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/ [Bot] 1.12.1 WoW Bot Source Code
Edit: Someone decided to host a repository of this project: GitHub - acidburn974/CorthezzWoWBot: Bot for WoW Vanilla from OwnedCore: http://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-memory-editing/515591-bot-1-12-1-wow-bot-source-code.html (this is not hosted by me)
Hello,
After a lot of thoughts I finally want to share my 1.12.1 bot source code with everyone. It includes a lot of different modes aswell a teleport method stil working on Feenix.
I started programming out of the purpose to have a bot for WoW 1.12.1. I dont bothered about standarts or anything else. As long as it worked it worked. In conclusion the source code is maybe the biggest crap you will ever see but w/e.
This video mostly consits of features implemented in the bot:
YouTube
Furthermore thanks to the people mentioned in the screenshot:
I think its most important to say this here since the whole bot wouldnt be possible without the mentioned people. Namreeb who explained me how WoW handles packets, Cencil who gave me probably 90% of my function pointers and all the other people without this bot wouldnt be possible. Thanks a lot to you.
Download:
Filebeam - Beam up that File Scottie!
Also check out my blog Zzuk's stuff if you find a minute (backlink to Ownedcore included)
Enjoy!
Last edited by Corthezz; 12-30-2016 at 03:04 PM.
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Post Thanks / Like - 3 Thanks
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Nice release
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102 downloads, 1 comment. Keep them coming :P
Originally Posted by
DarkLinux
Nice release
Thanks
Check my blog: https://zzuks.blogspot.com
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Contributor
Awesome release man thanks for the community !
"If it compiles, it works."
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Active Member
Thanks for the upload mate.
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Active Member
+Rep.
Everything to **** feenix is welcomed.
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Member
Thanks. But Im getting one problem, if I start it up and attach it, I get an "endscene has already been modified, not attaching" error. No idea what to do.
Still, good of you to release it.
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Originally Posted by
Trollsy
Thanks. But Im getting one problem, if I start it up and attach it, I get an "endscene has already been modified, not attaching" error. No idea what to do.
Still, good of you to release it.
You cant attach OBS, Fraps... Programs like overwolf auto attach with out you knowing. So just close any programs like that.
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Member
Originally Posted by
DarkLinux
You cant attach OBS, Fraps... Programs like overwolf auto attach with out you knowing. So just close any programs like that.
I don't have any programs besides WoW running. Was this programmed for a specific private server or can I use it on any 1.12 servers?? And I appreciate the help.
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Should work on any 1.12.1 server. And the only way you would get that error message is if your hooking endscene or running wins 8.
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Member
I am running windows 8. Any way to get around that??
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In Offsets.cs change up,
Code:
internal static readonly byte[] EndSceneOriginal = new byte[5] { 0x8B, 0xFF, 0x55, 0x8B, 0xEC };
or in GetEndscene.cs
Code:
private static byte[] oldBytes = new byte[] { 0xFF, 0x91, 0xA8, 0x00, 0x00, 0x00 };
to whatever you have...
fallow,
Code:
private static uint IsSceneEnd = 0x5A17B6;
private static uint IsSceneEnd2 = 0x5A17B6 + 0x6;
to get the byte array.
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Member
I tried to be a brave little soldier and figure out what you're talking about, but I dont have a clue. Lol.
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Member
Originally Posted by
Trollsy
I tried to be a brave little soldier and figure out what you're talking about, but I dont have a clue. Lol.
I wouldn't use this on any account you care about if you don't understand what the code is doing. Nost can detect some of the patches this applies when you attach (LUA unlock and Lootpatch)
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Member
I don't care if I get banned. Never played WoW before, just want to mess around with some bots to see what they can do. Basically my buddy started playing a new server, and I want to help him out by any means, if I get banned...so be it.
Last edited by Trollsy; 03-12-2015 at 03:03 AM.