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  1. #1
    galcybele's Avatar Member
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    Private server creation. Help please.

    Hey everyone, I created herlybob's server and i have no problems with it on creation, but when i try to log into it it says unable to connect to realm list server. Please help i really want to get this server up thanks everyone!!!
    Last edited by galcybele; 10-02-2007 at 06:47 PM.

    Private server creation.
  2. #2
    Banksey's Avatar Contributor
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    Re: Private server creation.

    Confs please
    Barrόga Agus Pόga ό Banksey
    :hug::smooch:

  3. #3
    slyfox101's Avatar Member
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    Re: Private server creation.

    Go Banksey...
    Since I no longer fear getting banned, judging by what MMOwned has become, I'll start being honest now.

  4. #4
    galcybele's Avatar Member
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    Re: Private server creation.

    #######################################################################

    # Antrix Realms Configuration File

    # Last updated at revision 446 by Burlex

    #######################################################################



    /********************************************************************************

    * How to use this config file: *

    * Config files are in a block->variable->setting format. *

    * A < signifies the opening of a block, the block name is expected after that. *

    * After the block name, a space and then the settings sperated by = / ' '. *

    * *

    * e.g. *

    * <block setting="0" someval = "1"> *

    * *

    * Comments can be in C format, e.g. /* some stuff */, with a // at the start *

    * of the line, or in shell format (#). *

    ********************************************************************************/



    # LogonDatabase Section

    #

    # These directives are the location of the `realms` and `accounts`

    # tables.

    #

    # LogonDatabase.Host - The hostname that the database is located on

    # LogonDatabase.Username - The username used for the mysql connection

    # LogonDatabase.Password - The password used for the mysql connection

    # LogonDatabase.Name - The database name

    # LogonDatabase.Port - Port that MySQL listens on. Usually 3306.

    # LogonDatabase.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g

    #



    <LogonDatabase Hostname = "worldoflegions.servebbs.com"

    Username = "root"

    Password = "*****"

    Name = "Antrix"

    Port = "3306"

    Type = "1">





    # Host Directive

    #

    # This is the address that the realmlist will listen on.

    # To listen on all addresses, set it to 0.0.0.0

    # Default: 127.0.0.1 (localhost)

    #

    # Note: ISHost is the interserver communication listener.

    #



    <Listen Host = "0.0.0.0"

    ISHost = "0.0.0.0"

    RealmListPort = "3724"

    ServerPort = "8093">



    # Server console logging level

    #

    # This directive controls how much output the server will

    # display in it's console. Set to 0 for none.

    # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug

    # Default: 3

    #



    <LogLevel Screen = "0"

    File = "-1">



    # Account Refresh Time

    #

    # This controls on which time interval accounts gets

    # refreshed. (In seconds)

    # Default = 600

    #



    <Rates AccountRefresh = "600">



    # Accepted Build Range Setup

    #

    # These two directives set up which clients will be

    # allowed to authenticate with the realm list.

    #

    # Set these to the same builds that the server was

    # compiled for.

    #

    # As of the last update, version 2.1.1 was build 6739.

    #



    <Client MinBuild = "6739"

    MaxBuild = "8000"> #up to about patch 5.3.2





    # WorldServer Setup

    #

    # This directive controls the password used to authenticate with the worldserver.

    # It must be the same between the two configs. If it is not, your server will

    # not register.

    #

    # Default: "change_me_logon"

    #



    <LogonServer RemotePassword = "Dont_Change">













    #######################################################################

    # Antrix Realms Configuration File

    # Last updated at revision 446 by Burlex

    #######################################################################



    /********************************************************************************

    * How to use this config file: *

    * Config files are in a block->variable->setting format. *

    * A < signifies the opening of a block, the block name is expected after that. *

    * After the block name, a space and then the settings sperated by = / ' '. *

    * *

    * e.g. *

    * <block setting="0" someval = "1"> *

    * *

    * Comments can be in C format, e.g. /* some stuff */, with a // at the start *

    * of the line, or in shell format (#). *

    ********************************************************************************/



    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # LogonServer Section

    #

    # Address:

    # The address (no port) of the server.

    #

    # Port:

    # The port on which the logon server listens. (*** NOT 3724 ***)

    #

    # Name:

    # Not really relavant, but name the logon.

    #

    # RealmCount:

    # The number of realms in the next section.

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <LogonServer Address = "127.0.0.1"

    Port = "8093"

    Name = "Default Logon"

    RealmCount = "1">



    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Realm Section

    #

    # Name:

    # The name of the realm.

    #

    # Address:

    # The address (and port) of that realm.

    #

    # Icon:

    # The type of realm (PVP, Normal, RPPVP, RP)

    #

    # Colour:

    # Realm colour in realm list display.

    #

    # TimeZone:

    # Time zone the realm is in.

    #

    # Population:

    # (0 = low, 1 = medium, 2 = high)

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Realm1 Name = "Last Legion"

    Address = "worldoflegions.servebbs.com:8129"

    Icon = "pvp"

    Colour = "1"

    Population = "1.0"

    TimeZone = "1">

    Population = "1.0"

    TimeZone = "1">













    #######################################################################

    # Antrix Configuration File

    # Last updated at revision 446 by Burlex

    #######################################################################



    /********************************************************************************

    * How to use this config file: *

    * Config files are in a block->variable->setting format. *

    * A < signifies the opening of a block, the block name is expected after that. *

    * After the block name, a space and then the settings sperated by = / ' '. *

    * *

    * e.g. *

    * <block setting="0" someval = "1"> *

    * *

    * Comments can be in C format, e.g. /* some stuff */, with a // at the start *

    * of the line, or in shell format (#). *

    ********************************************************************************/



    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Database Section

    #

    # Database.Host - The hostname that the database is located on

    # Database.Username - The username used for the mysql connection

    # Database.Password - The password used for the mysql connection

    # Database.Name - The database name

    # Database.Port - Port that MySQL listens on. Usually 3306.

    # Database.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Database Hostname = "worldoflegions.servebbs.com" Username = "root" Password = "****" Name = "antrix" Port = "3306" Type = "1">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Listen Config

    #

    # Host

    # This is the address that the server will listen on.

    # To listen on all addresses, set it to 0.0.0.0

    # Default: 127.0.0.1 (localhost)

    #

    # WorldServerPort

    # This is the port that the world server listens on.

    # It has to be the same as what is specified in the

    # realms table in the LogonDatabase.

    # Default: 8129

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Listen Host = "0.0.0.0"

    WorldServerPort = "8129">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Log Level Setup

    #

    # Console Logging Level

    # This directive controls how much output the server will

    # display in it's console. Set to 0 for none, or -1 to disable.

    # -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug

    # Default: 3

    #

    # World server packet logging feature

    # If this directive is turned on, a file called `world.log`

    # will be created in the server's directory and all packets

    # sent and received by clients will be dumped here in bfg

    # format.

    # Default: 0

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <LogLevel Screen="0" File="-1" World="0">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Server Settings

    #

    # PlayerLimit

    # This directive controls the amount of sessions that will be

    # accepted by the server before it starts to add people to

    # the server queue.

    # Default: 100

    #

    # PlrUpdateDistance

    # This directive controls the distance (internal yards) that the player can "see" up to

    # and receieve updates for. For smaller servers, you can probably increase this number.

    # Increasing this number will also increase the servers bandwidth consumption and CPU usage.

    # Default: 80

    #

    # Motd

    # This message will be displayed by the server in the chat

    # box every time any user logs on. Colors can be used in the

    # standard WoW format.

    # Default: "No MOTD specified

    #

    # Send Build On Join

    # This directive controls whether the server's internal revision

    # will be sent to clients upon entering the world. Use it to help

    # testers report bugs.

    #

    # Send Stats On Join

    # This directive controls whether the server will send the online player

    # count to a cilent when it enters the world.

    #

    # Breathing Setup

    # If the breathing code is causing problems or you want to run a fun server, you can disable

    # water checks by enabling this directive.

    # Default: 1

    #

    # Speedhack detection

    # If this directive is turned on, speedhack detection will be activated and speedhackers

    # will be warned / kicked.

    # Default: 0

    #

    # Level Cap

    # This variable controls the level that stats will be generated up to internally.

    # Beyond this level players can still see a higher level visually but their stats won't

    # increase beyond this point.

    # Default: 70

    #

    # Seperate Channels Control

    # This directive controls whether horde and alliance chats will be seperated across channels.

    # Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other

    # across channels.

    # Default: 0

    #

    # Compression Threshold

    # This directive controls the limit when update packets will be compressed using deflate.

    # For lower-bandwidth servers use a lower value at the cost of cpu time.

    # Default: 1000

    #

    # Queue Update Rate

    # This directive controls how many milliseconds (ms) between the updates

    # that the queued players receieve telling them their position in the queue.

    # Default: 5000 (5 seconds).

    #

    # Kick AFK Players

    # Time in milliseconds (ms) that a player will be kicked after they go afk.

    # Default: 0 (disabled)

    #

    # Connection Timeout

    # This directive specifies the amount of seconds that the client will be disconnected

    # after if no ping packet is sent. It is advised to leave it at the default.

    # Default: 180

    #

    # Realm Type

    # This is the realm type that will be used by the server to handle world pvp.

    # Default: 0 (pve)(RPPVE)

    # Other values: 1(pvp)(RPPVP)

    #

    # AdjustPriority

    # Set the server to high process priority?

    # Default: 0

    #

    # RequireAllSignatures

    # This directive controls whether the full 10 signatures will be required in order

    # to turn in a petition. Smaller servers would be better off having it turned off.

    # Default: off

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Server PlayerLimit = "100"

    PlrUpdateDistance = "80"

    Motd = "No MOTD specified."

    SendBuildOnJoin = "1"

    SendStatsOnJoin = "1"

    EnableBreathing = "1"

    SpeedhackProtection = "0"

    LevelCap = "70"

    SeperateChatChannels = "0"

    CompressionThreshold = "1000"

    QueueUpdateInterval = "5000"

    KickAFKPlayers = "0"

    ConnectionTimeout = "180"

    RealmType = "1"

    AdjustPriority = "0"

    RequireAllSignatures = "0">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Die Directive

    #

    # If this triggers it means you didn't read your config file!

    # Just comment it or remove it when you've read this.

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Power regeneration multiplier setup

    #

    # These directives set up the multiplier in which regen values will be

    # multiplied by every 2 seconds.

    # Powers:

    # Power1 = Mana, Power2 = Rage, Power3 = Energy

    #

    # Reputation:

    # Kill = Rep gained on kill, Quest = rep gained from quests

    #

    # Honor:

    # Honor = multiplier used to calculate honor per-kill.

    #

    # PvP:

    # PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)

    #

    # XP:

    # The xp that a player receives from killing a creature will be multiplied

    # by this value in order to get his xp gain.

    #

    # RestXP:

    # Value is the amount of rest XP a player will recieve per minute of rest time.

    #

    # Drop:

    # This value will be multiplied by any gold looted and the drop percentages of the

    # items for creatures will also be multiplied for this to determine which items

    # to drop.

    #

    # Save:

    # Value in milliseconds (ms) that will be between player autosaves.

    # Default: 300000 (5 minutes)

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Rates Health="1"

    Power1="1"

    Power2="1"

    Power3="1"

    QuestReputation="1"

    KillReputation="1"

    Honor="1"

    PvPTimer="300000"

    Compression="1"

    XP="1"

    QuestXP="1"

    RestXP="1"

    Drop="1"

    DropMoney="1"

    Save="300000">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # GM Client Channel

    #

    # This should be set to 'gm_sync_channel' for the My_Master addon to work.

    #

    # Default: gm_sync_channel

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <GMClient ReqGmClient = "0" GmClientChannel = "gm_sync_channel">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Terrain Configuration

    #

    # Set the path to the map_xx.bin files and whether unloading should be enabled

    # for the main world maps here. Unloading the main world maps when they go idle

    # can save a great amount of memory if the cells aren't being activated/idled

    # often. Instance/Non-main maps will not be unloaded ever.

    #

    # Default:

    # MapPath = "maps"

    # UnloadMaps = 1

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Terrain MapPath = "maps" UnloadMaps = "1">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Log Settings

    #

    # Cheaters:

    # This directive sets up the cheater logging file, if turned on any

    # cheat / packet exploit / speedhack attempts will be logged here.

    #

    # GMCommands:

    # These two directives set up the GM command logging fie. If turned on,

    # most gm commands will be logged for this file for abuse investigation, etc.

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Log Cheaters="0" GMCommands="0">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Mail System Setup

    #

    # These directives control the limits and behaviour of the ingame mail system.

    # All options must have Mail prefixed before them.

    #

    # ReloadDelay

    # Controls the delay at which the database is "refreshed". Use it if you're

    # inserting mail from an external source, such as a web-based interface.

    # 0 turns it off.

    # Default: 0

    #

    # DisablePostageCostsForGM

    # Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.

    # Default: 1

    #

    # DisablePostageCosts

    # Disables postage costs for all players.

    # Default: 0

    #

    # DisablePostageDelayItems

    # Disables the one hour wait time when sending mail with items attached.

    # Default: 1

    #

    # DisableMessageExpiry

    # Turns off the 30 day / 3 day after read message expiry time.

    # WARNING: A mailbox still cannot show more than 50 items at once

    # (stupid limitation in client).

    # Default: 0

    #

    # EnableInterfactionMail

    # Removes the faction limitation for sending mail messages. Applies to all players.

    # Default: 1

    #

    # EnableInterfactionMailForGM

    # Removes the faction limitation for sending mail messages, but only applies

    # to GM's. EnableInterfactionMail overrides this.

    # Default: 1

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Mail ReloadDelay="0"

    DisablePostageCostsForGM="1"

    DisablePostageCosts="0"

    DisablePostageDelayItems="1"

    DisableMessageExpiry="0"

    EnableInterfactionMail="1"

    EnableInterfactionMailForGM="1">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Status Dumper Config

    #

    # These directives set up the status dumper plugin. Filename is an

    # absolute or relative path to the server binary. Interval is the

    # time that the stats will be dumped to xml.

    # Default: stats.xml / 120000 (2 minutes)

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <StatDumper FileName = "stats.xml" Interval = "120000">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Startup Options

    #

    # Preloading

    # This directive controls whether the entire world will be spawned at server

    # startup or on demand. It is advised to leave it disabled unless you are a

    # developer doing testing.

    # Default: off

    #

    # Background Loot Loading

    # This directive controls whether loot will be loaded progressively during

    # startup or in the background in a seperate thread. Turning it on will

    # result in much faster startup times.

    # Default: on

    #

    # Multithreaded Startup

    # This controls whether the server will spawn multiple worker threads to

    # use for loading the database and starting the server. Turning it on

    # increases the speed at which it starts up for each additional cpu in your

    # computer.

    # Default: on

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <Startup Preloading = "0"

    BackgroundLootLoading = "1"

    EnableMultithreadedLoading = "1">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # LogonServer Setup

    #

    # DisablePings

    # This directive controls whether pings will be sent to the logonserver to check

    # if the connection is still "alive". Expect problems if it is disabled.

    # Default: 0

    #

    # RemotePassword

    # This directive controls the password used to authenticate with the logonserver.

    # It must be the same between the two configs. If it is not, your server will

    # not register.

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#



    <LogonServer DisablePings = "0"

    RemotePassword = "Dont_Change">





    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    # Die Directive

    #

    # If this triggers it means you didn't read your config file!

    # Just comment it or remove it when you've read this.

    #

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#





    Those are my files. So anyone?

  5. #5
    galcybele's Avatar Member
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    Re: Private server creation.

    I really hate to do this, Anyone? *Bump*

  6. #6
    galcybele's Avatar Member
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    Re: Private server creation.

    aww man /bump, can anyone tell me, there are many of you that know will +rep you!! Thanks again.

  7. #7
    Banksey's Avatar Contributor
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    Re: Private server creation.

    Few things.

    1. Don't bump as much, Alot of people who help out in this Area have school/work, So...

    2. I actually can't help because this is Antrix...I have never used it, So I have no clue where things are, And it settings may vary if I do find what I'm looking for

    3. Use Ascent Its more updated, Easier to use, More things get released, I'm not putting down anyone who works on Antrix, But in General, Ascent is jus better.

    If you do get Ascent, I would recommend you use Julian's Repack V5 or Chrispeee's latest, I use both on and they work great.

    If you have any problems with any Ascent, Then chances are I could easily help you.

    Sorry
    Barrόga Agus Pόga ό Banksey
    :hug::smooch:

  8. #8
    galcybele's Avatar Member
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    Re: Private server creation.

    kk ill see heh..

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