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  1. #1
    jake1124's Avatar Member
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    Plz Help

    Can anyone please tell me how to make a mob patrol from one spot to another?... also from the ac-web ultimate repack the Teleporter NPC i was wondering im not using the ac-web repack on my server but how can i still get that mob to work on mine?

    Plz Help
  2. #2
    jake1124's Avatar Member
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    ill +rep and get some of my good friends that are active on these forums to +rep if someone helps please

  3. #3
    *Alexz*'s Avatar Member
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    you do it in creature_waypoints

  4. #4
    2dgreengiant's Avatar ★ Elder ★


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    there used to be a command for this but i think it got removed
    If you need me you have my skype, if you don't have my skype then you don't need me.

  5. #5
    *Alexz*'s Avatar Member
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    ya but it would only add 1 but not a whole chain of walking

  6. #6
    CairiFEA's Avatar Member
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    To make an NPC patrol is easy.


    1. Target the NPC
    2. Make your first waypoint by doing

    .way add


    He will now move to this way point.

    3. Show the waypoints by typing

    .way show

    Now you can add a few more in the patrol path you would like. You gotta target your NPC, or the previous waypoint for it to add another waypoint in the chain.
    By default, the NPC will have a wait time of about 20 seconds, you can modify this.

    4. Target the waypoint, lets say you want it to wait 0 seconds, so the patrol keeps on walking.

    .way waitt 0


    Do this for all your waypoints that you want to delay 0 seconds..

    Say your mob has 7 way points, he will walk them in this order

    1,2,3,4,5,6,7,6,5,4,3,2,1 He wont go from 7 back to 1 then to 2, he goes up, turns, and comes back down. So plan a good path for him to follow. Straight lines, circles all work very well. Going around the walls of a room, maybe stopping at another NPC, and then turning around.

    5. To hide the waypoints

    .way hide

    For more info on formation links send a msg.

    Formationlinks are group patrols, having 1 mob on a waypoint path, and having 1 or more mobs following it. .


    Hope this helped,

    Cairi.

  7. #7
    jake1124's Avatar Member
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    thanks... but i still need help on the teleporter the main reason i need him is to remove rez sickness... if i removed rez sickness from spells112 would it remove it from the game? so u wouldnt ever get it again?

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