What could be causing my program to skip over breakpoints? menu

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  1. #1
    Scott McKay's Avatar Member
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    What could be causing my program to skip over breakpoints?

    I had the object manager working last patch, I could step through and see tons of valid data but now it skips over code when setting up the process id. Something is not right I changed a couple offsets and haven't changed a thing since but now it doesn strange stuff like "Console.Write("")" will stop here at a breakpoint but the very next line dealing with the pid skips over. Do I need to turn off ASLR that's the only thing I could think of.

    What could be causing my program to skip over breakpoints?
  2. #2
    JhonnyQ's Avatar Contributor
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    if you changed some offsets and end up without working code, you should try:

    1. Change offsets back to original state
    2. Change offsets one by one

    - still not working?

    3. Try to execute every method one by one. Problems? Can any offsets create problems? Are the offsets right?
    4. Try to create some output for your code, i.e. create some output around your breakpoint and see if the code is run.

    in general:

    - try to make the code work in the slightest way possible, aka verify every method
    - try to create some problem areas where you assume to find the error and what could cause it

  3. Thanks Scott McKay (1 members gave Thanks to JhonnyQ for this useful post)
  4. #3
    Scott McKay's Avatar Member
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    Thanks for the suggestions, I think I'll be able to get it now..

    edit: got it working I guess I mistyped the gamestate offset. Now I'm going through the objects, but I'm not sure how to identify the LocalGUID in LB is it just the LocalPlayer offset that doesn't seem to work.
    Last edited by Scott McKay; 02-07-2017 at 07:19 PM.

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