And two more...
Code:public const uint CURRENT_ZONE_NAME_POINTER = 0xB69598; // 3.3.0 0xB68558; public const uint CURRENT_SUBZONE_NAME_POINTER = 0xB69594; // 3.3.0 0xB68554;
And two more...
Code:public const uint CURRENT_ZONE_NAME_POINTER = 0xB69598; // 3.3.0 0xB68558; public const uint CURRENT_SUBZONE_NAME_POINTER = 0xB69594; // 3.3.0 0xB68554;
Well the CTMY,Z are not listed here and i thought i should post them :PCode:enum CTM { CTMXOffset = 0xCBA864, CTMYOffset = 0xCBA864 + 4, CTMZOffset = 0xCBA864 + 8, CTMState = 0xCBA7F4, CTMDistance = 0xCBA7E4, };
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Last edited by Overflow; 02-06-2010 at 10:00 AM.
doesn't work for me so I'm usingRealZoneText = 0x9C744F
ReadASCIIString(ReadUInt(0xB67FC4)+14, 50) for now witch takes it from General - zone
Excellent Work.
All I need to do now is learn how to use the info..
hmm, ok thanks a lot idiot.. dont expect any favours from me
Sorry if this has already been posted. My first offset contribution!
LastTargetGUID = 0x00B695D0
Greetings,
Can someone supply me with the g_ClientConnection. Your help would be greatly appreciated! Thank you in advance.
I tried using this instructional how to: http://www.mmowned.com/forums/wow-me...ml#post1472411
I got the address 0x00AE41CC from http://img705.imageshack.us/img705/5...aclientcon.jpg
Please advise where I went wrong.
Last edited by Randomizer; 02-07-2010 at 02:02 PM.
there are a couple places where the client connection comes up. look at them and compare the values to what has been posted here. screen shot and keep for reference in the future. that is what I did.
GetZoneText
signed int __cdecl sub_4BAAB0(int a1)
{
char *v1; // eax@1
v1 = (char *)dword_B695A0;
if ( !dword_B695A0 )
v1 = &byte_9C744F;
sub_827500(a1, v1);
return 1;
}
-> zonetext = wow.ReadASCIIString(wow.ReadUInt(0xB695A0), 16);
Anyone got the DoString address?