Code:
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187365','34','7612','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187294','34','7608','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187334','34','7604','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187329','34','7607','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187390','34','7604','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187292','34','7613','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187337','34','7615','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187296','34','7615','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187290','34','7606','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187295','34','7616','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
insert into `gameobject_names` (`entry`, `Type`, `DisplayID`, `Name`, `spellfocus`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `unknown1`, `unknown2`, `unknown3`, `unknown4`, `unknown5`, `unknown6`, `unknown7`, `unknown8`, `unknown9`, `unknown10`, `unknown11`, `unknown12`, `unknown13`, `unknown14`) values('187291','34','7612','GuildVault','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');
and
Code:
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31453','187290','0','1603.91','248.463','-51.2896','0.017453','0','0','0.008727','0.999962','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31454','187390','530','9810.25','-7478.58','14.5536','0','0','0','0','1','1','0','0','0.8','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31455','187294','0','-4905.44','-992.343','503.94','-0.959931','0','0','0.461749','-0.887011','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31456','187329','0','-8934.91','618.273','100.589','0.506145','0','0','0.25038','0.968148','1','0','0','0.66','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31457','187291','530','-3909.75','-11548.9','-149.957','-2.32129','0','0','0.91706','-0.398749','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31458','187337','1','9935.95','2517.15','1318.54','-0.715585','0','0','0.350207','-0.936672','1','0','0','0.33','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31459','187296','1','9931.25','2526.47','1319.59','2.49582','0','0','0.948324','0.317305','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31460','187390','530','9810.16','-7497.59','14.498','-0.017453','0','0','0.008727','-0.999962','1','0','0','0.8','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31461','187390','530','9810.22','-7488.1','14.5327','-0.017453','0','0','0.008727','-0.999962','1','0','0','0.8','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31462','187295','1','-1257.81','64.3735','127.625','1.48353','0','0','0.67559','0.737277','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31463','187290','0','1587.58','232.057','-51.2757','-3.08923','0','0','0.999657','-0.026177','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31464','187291','530','-3904.36','-11558','-150.018','3.14159','0','0','1','0','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31465','187337','1','9944.14','2513.43','1318.63','3.00197','0','0','0.997564','0.069757','1','0','0','0.33','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31466','187290','0','1603.5','231.786','-51.2794','-1.69297','0','0','0.748956','-0.66262','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31467','187290','0','1587.67','248.657','-51.2757','1.53589','0','0','0.694658','0.71934','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31468','187329','0','-8910.43','636.38','100.91','-2.67035','0','0','0.97237','-0.233445','1','0','0','0.66','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31469','187294','0','-4887.29','-977.446','503.94','-0.890118','0','0','0.430511','-0.902585','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31470','187292','1','1624.84','-4362.77','12.4746','-2.30383','0','0','0.913545','-0.406737','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31471','187329','0','-8930.72','610.526','100.595','0.506145','0','0','0.25038','0.968148','1','0','0','0.66','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31472','187292','1','1638.22','-4382.22','12.5441','1.15192','0','0','0.544639','0.838671','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31473','187329','0','-8902.25','621.314','100.916','-2.63545','0','0','0.968148','-0.25038','1','0','0','0.66','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31474','187292','1','1638.22','-4382.22','12.5441','1.15192','0','0','0.544639','0.838671','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31475','187292','1','1624.84','-4362.77','12.4746','-2.30383','0','0','0.913545','-0.406737','1','0','0','1','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31559','187365','530','-1709.69','5461.01','-7.92767','1.85005','0','0','0.798636','0.601815','1','0','0','1.5','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31575','187365','530','-1745.81','5533.84','-7.92614','-0.977384','0','0','0.469472','-0.882948','1','0','0','1.5','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31630','187334','530','-1987.36','5320.47','-6.77673','-1.23918','0','0','0.580703','-0.814116','1','0','0','1.5','0');
insert into `gameobject_spawns` (`id`, `Entry`, `map`, `position_x`, `position_y`, `position_z`, `Facing`, `orientation1`, `orientation2`, `orientation3`, `orientation4`, `State`, `Flags`, `Faction`, `Scale`, `stateNpcLink`) values('31669','187334','530','-2025.81','5396.9','-6.56243','2.11185','0','0','0.870356','0.492424','1','0','0','1.5','0');