how to reading the player's coord? menu

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  1. #1
    kofboy2000's Avatar Private
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    how to reading the player's coord?

    in 3.3.5a
    how to reading the player's coord?
    X Y Z Offset is ?
    Last edited by kofboy2000; 01-18-2011 at 09:39 AM. Reason: how to reading the player's coord?

    how to reading the player's coord?
  2. #2
    Hyru's Avatar Active Member
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    c'mon lol

    Code:
    //4.0.3.13329
    PosX = 0x898;  
    PosY = 0x89C; 
    PosZ = 0x8A0;
    Facing = 0x8A8;
    Velocity = 0x914;
    If you're in a vehicle, you need to account for your transport location. vtable from tom_rus

    Code:
    enum VMTable
        {
            GetWorldPosition = 11,
            GetPosition = 12,
            UpdateFacing = 13,
            GetFacing = 14,
            GetScale = 15,
            GetTransportGuid = 16,
            CopyMatrix = 18,
            GetQuestStatus = 21,
            GetModel = 24,
            Interact = 46,
            GetName = 57,
        }

  3. #3
    kofboy2000's Avatar Private
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    1.use GetPosition function?

    2.can you show the code? thanks!!!!
    3.Can i do this like 3.2.2?
    reading playerbase address +offset


    4.wow in china Will be upgraded 3.3.5a
    Last edited by kofboy2000; 01-18-2011 at 10:30 AM.

  4. #4
    dook123's Avatar Active Member
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    This has been posted already, please search for it. There are several code samples for 3.3.5 (or similar).
    ------------------------------
    If not me than who?

  5. #5
    kofboy2000's Avatar Private
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    .................
    I want to be like
    X=readfloat(baseadd+Xoffset);
    Y=readfloat(baseadd+Yoffset);
    z=readfloat(baseadd+Zoffset);

    //4.0.3.13329
    PosX = 0x898;
    PosY = 0x89C;
    PosZ = 0x8A0;
    Facing = 0x8A8;
    Velocity = 0x914;

    is working in 3.3.5 ?

    hehe. I'm just newbie!

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