Hello guys, I got a little question for you today again.
I'm atm building a custom instance on my teams server, nothing more about that. Lets go to the problem
The problem is that this one (located in scolomance) has alot of walls and corners, and mobs standing on the other side of the wall.
So when you come and aggro one group of mobs on one side, mobs on the other side follows too, through the wall.
Is it any possible fix for this? It got something with colision to do.
Also, one other question when you are here and reading
Is it anyway that you can make your mobs see rogues/druids in stealth? From a longer distance. As it is now, you can stealth beside of them.