I've recently gotten into memory hacking WoW and I've read every post I could find about this and I couldn't answer my questions, so I figured I'd ask now.
Anyway, I just found out how to unlock the lua api so that I could use functions such as CastSpellByName. I quickly discovered that Molten Wow appears to actually implement Warden (or some form of client hack detection), because I was hastily banned after I started using said functions. Now, the way I unlocked the api was by directly modifying the executable within Ollydbg. Would that be the reason it got detected, or is lua unlocking generally a bad idea when attempting to avoid Warden?