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  1. #1
    Bananenbrot's Avatar Contributor
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    [C#] Advanced Pattern library

    Hi,

    since I think this is something sensible to contribute, I packaged up my pattern code into a seperate solution.

    The core part is made off by the Pattern class with pluggable pattern matching algorithms and both in- and out of process support.
    It started of as a rip-off of caytchen's cleanPattern class, but evolved independently to support more complex xml (de-)serialization for named offsets/addresses.

    Working with the Pattern class should be trivial.
    Since pattern algorithms should at most be stateless, I made each algorithm of mine a singleton by convention,
    just in case you are wondering how to construct them.

    The xml pattern schema is more sophisticated, so I provided an example Pattern.xml document with the XmlOffsets project.
    I actually can't guarantee that those offsets will work, because they are completedly stolen from cleanPattern and my bot isn't yet updated to run with them.

    Have fun with it...
    https://github.com/Bananenbrot/BananaPattern

    Edit: Just a (rather complex) example for accessing EndScene of a CGxDeviceD3d9:
    http://pastebin.com/pL2Gw2ss

    I hope to being able to simplify the syntax in future versions...
    Last edited by Bananenbrot; 08-11-2011 at 05:34 AM.

    [C#] Advanced Pattern library
  2. #2
    thefarmer's Avatar Member
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    Cool, Great share
    Thanks alot

  3. #3
    EmilyStrange's Avatar Active Member
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    Neat. Nice share. I am also a few days away from releasing my old pattern library, with inspiration drawn from cleanpattern. It will be interesting to see where our philosophies diverge in terms of functionality.

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