The server owner is spying on us! menu

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  1. #1
    coopa's Avatar Member
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    The server owner is spying on us!

    I was playing on a friends private server awhile back, and I recall him being able to read every single conversation going on in-game. You name it, he could see it, tells/guild/world/lfg.

    Any chance someone knows how to do this?

    I mentioned it to my dev and he said that there might be some programming to it even if you can't do it on your current database or some such...

    Maybe someone knows the way? That someone should post here.

    The server owner is spying on us!
  2. #2
    Szharz's Avatar Contributor
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    lol it was a feature way back since antrix. i dont think its possible anymore



  3. #3
    2dgreengiant's Avatar ★ Elder ★


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    This CAN be done by a core edit, look on arcemu forums and i think its there.
    If you need me you have my skype, if you don't have my skype then you don't need me.

  4. #4
    Ickybad's Avatar Contributor
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    This sounds sexy .

  5. #5
    Strupantwn's Avatar Contributor
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    I know all the little dirty secrets

  6. #6
    Insignia's Avatar Banned
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  7. #7
    Hasbro's Avatar Banned
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    You can just uncomment the lines in chat.cpp I believe.

  8. #8
    Fan Boi's Avatar Member
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    Hasbro, its not the same thing.

  9. #9
    coopa's Avatar Member
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    Originally Posted by isaiah96 View Post
    1+rep for the help still

  10. #10
    coopa's Avatar Member
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    Can I get some quick insight to this script of his in the link?

    I copied the line of code into my arcemu-world.config file but the rest is slightly... horribly described. Any chance I can get some more details on what I need to do after I add the line of code?

  11. #11
    Hasbro's Avatar Banned
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    Originally Posted by Fan Boi View Post
    Hasbro, its not the same thing.
    Oh, but it is.

  12. #12
    Fan Boi's Avatar Member
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    Orly? (filler)

  13. #13
    Denial is Ok's Avatar Member
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    Big brother is watching you!

    I hate it when people mention +Rep in their signatures...oh wait...fail

  14. #14
    Timmy420's Avatar Active Member
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    Cant you just see it in the .exe that run the server? Seriously

  15. #15
    TheSpidey's Avatar Elite User
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    You can only see it if you actually uncomment the lines Hasbro mentioned. As for logging, only a matter of opening another log and writing to it right after the same lines.
    Should be around Chat.cpp

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