[Classic] 1.13.2.32600
How to obtain the attack mode of the unit, aggressive( red name ) or passive( yellow name )?
[Classic] 1.13.2.32600
How to obtain the attack mode of the unit, aggressive( red name ) or passive( yellow name )?
There are probably multiple ways to do this, but i'd try to reverse / call API_UnitReaction
"Threads should always commit suicide - they should never be murdered" - DirectX SDK
thanks i will try this way