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  1. #1
    demonguy's Avatar Member
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    Where to find DynamicObjects?

    I use the same way to dump all objects like 4.3 :
    Code:
    	unsigned int CurMgrP = *(unsigned int *)(CHack::WoWBase + CurMgrPointer);
    	unsigned int CurMgr =  *(unsigned int *)(CurMgrP + CurMgrOffset);
    
    	
    	WowObject ObjP= WowObject(*(unsigned int *)(CurMgr + FirstObject));
    Code:
     WowObject Obj = WowObject(*(unsigned int *)(ObjP + NextObject));
    	if ((Obj.BaseAddress & 1) || !Obj.BaseAddress)
    	{
    		return 0;
    	}
    I succesfully find NPCs Players and GameObjects.. But no DynamicObjects... Why? Did Blz change anything?

    i judge if i read all the objects by check whether the Object Point is a even number... it works well in 4.3... is it not right in 5.0?
    Last edited by demonguy; 10-13-2012 at 06:27 AM.

    Where to find DynamicObjects?
  2. #2
    TOM_RUS's Avatar Legendary
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    Are you sure there's any DynamicObjects around you?

  3. #3
    demonguy's Avatar Member
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    Yes... i casted Blizzard and rune-of-power.. even the number of Objects didn't increase
    besides.. no corpse either
    Last edited by demonguy; 10-13-2012 at 09:24 AM.

  4. #4
    demonguy's Avatar Member
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    Sorry .. it seems that i made a stupid error... never mind

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