This is mighty interesting blimey ol' chap.
This is mighty interesting blimey ol' chap.
ohh shiny!! however, im in the process of learning injection and i was wondering if you maybe could release the source code so i could have a look at it for learning purpose?
There's nothing to 'learn' about injection. You write your code to the process and create a thread. Or you could inject a dll.
and doesn't that exactly proves how clueless i am about injection atm?
****ing google it. It's not hard. 'dll injection'.
take a chill pill would ya? *smile to the world and it smiles to you*
anyway i've had a look at the source code from Nesoxs "aHook wrapper" and it turns out i had missunderstood the whole injection thing so just nvm it...
Sorry for bumping, but any chance you could update the code in the start of the thread? :-)
Code:public enum Direct3D9 { pDevicePtr_1 = 0x00C776B8, // 3.3.2 pDevicePtr_2 = 0x397C, // 3.3.2 oEndScene = 0xA8, // 3.3.2 }
Thanks, it's working now.
Last edited by Krillere; 02-10-2010 at 03:00 PM.
If someone still use it the new offset for 3.3.3 is :
Code:public enum Direct3D9 { pDevicePtr_1 = 0x00BB672C, // 3.3.3 pDevicePtr_2 = 0x397C, // 3.3.3 oEndScene = 0xA8, // 3.3.3 }
Hey, would it not be beneficial to release the aHook code? so we can help improve the Win7 issues?
|Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
"I cried a little earlier when I had to poop" - Sku