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  1. #1
    demonguy's Avatar Member
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    Where is lua_remove?

    I search the whole forum and didn't fine its offset,
    Where is it? Did Blz delete it ? or is there a substitution?

    Where is lua_remove?
  2. #2
    Bananenbrot's Avatar Contributor
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    It at least has a definition in lapi.c and isn't a macro, so it is most certainly somewhere in wow.exe. What are you trying to accomplish?

  3. #3
    demonguy's Avatar Member
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    Since InvalidPtrCheck is warden-scanned, i need a detour to extend in-game lua. i only write one C function in .text , i want it to call old C functions so i need to remove the first value in lua stack to ensure stack balance

    some old threads do have lua_remove offset, but it disappears in dump thread for long time
    Last edited by demonguy; 03-01-2013 at 06:58 AM.

  4. #4
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    .text:00118FD0 FrameScript__Remove

    I guess you can take a look at this one

  5. #5
    demonguy's Avatar Member
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    i guess so ,but i had it compared with the original lua source code , it seems to be highly modified , so i'd better find another way to achieve my codes
    Last edited by demonguy; 03-01-2013 at 11:00 AM.

  6. #6
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by JuJuBoSc View Post
    .text:00118FD0 FrameScript__Remove

    I guess you can take a look at this one
    This is Blizzard's rewritten lua_remove. The original lua_remove is not in there.

  7. #7
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    Well yeah but there is now many options left :

    1. Use blizzard one if it do the work you need
    2. Use stock LUA library using WoW's LUA state
    3. Make your own lua_remove according to the blizz LUA change

  8. #8
    demonguy's Avatar Member
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    I see, thanks, i'll check whether it works

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