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[8.0.1.26970]
x64 PTR
Code:
click-to-move: WowT.exe+278D8FC
CameraPtr: WowT.exe+2B6B680
CameraBase: 0x3328
Origin: 0x10
Matrix: 0x1C
FoV: 0x40
ObjectMgr: WowT.exe+27F08C8 (Not sure if this one is correct, im still looking into it)
ObjectLocation: 0x1540 //Seems like there is no more diffrence? all objects look the same based on offsets
Last edited by MrNoble; 07-10-2018 at 12:36 PM.
Any fool can write code that a computer can understand. good programmers write code that humans can understand.
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Post Thanks / Like - 2 Thanks
WiNiFiX,
charly (2 members gave Thanks to MrNoble for this useful post)
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ObjectMgr is easy to find on the ptr, just search "s_curMgr".
Code:
cmp cs:s_curMgr, rsi
jz short loc_7FF6C3A74E9D
lea r9, aSCurmgrNullptr ; "s_curMgr == nullptr"
Can also find some var names,
Code:
mov rax, cs:s_curMgr
mov rcx, [rax+1F8h]
test cl, cl
jnz short loc_7FF6C3A71DC0
lea r9, aSCurmgrMLegalg ; "s_curMgr->m_legalGuidDeref"
---edit
I take that back, I was told the latest ptr build was a release build.
Last edited by DarkLinux; 07-12-2018 at 01:10 AM.
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Post Thanks / Like - 1 Thanks
WiNiFiX (1 members gave Thanks to DarkLinux for this useful post)
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Member
I am just happy to see SOMETHING in regard to the 8.x releases finally making its way into the forums..
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Post Thanks / Like - 1 Thanks
MrNoble (1 members gave Thanks to NessK for this useful post)