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  1. #1
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
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    [WoW] [6.0.2 19034] Release x86 Info Dump Thread

    Carrying on with this...

    Code:
                public static uint FrameScript_SignalEvent = 0x2767B;                                               //OKAY
                public static uint CGGameUI__Target = 0x903527;                                                     //OKAY
                public static uint ClntObjMgrGetActivePlayer = 0x256174;                                            //OKAY
                public static uint ClntObjMgrObjectPtr = 0x846C8;                                                    //OKAY
                public static uint FrameScript_ExecuteBuffer = 0x240C9;                                             //OKAY          
                public static uint ClntObjMgrGetActivePlayerObj = 0x39F7;                                           //OKAY 
                public static uint FrameScript__GetLocalizedText = 0x2D7060;                                        //OKAY  
                public static uint CGWorldFrame__Intersect = 0x4F941A;                                              //OKAY 
                public static uint Spell_C__HandleTerrainClick = 0x245853;                                          //OKAY      
                public static uint Interact = 0x90577C;                                                             //OKAY                                
                public static uint OsGetAsyncTimeMs = 0xEA94F;                                                      //OKAY                  
                public static uint WowObject__IsOutdoors = 0x2D7119;                                                //OKAY
                public static uint CGUnit_C__TrackingStop = 0x2DC4E5;                                               //OKAY       
                public static uint CGUnit_C__CalculateThreat = 0x2DD6E8;                                            //OKAY
                public static uint CGUnit_C__InitializeTrackingState = 0x2E57A9;                                    //OKAY
                public static uint Spell_C_GetSpellCooldown = 0x23DAA3;                                             //OKAY
                public static uint CGUnit_C__UnitReaction = 0x2E9A7C;                                               //OKAY
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

    [WoW] [6.0.2 19034] Release x86 Info Dump Thread
  2. #2
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Mahizzta View Post
    This looks like it could be the new Night elf passive
    What? (filler)
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  3. #3
    Thongs's Avatar Member
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    Code:
                public static uint fEnumVisibleObjects = 0x255C72;
                public static uint LocalPlayerGuid = 0xD34208;
                public static uint GetObjectLocationVMT = 42;
                public static uint InteractVMT = 77;
                public static uint GetObjectNameVMT = 12;
                public static uint fUnitReaction = 0x2E9A7C;
                public static uint CameraPtr = 0xD91A90;
                public static uint CameraOffset = 0x7610;
                public static uint CorpsePosition = 0xD91698;
                public static uint fLuaGetTop = 0xAE759;
                public static uint fLuaToLString = 0xAECDC;
                public static uint fFramescript_ExecuteBuffer = 0x240C9;
                public static uint fFramescript_RegisterFunction = 0x2384B;
                public static uint D3D9Device = 0xC30990;
                public static uint D3D9DeviceOffset = 0x2854;
                public static uint LastHardwareAction = 0xC3061C;
                public static uint fPerformanceCounter = 0xEA94F;
                public static uint MouseoverGuid = 0xD916D8;
                public static uint fTraceline = 0x4F941A;
    Last edited by Thongs; 10-16-2014 at 12:57 PM.

  4. #4
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    Win 6.0.2.19034 x32
    Offset Information
    Code:
    General
    =======
    GameHash	= C2E4ECE9
    IconHash	= A118EC28
    GameBuild	= 98D4E8
    GameState	= D9133E
    
    Camera
    ======
    CameraStruct	= D91A90
    CameraOffset	= 7610
    CameraOrigin	= 08
    CameraMatrix	= 14
    CameraFov	= 38
    
    Player
    ======
    LocalPlayer	= D24058
    IsLooting	= E021B0
    IsTexting	= C3CA58
     MouseGuid	= D916D8
    TargetGuid	= D91708
    
    Entity List
    ===========
    EntityList	= CB6CC8
    FirstEntity	= 0C
     NextEntity	= 3C
    
    EntityType	= 0C
    Descriptors	= 04
    GlobalID	= 00
    EntityID	= 24
    DynFlags	= 28
    
    Unit
    ====
    UnitTransport	= A40
    UnitOrigin	= A50
    UnitAngle	= A60
    UnitCasting	= F38
    UnitChannel	= F58
    
    UnitCreator	= 080
    UnitHealth	= 0EC
    UnitPower	= 0F0
    UnitHealthMax	= 108
    UnitPowerMax	= 10C
    UnitLevel	= 154
    UnitFlags	= 16C
    
    NpcCache	= BC4
    NpcName		= 07C
    
    Object
    ======
    ObjectBobbing	= 104
    ObjectTransport	= 128
    ObjectOrigin	= 138
    ObjectRotation	= 148
    ObjectTransform	= 270
    ObjectCache	= 26C
    ObjectName	= 0B4
    
    ObjectCreator	= 030
    ObjectDisplay	= 040
    
    Name Cache
    ==========
    NameCacheBase	= C8B574
    NameCacheNext	= 00
    NameCacheGuid	= 10
    NameCacheName	= 21
    NameCacheRace	= 70
    NameCacheClass	= 78
    
    Chat System
    ===========
    ChatPosition	= DED67C
    ChatBuffer	= D93300
    ChatMsgSize	= 17E8
    
    Message
    =======
    MsgSenderGuid	= 0000
    MsgSenderName	= 0034
    MsgFullMessage	= 0065
    MsgOnlyMessage	= 0C1D
    MsgChannelNum	= 17D8
    MsgTimeStamp	= 17E4
    Cheat Engine Table
    Includes data structures
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="16">
      <CheatEntries>
        <CheatEntry>
          <ID>26</ID>
          <Description>"Game Build"</Description>
          <Color>80000008</Color>
          <VariableType>String</VariableType>
          <Length>5</Length>
          <Unicode>0</Unicode>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>Wow.exe+98D4E8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Game State"</Description>
          <Color>80000008</Color>
          <VariableType>Byte</VariableType>
          <Address>Wow.exe+D9133E</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Camera Struct"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+D91A90</Address>
          <Offsets>
            <Offset>7610</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"Local Player"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+D24058</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Is Looting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow.exe+E021B0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Is Texting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow.exe+C3CA58</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"Mouse GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow.exe+D916D8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"Target GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow.exe+D91708</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Entity List"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+CB6CC8</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Entity 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Entity 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Entity 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Entity 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Entity 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>12</ID>
              <Description>"Entity 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>11</ID>
              <Description>"Entity 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>15</ID>
              <Description>"Entity 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"Entity 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>17</ID>
              <Description>"Entity 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Wow.exe+CB6CC8</Address>
              <Offsets>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>3C</Offset>
                <Offset>C</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"Name Cache"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow.exe+C8B560</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>37</ID>
              <Description>"First Name"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+C8B560+14</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"Chat Position"</Description>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow.exe+DED67C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Chat Buffer"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow.exe+D93300</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>39</ID>
              <Description>"Message 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Message 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+17E8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>40</ID>
              <Description>"Message 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+2FD0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"Message 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+47B8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Message 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+5FA0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Message 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+7788</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>42</ID>
              <Description>"Message 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+8F70</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"Message 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+A758</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>44</ID>
              <Description>"Message 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+BF40</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>45</ID>
              <Description>"Message 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow.exe+D93300+D728</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols/>
      <Structures StructVersion="2">
        <Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="12" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="20" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="24" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="56" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="4" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="236" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="264" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="268" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="340" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="364" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2624" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="2640" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2644" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2648" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="2656" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3012" Vartype="Pointer" Bytesize="4" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="124" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="3896" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3928" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="4" Vartype="Pointer" Bytesize="4" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="12" Vartype="4 Bytes" Bytesize="4" Description="Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="260" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="296" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="312" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="316" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="320" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="328" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="620" Vartype="Pointer" Bytesize="4" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="180" Vartype="Pointer" Bytesize="4" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="624" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Pointer" Bytesize="4" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="16" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="33" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="112" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="120" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6116" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
      </Structures>
    </CheatTable>
    Win 6.0.2.19034 x64
    Offset Information
    Code:
    General
    =======
    GameHash	= 9F0A7AF6
    IconHash	= A118EC28
    GameBuild	= 0ED7BD4
    GameState	= 0ED7DB4
    
    Camera
    ======
    CameraStruct	= 14D6C98
    CameraOffset	= 7768
    CameraOrigin	= 10
    CameraMatrix	= 1C
    CameraFov	= 40
    
    Player
    ======
    LocalPlayer	= 1446960
    IsLooting	= 1549814
    IsTexting	= 12E9870
     MouseGuid	= 14D6840
    TargetGuid	= 14D6870
    
    Entity List
    ===========
    EntityList	= 136CB10
    FirstEntity	= 18
     NextEntity	= 68
    
    EntityType	= 18
    Descriptors	= 08
    GlobalID	= 00
    EntityID	= 24
    DynFlags	= 28
    
    Unit
    ====
    UnitTransport	= 1448
    UnitOrigin	= 1458
    UnitAngle	= 1468
    UnitCasting	= 1A80
    UnitChannel	= 1AA0
    
    UnitCreator	= 080
    UnitHealth	= 0EC
    UnitPower	= 0F0
    UnitHealthMax	= 108
    UnitPowerMax	= 10C
    UnitLevel	= 154
    UnitFlags	= 16C
    
    NpcCache	= 1600
    NpcName		= 00A0
    
    Object
    ======
    ObjectBobbing	= 1E0
    ObjectTransport	= 220
    ObjectOrigin	= 230
    ObjectRotation	= 240
    ObjectTransform	= 488
    ObjectCache	= 480
    ObjectName	= 0D8
    
    ObjectCreator	= 030
    ObjectDisplay	= 040
    
    Name Cache
    ==========
    NameCacheBase	= 134C5C8
    NameCacheNext	= 00
    NameCacheGuid	= 20
    NameCacheName	= 31
    NameCacheRace	= 88
    NameCacheClass	= 90
    
    Chat System
    ===========
    ChatPosition	= 1532A8C
    ChatBuffer	= 14D8530
    ChatMsgSize	= 17F0
    
    Message
    =======
    MsgSenderGuid	= 0000
    MsgSenderName	= 0034
    MsgFullMessage	= 0065
    MsgOnlyMessage	= 0C1D
    MsgChannelNum	= 17D8
    MsgTimeStamp	= 17E8
    Cheat Engine Table
    Includes data structures
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="16">
      <CheatEntries>
        <CheatEntry>
          <ID>26</ID>
          <Description>"Game Build"</Description>
          <Color>80000008</Color>
          <VariableType>String</VariableType>
          <Length>5</Length>
          <Unicode>0</Unicode>
          <ZeroTerminate>1</ZeroTerminate>
          <Address>Wow-64.exe+ED7DB4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Game State"</Description>
          <Color>80000008</Color>
          <VariableType>Byte</VariableType>
          <Address>Wow-64.exe+14D6276</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Camera Struct"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+14D6C98</Address>
          <Offsets>
            <Offset>7768</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"Local Player"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+1446960</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Is Looting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow-64.exe+1549814</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Is Texting"</Description>
              <Color>80000008</Color>
              <VariableType>Byte</VariableType>
              <Address>Wow-64.exe+12E9870</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"Mouse GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow-64.exe+14D6840</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"Target GUID"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Array of byte</VariableType>
              <ByteLength>16</ByteLength>
              <Address>Wow-64.exe+14D6870</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Entity List"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>Wow-64.exe+136CB10</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Entity 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Entity 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Entity 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Entity 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Entity 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>12</ID>
              <Description>"Entity 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>11</ID>
              <Description>"Entity 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>15</ID>
              <Description>"Entity 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"Entity 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>17</ID>
              <Description>"Entity 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>Wow-64.exe+136CB10</Address>
              <Offsets>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>68</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"Name Cache"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow-64.exe+134C5A0</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>38</ID>
              <Description>"First Name"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+134C5A0+28</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>39</ID>
          <Description>"Chat Position"</Description>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>Wow-64.exe+1532A8C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Chat Buffer"</Description>
          <ShowAsHex>1</ShowAsHex>
          <Color>80000008</Color>
          <VariableType>Binary</VariableType>
          <BitStart>0</BitStart>
          <BitLength>0</BitLength>
          <ShowAsBinary>0</ShowAsBinary>
          <Address>Wow-64.exe+14D8530</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>40</ID>
              <Description>"Message 0"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Message 1"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+17F0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"Message 2"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+2FE0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>42</ID>
              <Description>"Message 3"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+47D0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Message 4"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+5FC0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Message 5"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+77B0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"Message 6"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+8FA0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>44</ID>
              <Description>"Message 7"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+A790</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>45</ID>
              <Description>"Message 8"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+BF80</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>46</ID>
              <Description>"Message 9"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>Binary</VariableType>
              <BitStart>0</BitStart>
              <BitLength>0</BitLength>
              <ShowAsBinary>0</ShowAsBinary>
              <Address>Wow-64.exe+14D8530+D770</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols/>
      <Structures StructVersion="2">
        <Structure Name="Camera" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="16" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="20" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="24" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="28" Vartype="Float" Bytesize="4" Description="Dir X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Float" Bytesize="4" Description="Dir Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="36" Vartype="Float" Bytesize="4" Description="Dir Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="64" Vartype="Float" Bytesize="4" Description="Fov" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Unit" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="40" Vartype="4 Bytes" Bytesize="4" Description="Dyn Flags" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="128" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="236" Vartype="4 Bytes" Bytesize="4" Description="Health" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="240" Vartype="4 Bytes" Bytesize="4" Description="Power" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="264" Vartype="4 Bytes" Bytesize="4" Description="Health Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="268" Vartype="4 Bytes" Bytesize="4" Description="Power Max" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="340" Vartype="4 Bytes" Bytesize="4" Description="Level" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="364" Vartype="4 Bytes" Bytesize="4" Description="Flags 1" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Entity Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5192" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="5208" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5212" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5216" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5224" Vartype="Float" Bytesize="4" Description="Angle" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="5632" Vartype="Pointer" Bytesize="8" Description="Npc Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="160" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="6784" Vartype="4 Bytes" Bytesize="4" Description="Casting" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6816" Vartype="4 Bytes" Bytesize="4" Description="Channel" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Object" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="8" Vartype="Pointer" Bytesize="8" Description="Descriptors" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Descriptors" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="36" Vartype="4 Bytes" Bytesize="4" Description="Entity ID" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                  <Element Offset="48" Vartype="Array of byte" Bytesize="16" Description="Creator" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
                  <Element Offset="64" Vartype="4 Bytes" Bytesize="4" Description="Display" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="24" Vartype="4 Bytes" Bytesize="4" Description="Type" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="480" Vartype="Byte" Bytesize="1" Description="Bobbing" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="544" Vartype="Array of byte" Bytesize="16" Description="Transport" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="560" Vartype="Float" Bytesize="4" Description="X" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="564" Vartype="Float" Bytesize="4" Description="Y" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="568" Vartype="Float" Bytesize="4" Description="Z" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="576" Vartype="8 Bytes" Bytesize="8" Description="Rotation" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="1152" Vartype="Pointer" Bytesize="8" Description="Cache" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
              <Structure Name="Cache" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                <Elements>
                  <Element Offset="216" Vartype="Pointer" Bytesize="8" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005">
                    <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
                      <Elements>
                        <Element Offset="0" Vartype="String" Bytesize="80" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
                      </Elements>
                    </Structure>
                  </Element>
                </Elements>
              </Structure>
            </Element>
            <Element Offset="1160" Vartype="Float" Bytesize="4" Description="Transform" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Name" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Pointer" Bytesize="8" ChildStruct="Name" Description="Next" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="32" Vartype="Array of byte" Bytesize="16" Description="Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="49" Vartype="String" Bytesize="48" Description="Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="136" Vartype="4 Bytes" Bytesize="4" Description="Race" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="144" Vartype="4 Bytes" Bytesize="4" Description="Class" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
        <Structure Name="Message" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" AutoCreateStructsize="4096">
          <Elements>
            <Element Offset="0" Vartype="Array of byte" Bytesize="16" Description="Sender Guid" DisplayMethod="Hexadecimal" BackgroundColor="80000005"/>
            <Element Offset="52" Vartype="String" Bytesize="40" Description="Sender Name" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="101" Vartype="String" Bytesize="3000" Description="Full Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="3101" Vartype="String" Bytesize="3000" Description="Only Message" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6104" Vartype="4 Bytes" Bytesize="4" Description="Channel Num" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
            <Element Offset="6120" Vartype="4 Bytes" Bytesize="4" Description="Time Stamp" DisplayMethod="Unsigned Integer" BackgroundColor="80000005"/>
          </Elements>
        </Structure>
      </Structures>
    </CheatTable>
    Last edited by Torpedoes; 10-16-2014 at 08:13 AM.

  5. #5
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    Originally Posted by EvilBor View Post
    PQR offsets please
    Please don't request offsets. Also updating offsets alone isn't enough to get PQR working again. Too much has changed and I doubt we'll ever see another PQR update again.

  6. #6
    natt_'s Avatar Contributor
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    I removed my prev post in the other thread

    Code:
    PlayerName = 0xED3928
    ServerName = 0xED3AD6
    ZoneId = 0xD91388


    Code:
    CTM = 0xD34168 //tested and working
    
    CTM_PUSH = CTM + 0x1c
    CTM_GUID = CTM + 0x20
    CTM_X = CTM + 0x84 //Only this changed since 5.4.8
    CTM_Y = CTM_X + 0x4
    CTM_Z = CTM_X + 0x8

    Code:
    ObjectCoords_X = 0x138
    ObjectCoords_Y = ObjectCoords_X + 0x4
    ObjectCoords_Z = ObjectCoords_X + 0x8
    Code:
    UnitCoords_X = 0xA50
    UnitCoords_Y = UnitCoords_X + 0x4
    UnitCoords_Z = UnitCoords_X + 0x8
    UnitCoords_R = UnitCoords_X + 0x10
    MORE 2 COME
    Last edited by natt_; 10-21-2014 at 10:18 AM. Reason: Added unit and object coordinates

  7. #7
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
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    Originally Posted by emulcube View Post
    PQR offsets

    Obj_TargetGUID

    CVarBaseMgr

    Code need help please
    For the last time... PQR will NOT work. No matter what we do, the offsets will not help. It needs internal code changes!
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  8. #8
    evil2's Avatar Active Member
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    Originally Posted by cskilling View Post
    objmgr = 2A38E8
    any one knows objmgr offsets
    good question, none using the good old oop objmanager anymore?

    untested x86:
    Ptr = 0xED38E8; //0xEC4628
    Offset = 0x62C; //0x462C
    LocalGuid = 0xF8; // 0xE8


    some tested x86:
    player_target = D91708
    player_focus = D91748
    player_follow = D34188
    player_rune type/state = E07E78 E07EDC
    mouse_target = D916D8
    state_chatbox = C3CA58
    state_ingame = D9133E
    aura_offsets = 10A0 480
    Last edited by evil2; 10-16-2014 at 01:16 PM.

  9. #9
    Master674's Avatar Elite User
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    CGObject_C VTable:

    Code:
    uint32_t GetObjectName = 85;
    uint32_t GetNamePosition = 39;
    uint32_t GetPosition = 42;
    uint32_t GetFacing = 44;
    uint32_t GetScale = 49;
    uint32_t GetTransportGUID = 52;
    uint32_t GetRotation = 53;
    uint32_t IsQuestGiver = 55;
    uint32_t GetModelFileName = 62;
    uint32_t OnRightClick = 76;
    uint32_t OnLeftClick = 77;
    uint32_t IsTransport = 90;
    Not tested.
    Last edited by Master674; 10-16-2014 at 12:37 PM.

  10. #10
    Master674's Avatar Elite User
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    Originally Posted by cskilling View Post
    it dosnt work...
    Any one knows objmgr ptr, offset, fristobj, nextobj, localguid
    thx
    Originally Posted by Apoc
    DO NOT REQUEST UPDATED OFFSETS!
    Please follow the rules: http://www.ownedcore.com/forums/worl...ion-rules.html (Memory Editing Section Rules)

    Spoonfeeding is not allowed. Go find them on your own and post them here.

  11. #11
    charles420's Avatar Elite User
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    waiting on wow update then ill post normal stuff
    would someone be kind enough to post a ida file for this patch plz and tys dont need any thing marked ect just so i can start finding stuff till wow updates 10 gig download on slow internet = not cool
    Last edited by charles420; 10-16-2014 at 04:31 PM.

  12. #12
    natt_'s Avatar Contributor
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    For everyone complaining about the TLS objmgr, check out Torpedoes EntityList

  13. #13
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    for objmgr :

    Code:
    enum ObjectManager
            {
                s_curMgr = 0xCB6CC8,                                                            // ClntObjMgrEnumAllObjects
                m_firstObject = 0xD8,                                                           // ClntObjMgrEnumAllObjects
                m_nextObject = 0xD0,                                                            // ClntObjMgrEnumAllObjects
                m_localPlayerGUID = 0xF8,                                                       // ClntObjMgrGetActivePlayer
            }
    DB2 struct changed a litte :

    Code:
            private struct WowClientDb2
            {
                public uint vTable; // 0x0
                public int NumRows; // 0x4
                public uint Unk8; // 0x8
                public int MaxIndex; // 0xC
                public int MinIndex; // 0x10
                public uint Unk14; // 0x14
                public uint Unk18; // 0x18
                public uint Unk1C; // 0x1C
                public uint Unk20; // 0x20
                public uint Unk24; // 0x24
                public uint Rows; // 0x28
            }
    DBC aswell :

    Code:
    public struct WowClientDb
            {
                public uint vTable;         
                public int NumRows;         
                public int MaxIndex;        
                public int MinIndex;        
                private uint Unk10;           
                public uint Data;           
                public uint FirstRow;
                private uint Unk1C;
                private uint Unk20;
                private uint Unk24;
                private uint Unk2C;           
                public uint RowEntrySize;   
            }
    Last edited by JuJuBoSc; 10-16-2014 at 11:54 PM.

  14. #14
    evil2's Avatar Active Member
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    finally had some time to take a closer look at the ObjectManager..

    tested x86:

    ptr = ED38E8 //EC4628 (~ ClientConnectionPtr)
    offset = 62C //462C (~ ObjectManagerOffset)
    or use:
    curMgr = CB6CC8 (same as [base+ptr]+offset )

    localguid = F8 //E8
    objfirst = D8 //CC
    objnext = 3C //34

    obj_type = 0C (3=npc,4=player,5=gameobj,...)
    obj_guid = 28 (128bit now)
    obj_unitfield = 04
    Last edited by evil2; 10-17-2014 at 12:10 AM.

  15. #15
    namreeb's Avatar Legendary

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    Do mods have like different sections they are active in or something? These guys just can't take a hint yet I had a post deleted incorrectly the other day in another section..

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