I have the problem that I do not know exactly how I connect generated meshes.
Might overlap. But I must also know which are to be loaded when you pass through several mapzones. for example: durotar xyz to moonglade xyz
Thanks for suggestions
I have the problem that I do not know exactly how I connect generated meshes.
Might overlap. But I must also know which are to be loaded when you pass through several mapzones. for example: durotar xyz to moonglade xyz
Thanks for suggestions
The world geometry for World of Warcraft does not overlap from one adt to another. It fits together seamlessly. Do you perhaps mean the overlap introduced by exporting the geometry through a program such as Wowmapper? The overlap is there on purpose and can be disabled if necessary...
As for what maps need to be loaded between durotar xyz and moonglade xyz, that's easy, ADTs are laid out in a grid form. You can easily get the current mesh's location and know the neighboring meshes.
Maybe if you explained a little better what you are trying to do, people could help you more easily.