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  1. #1
    unbekannt1's Avatar Member
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    Reading Chat Problem

    Hello,
    i try to read Wow Chat, but i just get crap.


    Code to read Chat (current offsets)
    Code:
                for (uint i = 0; i < 59; i++)
                {
                    string str = bm.ReadASCIIString(0x0BF3F10 + (i * 0x17C0), 255);
                    addLog(str);
                }
    Output:
    Code:
    [05:14] \<O
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] d
    [05:14] •÷
    [05:14] d
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] OÀ
    [05:14] ®æö
    [05:14] •÷
    [05:14] ™	
    [05:14] ™	
    [05:14] ™	
    [05:14] ™	
    [05:14] •÷
    [05:14] OÀ
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷
    [05:14] OÀ
    [05:14] •÷
    [05:14] OÀ
    [05:14] õvñ
    [05:14] OÀ
    [05:14] •÷
    [05:14] OÀ
    [05:14] õvñ
    [05:14] OÀ
    [05:14] •÷
    [05:14] õvñ
    [05:14] OÀ
    [05:14] ÃÖý
    [05:14] ûì
    [05:14] ûì
    [05:14] \<O
    [05:14] \<O
    [05:14] ûì
    [05:14] ÃÖý
    [05:14] K'ƒ
    [05:14] ÃÖý
    [05:14] Û…
    [05:14] \<O
    [05:14] UfÏ
    [05:14] UfÏ
    [05:14] ûì
    [05:14] p_Â
    [05:14] 3ŸK
    [05:14] 3ŸK
    [05:14] \<O
    [05:14] •÷
    [05:14] •÷
    [05:14] •÷

    What's going wrong?
    Last edited by unbekannt1; 04-27-2010 at 11:25 AM.

    Reading Chat Problem
  2. #2
    flo8464's Avatar Active Member
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    [Hint]You aren't reading from the base address 0x0BF3F10 and there are thousands of threads about reading chatlog[/hint]
    Hey, it compiles! Ship it!

  3. #3
    unbekannt1's Avatar Member
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    Originally Posted by flo8464 View Post
    [Hint]You aren't reading from the base address 0x0BF3F10 and there are thousands of threads about reading chatlog[/hint]
    i have read all the threads... and i doing it like it was explained there.

  4. #4
    flo8464's Avatar Active Member
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    Again...read from the base address :confused:

    Code:
    uint chatBase = bm.ReadUint((0x0BF3F10);
    for (uint i = 0; i < 59; i++)
    {
        string str = bm.ReadASCIIString(chatBase + (i * 0x17C0), 255);
        addLog(str);
    }
    Hey, it compiles! Ship it!

  5. #5
    unbekannt1's Avatar Member
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    I think that is wrong, but i tried it and the result is nothing...just an empty log box

  6. #6
    Cheatz0's Avatar Member
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    The struct for the message looks something like this:
    Code:
    0x0000 - Sender GUID
    0x0008 - Unknown
    0x003c - formatted message, 3000 bytes
    0x0bf4 - pure text, also 3000 bytes
    0x17ac - messageType
    0x17b0 - channelNumber
    0x17b4 - sequence
    0x17b8 - time
    Ripped from another thread.

    Thus, i think what you want is something like
    Code:
                for (uint i = 0; i < 59; i++)
                {
                    string str = bm.ReadASCIIString((0x0BF3F10 + (i*0x17C0)) + 0x3c, 255);
                    addLog(str);
                }
    Might be totally wrong as I don't have time to check and I'm really tired.

  7. #7
    unbekannt1's Avatar Member
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    Originally Posted by Cheatz0 View Post
    The struct for the message looks something like this:
    Code:
    0x0000 - Sender GUID
    0x0008 - Unknown
    0x003c - formatted message, 3000 bytes
    0x0bf4 - pure text, also 3000 bytes
    0x17ac - messageType
    0x17b0 - channelNumber
    0x17b4 - sequence
    0x17b8 - time
    Ripped from another thread.

    Thus, i think what you want is something like
    Code:
                for (uint i = 0; i < 59; i++)
                {
                    string str = bm.ReadASCIIString((0x0BF3F10 + (i*0x17C0)) + 0x3c, 255);
                    addLog(str);
                }
    Might be totally wrong as I don't have time to check and I'm really tired.
    Thank you!! Works fine... i missed the 0x3x^^

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