I search the whole forum and didn't fine its offset,
Where is it? Did Blz delete it ? or is there a substitution?
I search the whole forum and didn't fine its offset,
Where is it? Did Blz delete it ? or is there a substitution?
It at least has a definition in lapi.c and isn't a macro, so it is most certainly somewhere in wow.exe. What are you trying to accomplish?
Since InvalidPtrCheck is warden-scanned, i need a detour to extend in-game lua. i only write one C function in .text , i want it to call old C functions so i need to remove the first value in lua stack to ensure stack balance
some old threads do have lua_remove offset, but it disappears in dump thread for long time
Last edited by demonguy; 03-01-2013 at 06:58 AM.
.text:00118FD0 FrameScript__Remove
I guess you can take a look at this one
i guess so ,but i had it compared with the original lua source code , it seems to be highly modified , so i'd better find another way to achieve my codes
Last edited by demonguy; 03-01-2013 at 11:00 AM.
Well yeah but there is now many options left :
1. Use blizzard one if it do the work you need
2. Use stock LUA library using WoW's LUA state
3. Make your own lua_remove according to the blizz LUA change![]()
I see, thanks, i'll check whether it works