Right now we are primarily interested in WoW developers! Details at the bottom.
In the future, serveral other private servers will be hosted for games like MU-online, Lineage, CS:S/CS:GO, Minecraft and anything else that might gain our interest.
About WoW Server:
- Server type: Funserver (no op items and crazy xp/lvls though)
- Core: TrinityCore
- Patch: 3.3.5a
- Lvlcap: 85
- Specials: Custom Patch
Idea:
To create a fun gaming experience by introducing completely new maps (modded world), scripted instances and bosses, pvp areas, malls and of course lots of fun events.
Gameplay will allow both instant 80 and custom leveling possibilities that obviously both have their advantages but remember that there are still 5 leves for everybody to gain if they so desire.
The main focus is on targeting players with different desires and creating something that will fit the most. More info about our visions and dirty little details upon joining the crew.
What you need to know is despite all the scepticism that is overwhelming your thoughts right now will disappear because we're not jumping into water head first. We know what we aim for and the server
will be balanced in every way. This is our most important goal. That means the money in your mommy's pocket isn’t going to make you God this time. It’s a funserver and fun means fun for everybody.
Host specs:
- Intel® Core™ i7-4770 Quad-Core Haswell
- 32 GB DDR3 RAM
- 2 x 2 TB SATA 6 Gb/s 7200 rpm RAID I
- 200+ MB/s down and upload guaranteed, peaking 900MB/s
We want you if:
- You have a skillset that includes at least one of the following:
- Capability of world modding (maps)
- working with dbcs
- working with MySQL
- core-development (C++)
- in-game development (you should know what it means)
- Knowing german is a bonus but not a requirement.
Recruiting at the moment:
- DBC developer: 1/3
- C++ developer: 2/3
- Lore designer: 2/2
- Manager: 1/1
- World developer: 2/3
- Web developer: 3/4
- SQL developer: 2/4
- Ingame developer: 0/3
So that's it. For the record, the development is NOT in "planning stage", as most of the starting projects tend to be. We simply need more manpower because our goals are pretty time-consuming. First maps have already been created. Also we'd like to point out that we are NOT looking for "just GMs" at this time. Thanks for your time and hope to see you around!
Contact:
Nelthorya team