My upcoming boss fight menu

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  1. #1
    Presto12's Avatar Member
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    My upcoming boss fight

    Hello mmowned users this is just a taste of my new server that will be released in the future please take time to read over this LUA / C++ boss script. Also please reply with comments about if this boss is well thought out or needs some work. And please take in to thought this is my first boss fight.

    Name: Hades <Lord of the Underworld>
    What does he look like?: http://www.wowhead.com/?npc=16387
    How many phases?: 4

    Phase One: 100%hp-75%hp
    *Cast Arcane Explosion every 15 seconds dealing 1500-3000damage
    *Cast Pumel on targeted Player for 2828-3172
    * More will be added for this phase later ( lolz )

    Phase Two: 75%hp-25%hp
    *Spawn Bony Construct every 5 seconds with ( 1500hp or 2500hp {idk yet}) and (500dmg-1500dmg)
    *Spawn mad scientist every 30 seconds casting Curse of agony every second with (1250hp) and (500dmg-100dmg)
    *Spawn Acherus Geist every 20 seconds with (5000hp) and (1000dmg-2000dmg)
    *Cast seed of corruption every 30 seconds on random player dealing (500dmg a second) and a 4000aoe blast. Affect will last 45seconds
    *More might come later to this phase

    Phase Three: 25%hp-10%hp
    *Cast immolation on random player every 10 seconds (1000dmg a tick)
    *Cast fear every 20 seconds, affect last 20 seconds
    *Cast shadow bolt every 8 seconds dealing (1500dmg-4000dmg)

    Phase Four: 10%hp-0%hp
    *Goes beserk dealing 25% more damage and attacks 30% faster
    *Cast arcane explosion every 7 seconds
    *Spawns Dagz every 5 seconds (3500hp) dealing (1000-2500) and casting spell lock every 5 second on random play. Affect last 3 seconds


    NOTE: The spawned monsters will not have those names, they are just there to give you the idea what they will look like, so just go search them on wowhead and get a picture of them. Also these are not the final things this boss will have, I might remove or add things later on. Thank you for reading and please take your time to write contructive replys I don't care if its the the basic "Sucks, you need to learn how to actually script" or the nicce way like "Not to bad, there seems to be some potential in this boss and give me some tips or whatnot".
    Last edited by Presto12; 07-12-2009 at 09:35 AM.

    My upcoming boss fight
  2. #2
    TheZaronz's Avatar Active Member
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    This isn't any intense bossfight at all, only tank and spank then some adds. You need to include more spells that require strategy. For example if you remember Shade of Aran in Karazhan, he casted an AoE spell so people had to flee to the corners of his room. That's what I am talking about, something to make this difficult and require a tactic.

    And another tips, professional scripters usually doesn't put that many phases, a friendly advice would be to do as they mostly do with retail bosses add timed phases so they switch between 2 phases on a timer. So 60 seconds, then phase 2, then 50 seconds and phase 1 again. I am not telling you do that, but it would have been professional if you did that.

    Another tips is to add an enrage timer so he will enrage after 6 minutes or something making the DPS for intense.


  3. #3
    stoneharry's Avatar Moderator Harry


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    All of this and more will be on the upcoming new 60 raiding server MythologyWoW. Crazy updates will be released before the server is available to the public.
    Sounds like advertising to me, and advertising = no no.

    But yeah take TheZaronz advise, this really is not a hard fight. What makes a fight interesting is when you need to do certain tactics, look at the Ulduar bosses on retail. Not a single one is just tank and spank. There all impossible anoying

  4. #4
    Presto12's Avatar Member
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    This isn't any intense bossfight at all, only tank and spank then some adds. You need to include more spells that require strategy. For example if you remember Shade of Aran in Karazhan, he casted an AoE spell so people had to flee to the corners of his room. That's what I am talking about, something to make this difficult and require a tactic.

    And another tips, professional scripters usually doesn't put that many phases, a friendly advice would be to do as they mostly do with retail bosses add timed phases so they switch between 2 phases on a timer. So 60 seconds, then phase 2, then 50 seconds and phase 1 again. I am not telling you do that, but it would have been professional if you did that.

    Another tips is to add an enrage timer so he will enrage after 6 minutes or something making the DPS for intense.
    Alrighty I will update the page later today once I get to the house, thanks for the great tips. This is my first use of LUA and C++ so I do not completely know all my limits in a boss fight, but thank you for the advice!

    Sounds like advertising to me, and advertising = no no.
    Haha sorry didn't mean to make it like an advertise, just wanted to say that its going to that type of server since there is a somewhat big gap from 60-70 and 60-80 hp wise ( without items ). That's why some of the spells are somewhat low damage ( below 5k ). Still debating what teir this will be equal to . But so I don't get the post removed I will edit that part out.

  5. #5
    AzolexX's Avatar Contributor
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    Changing spells between phases and adds and w/e is tank and spank, boring and stupid....i already can imagine this script:
    if Unit:GetHealth() < 60 then cast lala
    if Unit:GetHealth() < 25 then cast lala
    ...get some smarter idea, this is just like trash mob script that change spells on hp

    Find about scripting, programming and music! My blog: https://worldofsmth.wordpress.com!

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