in 3.3.5a
how to reading the player's coord?
X Y Z Offset is ?
in 3.3.5a
how to reading the player's coord?
X Y Z Offset is ?
Last edited by kofboy2000; 01-18-2011 at 09:39 AM. Reason: how to reading the player's coord?
c'mon lol
If you're in a vehicle, you need to account for your transport location. vtable from tom_rusCode://4.0.3.13329 PosX = 0x898; PosY = 0x89C; PosZ = 0x8A0; Facing = 0x8A8; Velocity = 0x914;
Code:enum VMTable { GetWorldPosition = 11, GetPosition = 12, UpdateFacing = 13, GetFacing = 14, GetScale = 15, GetTransportGuid = 16, CopyMatrix = 18, GetQuestStatus = 21, GetModel = 24, Interact = 46, GetName = 57, }
1.use GetPosition function?
2.can you show the code? thanks!!!!
3.Can i do this like 3.2.2?
reading playerbase address +offset
4.wow in china Will be upgraded 3.3.5a
Last edited by kofboy2000; 01-18-2011 at 10:30 AM.
This has been posted already, please search for it. There are several code samples for 3.3.5 (or similar).
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If not me than who?
.................
I want to be like
X=readfloat(baseadd+Xoffset);
Y=readfloat(baseadd+Yoffset);
z=readfloat(baseadd+Zoffset);
//4.0.3.13329
PosX = 0x898;
PosY = 0x89C;
PosZ = 0x8A0;
Facing = 0x8A8;
Velocity = 0x914;
is working in 3.3.5 ?
hehe. I'm just newbie!