 "

    Y
    This is the Y coordinate that your gameobject will be placed on. I will use " 631.063 "

    Z
    This is the Z coordinate that your gameobject will be placed on. I will use " 94.0699 "

    FACING
    This is the direction your Gameobject will be facing. Please note that if you leave it at default ( '0' ), then it will be facing directly north. I will use " 3.79975 "

    O1
    This is an option field, but is not needed, so leave it at 0

    O2
    This is another option field, but is not needed, so leave it at 0

    O3
    Make sure this is set at 1

    O4
    Make sure this is set at 0

    STATE
    This is what type of state your gameobject will be in once its spawned. Since we want it at its normal state, put down " 1 ".

    FLAGS
    This is just another option you can assign to your game object, just leave this at 0.

    FACTION
    This is what faction will be able to see and use the portal. leaving it at " 0 " will allow all factions to use it.

    SCALE
    The size of your GO, i will use " 1 "

    StateNPClink
    If its linked to a quest or NPC, this field will be needed. But since it is not, leave this field at " 0 "

    ----------------------------------------------------------
    VIII. List of those fun GM spells
    Rep belongs to: tonks1

    Area-Death = 265
    Automation-root-spell = 39258
    banish = 35182
    death-touch = 5
    frostbolt-of-ages = 11
    internal-knowledge = 36356
    master-buff-1 = 35874
    master-buff-2 = 35912
    master-ranged-buff = 38734
    shackle = 38505
    uber-heal-over-time = 1908
    windfury-weapon = 35886
    blessing-of-spell-warding = 41451
    copy-of-spell-haste = 40395
    debug-spell-reflection = 2583
    lesser-spell-blasting = 32106
    perfect-spell-reflection = 33719
    qae-285-to-spell-damage = 22093
    spell-absorption = 41034
    spell-blasting = 25906
    spell-bomb = 40303
    spell-focus = 12854
    spell-focus-trigger = 32837
    spellbreaker = 36073
    spellsteal = 30449

    The spells listed below are not internal but look cool

    detonate-mana = 27819
    blue-beam = 3180
    clear-nether-beam = 37072
    containment-beam = 36220
    cosmetic-purple-beam = 38632
    eye-beam = 26134
    fel-energy-beam = 33535
    green-beam = 35846
    nether-beam = 35869
    purple-beam = 31902
    red-beam = 30944
    sinful-beam = 40827
    sinister-beam = 40859
    star-beam = 30888
    vile-beam = 40860
    vimgol-pentagram-beam = 39921
    wave-beam = 6061
    welding-beam = 35919
    wicked-beam = 40861
    pillar-of-fire = 43218
    Dropping Heavy Bomb = 33836
    Rock Rumble = 38777
    Last edited by Dryice; 11-12-2007 at 02:35 PM. Reason: updated faq

    Everything you ever need [Commands Help Instructions How to add stuff etc] [Updates]
  2. #2
    Dalamar's Avatar Active Member
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    If your going to take someone else's work(the commands), at least post the source.

    No +rep for stealing. Cite the source and I may reconsider.

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    OMGPWN's Avatar Active Member
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    Very nice lots of things on this site like this but this is all in one spot and in a easy to read green! +Rep

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    Dalamar's Avatar Active Member
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    It's not in your OP. +Rep now for posting it however.

    Editing it into your OP though would be a good idea.

    Edit: Need to spread it around, remind me if I forget.

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    Illidan1's Avatar Banned
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    There is Alot! Thread's / Posts like This but yes very nice
    Contrubute mate +Rep For helping us out

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    weaselking1973's Avatar Member
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    you might want to add at the top that this only applies as a overall guide for ascent / antrix based emu, as 90% will not work with mangos
    "In the event of an emergency, dont ask me, I crashed my server a few hundered times before I realized kicking the CPU wont make it work"


    pet mod guide Maps For Blondes creating weapons Hunter set

  7. #7
    Illidan1's Avatar Banned
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    Yes to true, Put an Ascent Message up top
    "This is for Ascent Server's Only" Etc

  8. #8
    weaselking1973's Avatar Member
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    +Rep nice work now
    "In the event of an emergency, dont ask me, I crashed my server a few hundered times before I realized kicking the CPU wont make it work"


    pet mod guide Maps For Blondes creating weapons Hunter set

  9. #9
    Dryice's Avatar Contributor
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    Re: Everything you ever need [Commands Help Instructions How to add stuff etc] [Updat

    Updated FaQ

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