Is it possible to do this? (Probably will be very diffucult) menu

Shout-Out

User Tag List

Results 1 to 14 of 14
  1. #1
    riizu's Avatar Active Member
    Reputation
    16
    Join Date
    Oct 2007
    Posts
    263
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Is it possible to do this? (Probably will be very diffucult)

    I wanted to know if it would be possible to take existing models, turn them into game objects, then when they are triggered in a specific order have a particular action happen. For example, what I was planning on doing is taking the section in SM Cathedral at the end with all the different mummies in each room, turn them into GO's, then when activated in correct order, (ie. Lets say there is 4 mummies in this order:

    mummy room 1-go here 2nd
    mummy room 2-go here last
    mummy room 3-go here 1st
    mummy room 4-go here 3rd


    )

    They activate the same action that happens when you pull the torch where the hidden boss is. And instead of a boss being there, there is a portal that takes you to another place. (for example, emerald dream) At this other place would be another dungeon/instance that is completely custom.


    I thought this would be cool as I have not seen this in any other server, and am planning to implement it in mine.

    So, any ideas great emu community?

    Edit: By the way, I am running Ascent with NCDB
    Last edited by riizu; 03-18-2008 at 04:31 PM.

    Is it possible to do this? (Probably will be very diffucult)
  2. #2
    *Alexz*'s Avatar Member
    Reputation
    105
    Join Date
    May 2007
    Posts
    521
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i think you can do that in lua

  3. #3
    riizu's Avatar Active Member
    Reputation
    16
    Join Date
    Oct 2007
    Posts
    263
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thats what I thought too, though im not sure exactly how I would go about it, as i am not that strong in the area of LUA but im working on it.

  4. #4
    TheSpidey's Avatar Elite User
    Reputation
    365
    Join Date
    Jan 2008
    Posts
    2,200
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It's 100% doable in C++.

  5. #5
    riizu's Avatar Active Member
    Reputation
    16
    Join Date
    Oct 2007
    Posts
    263
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Wouldn't C++ require editing of the ascent core? And of course it involves coding in a language I don't know xD

  6. #6
    *Alexz*'s Avatar Member
    Reputation
    105
    Join Date
    May 2007
    Posts
    521
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ahh had a link on how to do it in lua let me get it again forgot to post it

    EDIT-

    http://www.mmowned.com/forums/emulat...d-portals.html

    (its not just for portals you can make benches doors ect do it)

  7. #7
    TheSpidey's Avatar Elite User
    Reputation
    365
    Join Date
    Jan 2008
    Posts
    2,200
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by riizu View Post
    Wouldn't C++ require editing of the ascent core? And of course it involves coding in a language I don't know xD
    No, you just make an external module for it

  8. #8
    riizu's Avatar Active Member
    Reputation
    16
    Join Date
    Oct 2007
    Posts
    263
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks alexz, though what about the scripting ofactivating other objects in a specific order to activate something else like I said in my first post? Any theories?

  9. #9
    *Alexz*'s Avatar Member
    Reputation
    105
    Join Date
    May 2007
    Posts
    521
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    make diffrent objects for each one and put it where the other one leads?

  10. #10
    riizu's Avatar Active Member
    Reputation
    16
    Join Date
    Oct 2007
    Posts
    263
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Here, I made a image to try to convey my idea better. Mind you the unedited version of SM cathedral has a boss in the portal room, not a portal. There also may be more mummy rooms.



  11. #11
    *Alexz*'s Avatar Member
    Reputation
    105
    Join Date
    May 2007
    Posts
    521
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ohhh ya that is probly done in c++

  12. #12
    riizu's Avatar Active Member
    Reputation
    16
    Join Date
    Oct 2007
    Posts
    263
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Your probably right. I would do more research on this such as finding out the database entry for the torch, but I can't at the moment seeing as im out of town for the week.

  13. #13
    TheSpidey's Avatar Elite User
    Reputation
    365
    Join Date
    Jan 2008
    Posts
    2,200
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    When you get back, i'll gladly help you

  14. #14
    riizu's Avatar Active Member
    Reputation
    16
    Join Date
    Oct 2007
    Posts
    263
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you for offering to help me Ultra. I am also planning on doing custom quests for this as well. Both for knowing how to do the special way to get in to my custom instance, as well as quests FOR the instance. I will definately include a reference to you for all your help, and any imput you may have, I would be happy to hear it.

Similar Threads

  1. Replies: 0
    Last Post: 09-22-2011, 10:21 AM
  2. Logging into game server, can't fix it this time, WILL +REP HELP
    By mafiaboy in forum World of Warcraft Emulator Servers
    Replies: 6
    Last Post: 11-02-2007, 02:06 PM
  3. if you solve this i will reward you
    By Ark in forum Gaming Chat
    Replies: 39
    Last Post: 08-08-2007, 12:56 PM
All times are GMT -5. The time now is 10:03 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search