[Question] Landing on the ground menu

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  1. #1
    nwg601's Avatar Member
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    [Question] Landing on the ground

    I'm using CTM at the moment and having the problem of not landing on the ground for gathering. I have thought about either sending 'x' down and up, or using CGInputControl to do pitch down and then move forward. Neither of these seem elegant to me and I was wondering what other solutions people have come up with?


    Edit:

    have since found control bit 0x2000 which I have called (originally) JumpOrAscend
    Last edited by nwg601; 06-30-2012 at 09:27 AM.

    [Question] Landing on the ground
  2. #2
    nwg601's Avatar Member
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    I have just thought that if I've just CTM'd the ground I shouldn't need to do pitch down...

  3. #3
    Vandra's Avatar Contributor
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    CTM lower than the ground level, or just dismount to gather (suck if you are a druid)

  4. #4
    nwg601's Avatar Member
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    I tried CTM'ing lower than the ground and it didn't seem to work, will give it another shot. Totally would dismount except the char is a druid.

    Edit : Definitely made a typo and was modifying Y not Z. Thanks for making me revisit that!
    Last edited by nwg601; 06-29-2012 at 05:40 PM.

  5. #5
    Tanaris4's Avatar Contributor Authenticator enabled
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    Why not just press the down key and check the movement flags for "is on ground" ?
    https://tanaris4.com

  6. #6
    nwg601's Avatar Member
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    Well, I didn't want to use Sendmessage or similar, as this bot was more a learning exercise. I'm now using setcontrolbit with descend flag.

  7. #7
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by nwg601 View Post
    Well, I didn't want to use Sendmessage or similar, as this bot was more a learning exercise. I'm now using setcontrolbit with descend flag.
    Descend until the player doesn't have the flying flag (0x1000000).

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