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Hello everyone.
First of all, I want to thank all the Ownedcore community and as well as those who helped me on some issues for all the information that I was able to find, process, understand and use in one way or another. For 5 months I have been working on an analogue of (.[E].)(.[W].)(.[T].) for private 3.3.5 and i got it. With zero knowledge of the language, memory editing, I forced myself to do it.
I have a question regarding the transition from private 3.3.5 to wotlk classic.
The basic plan for countering the Warden on the private was as follows:
1. Manual map injection
2. Detour d3d9 scene
3. Warden search by pattern
4. Substitution of checked bytes
5. Detour FrameScriptExecute with the search for custom checks and the substitution of the requests themselves.
6. Do what you like.
Now I want to move on to researching this topic on the official server.
From what I know:
1. Need to detour d3d12 scene
2. There is an obfuscation from a certain patch
3. Warden has changed, but I can't consolidate the information I have
In addition, conventional injection is not safe, in previous topics there is information about the need for kernal driver injection using a vulnerable driver (at the moment I am studying the information, I have zero knowledge about this).
A topic I particularly want to cover is safe drawing (in d3d9 I do this via LPDIRECT3DDEVICE9), so first I need to figure out how to make the drawing process as safe as possible.
I would be grateful for any information in response to this post.