What is the best way to collect GameObjects? I want to do something similar to this https://github.com/mmalka/TheNoobBot...bjectHelper.cs where I am adding GameObjects to the navmesh based on bounding box and worldmatrix. From what I saw in this project, I believe he really ran across the different maps and collected the objects in a database. Is there a better way to do this, also speaking in regards to events (christmas, mid summer fire festival etc.) where additional GameObjects are present in the game. I checked the 3.3.5 client and it appears that the transformation matrices are identical to WOTLK Classic, so I could technically collect them with my own 3.3.5 server setup with increased speed. I could probably not do that for retail WoW though, any other suggestions or additional resources / existing databases?
Additionally, here are some references that are related, but do not directly answer my question, included for completeness:
wor...assic-tbc.html
wor...r-doodads.html
https://www.ownedcore.com/forums/wor...transform.html