I need to communicate with dll from another program, which controls dll for example to reload/change script, what would be the best way to communicate with it using C++.
Should I use sockets or is there another way?
I need to communicate with dll from another program, which controls dll for example to reload/change script, what would be the best way to communicate with it using C++.
Should I use sockets or is there another way?
Sockets, named pipes, shared memory? It depends on your needs.
Can't go wrong with sockets!
Personally I use DDE.
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