Back in the Emu scene but which core? menu

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  1. #1
    Proxes's Avatar Member
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    Back in the Emu scene but which core?

    Alright guys, I'm back into Emu and decided to resume my server work but don't know which core to choose from.

    Originally I was doing it with ArcEmu and started some but decided to think realistic on how it might not be dependable if the server goes big.

    So which should it be
    ArcEmu, Mangos or Trinity?

    What the server would be are fun realms basically. Custom's etc..

    Back in the Emu scene but which core?
  2. #2
    myran2's Avatar Contributor

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    TrinityCore.
    They've really picked back up after the switch to git. (Not they they ever stopped, they just have more fixes more often now).

  3. #3
    hypershadow66's Avatar Sergeant
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    I chose ArcEmu, mainly because of the familiarity I have with it, as well as LUA and the soon-to-come LUA bridge. I don't try and run a blizzlike server though, and I hear Trinity is much more qualified in that domain.

  4. #4
    Halo636's Avatar Active Member
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    Trinity for any server. They have the least amount of bugs and uses the least amount of RAM and CPU.
    You just need to find a dev as C++ is a little harder than LUA.

  5. #5
    Proxes's Avatar Member
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    Thanks guys for your input. I was leaning with ArcEmu just because of my familiarity with it, but if Its gonna go somewhere I'd have to go out of my comfort choice and make the best choice for the server which would be Trinity due to its constant fixes, its less amount of bugs and stability.

  6. #6
    PlayingForFree's Avatar Private
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    I've only recently shown interest in running a Private WoW Server. And i was able to be up and running from source to compiled binaries with configs and maps all setup in less then 48 hours using Trinity Core

  7. #7
    hypershadow66's Avatar Sergeant
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    Originally Posted by halo636 View Post
    Trinity for any server. They have the least amount of bugs and uses the least amount of RAM and CPU.
    You just need to find a dev as C++ is a little harder than LUA.
    Scripts are all I know and finding a C++ dev is extremely difficult especially if you dont already have a pro team working on your project. If I knew C++ I would still use ArcEmu because then I can still use scripting and fix the bugs myself ><

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