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  1. #31
    qjlex's Avatar Member
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    I searched LuaThreadLock, but failed. How is it find?

    [WoW][3.3.0] Info Dump Thread
  2. #32
    UnknOwned's Avatar Legendary
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    Ill add in these 2 just to avoid killing the old strucs:

    Global $PlayerBaseStatic = 0x00CF7C00
    Global $PlayerBaseOffsA = 0x34, $PlayerBaseOffsB = 0x24
    Global $Playerbase_PBSpectate = 0x1BA0 ;Spectate Toggle

    Global $Spec_SpectateX = 0x00A6ED6C



    and for thoes interested:

    ; ::CAMERA OFFSETS::
    Global $Cam_CameraStatic = 0x00B0C544
    Global $Cam_CameraOffsA = 0x7E20
    Global $Cam_CameraOffsB = 0x118 ;(aka CamZ)
    Global $Cam_CameraParrentGUID = 0x84 ; CamZ - 0x84 !!!
    Global $Cam_CameraRotZ = 0x8 ;CamZ + 0x8 (also for the next 3 offsets)
    Global $Cam_CameraFOV = 0x20
    Global $Cam_CameraAlt = 0x38
    Global $Cam_CameraGUID = 0x88

    ; ::PROTECTION CHECKS::

    Global $Cam_XProtection = 0x0059D7BB
    Global $Cam_YProtection = 0x0059D7C2
    Global $Cam_ZProtection = 0x0059D7D5
    Global $Cam_FovNonoverwrite = 0x0059A125 ; Avoid Field Of View overwrite.
    Global $Cam_ZoomProtection = 0x00596502 ; Remove the default 15-30 coords maximum zoom protection

    Global $NPC_HighlightRED = 0x006D6A20
    Global $NPC_HighlightGREEN = 0x006D6A2E
    Global $NPC_HighlightBLUE = 0x00694420

    Global $NPC_SelectionName = 0x006BC8E4
    Global $NPC_SelectionCircle = 0x006D6B44


    ; ::TIME FUNCTIONS::
    Global $Time_TimeMin = 0x00D573F0
    Global $Time_TimeSpeed = $Time_TimeMin + 0x30

    ; ::VISUAL::

    Global $Gen_ViewDist = 0x00CF6BA0
    Global $Gen_RenderFlag = $Gen_ViewDist + 0x4
    Global $Gen_FogColor = 0x00D57FE4
    Global $Gen_FogNearclip = $Gen_FogColor + 0x4
    Global $Gen_FogFarclip = $Gen_FogColor + 0x8
    Global $Gen_FogDensity = $Gen_FogColor + 0xc
    Global $Gen_diffuseColor = $Gen_FogColor + 0x48
    Global $Gen_ambientColor = $Gen_FogColor + 0x4c
    Global $Gen_ColorSky1 = $Gen_FogColor + 0x54
    Global $Gen_ColorSky2 = $Gen_FogColor + 0x58
    Global $Gen_ColorSky3 = $Gen_FogColor + 0x5c
    Global $Gen_ColorSky4 = $Gen_FogColor + 0x60
    Global $Gen_ColorSky5 = $Gen_FogColor + 0x64
    Global $Gen_ColorSky6 = $Gen_FogColor + 0x68
    Global $Gen_ColorSunHalo = $Gen_FogColor + 0x6c
    Global $Gen_ColorCloud1 = $Gen_FogColor + 0x70
    Global $Gen_ColorCloud2 = $Gen_FogColor + 0x74
    Global $Gen_ColorCloud3 = $Gen_FogColor + 0x78
    Global $Gen_ColorWaterSeaEdge = $Gen_FogColor + 0x80
    Global $Gen_ColorWaterSeaMid = $Gen_FogColor + 0x84
    Global $Gen_ColorWaterEdge = $Gen_FogColor + 0x88
    Global $Gen_ColorWaterMid = $Gen_FogColor + 0x8C
    Global $Gen_CloudDensity = $Gen_FogColor + 0xA8

    (to change the Gen_ offsets you need to patch the following:

    $FCO_FG = 0x007C640A
    $FCO_FG + 0x5 + (0x6 * 0)
    $FCO_FG + 0x5 + (0x6 * 1)
    $FCO_FG + 0x5 + (0x6 * 2)
    $FCO_FG + 0x5 + (0x6 * 3)
    $FCO_FG + 0x5 + (0x6 * 4)
    $FCO_FG + 0x5 + (0x6 * 5)
    $FCO_FG + 0x5 + (0x6 * 6)
    $FCO_FG + 0x5 + (0x6 * 7)
    $FCO_FG + 0x5 + (0x6 *
    $FCO_FG + 0x5 + (0x6 * 9)
    $FCO_FG + 0x5 + (0x6 * 10)
    $FCO_FG + 0x5 + (0x6 * 11)
    $FCO_FG + 0x5 + (0x6 * 12)
    $FCO_FG + 0x5 + (0x6 * 13)
    $FCO_FG + 0x5 + (0x6 * 14)
    $FCO_FG + 0x5 + (0x6 * 15)
    $FCO_FG + 0x5 + (0x6 * 16)
    $FCO_FG + 0x5 + (0x6 * 17)
    $FCO_FG + 0x5 + (0x6 * 1
    $FCO_FG + 0x5 + (0x6 * 23)

    )

  3. #33
    arthanos2's Avatar Member
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    As for chat,

    chatStart = 0x00B0D948
    nextChat = 0x17C0


    lalaloop
    chatStart + (i * 0x17C0) + 0x0bf4

    It seems to miss most chattypes, except players chatting, system messages are moved elsewhere?

  4. #34
    Flowerew's Avatar Master Sergeant
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    Code:
    CGUnit_C__CanAttack	0x006BC2F0
    CGPlayer_C__LootUnit 	0x0066D950
    My own looting method stopped working with the new patch. Previously (3.2.2) I've set the byte at [playerbase+d8]+1020 to 0x1 and called CGUnit_C__OnRightClick to interact with the unit and consequently autoloot. Here I give you my current method with some sample code:

    Code:
    void CGPlayer_C::LootUnit(CGUnit_C *unit, DWORD unknown /* = 0x1 */) {
      PVOID func = (PVOID)CGPlayer_C__LootUnit;
      PBYTE autoLoot = (PBYTE)((DWORD)this + 0x18d8);
      *autoLoot = 0x1;
    
      __asm {
        push unknown
        push unit
        mov ecx, this
        call func
      }
    }
    p.s.: I don't know if the method at 0x0066D950 is just LootUnit. It maybe InteractWithXYZ or DoSomethingWithUnitIDontF___ingCareAbout, but this is the function wow uses to set and loot a target when you rightclick it. Call me lazy...
    Last edited by Flowerew; 12-12-2009 at 08:36 AM.

  5. #35
    akh's Avatar Member
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    DBCs

    Code:
    #ifndef __DATABASE_ENUM_H__
    #define __DATABASE_ENUM_H__
    
    // Version: 3.3.0  Build number: 10958  Build date: Dec  1 2009
    
    enum eClientDB
    {
        DB_Achievement = 0x0EB, // 0x005C8A80
        DB_Achievement_Criteria = 0x0EC, // 0x005C8A91
        DB_Achievement_Category = 0x0ED, // 0x005C8AA2
        DB_AnimationData = 0x0EE, // 0x005C8AB3
        DB_AreaGroup = 0x0EF, // 0x005C8AC4
        DB_AreaPOI = 0x0F0, // 0x005C8AD5
        DB_AreaTable = 0x0F1, // 0x005C8AE6
        DB_AreaTrigger = 0x0F2, // 0x005C8AF7
        DB_AttackAnimKits = 0x0F3, // 0x005C8B08
        DB_AttackAnimTypes = 0x0F4, // 0x005C8B19
        DB_AuctionHouse = 0x0F5, // 0x005C8B2A
        DB_BankBagSlotPrices = 0x0F6, // 0x005C8B3B
        DB_BannedAddOns = 0x0F7, // 0x005C8B4C
        DB_BarberShopStyle = 0x0F8, // 0x005C8B5D
        DB_BattlemasterList = 0x0F9, // 0x005C8B6E
        DB_CameraShakes = 0x0FA, // 0x005C8B7F
        DB_Cfg_Categories = 0x0FB, // 0x005C8B90
        DB_Cfg_Configs = 0x0FC, // 0x005C8BA1
        DB_CharBaseInfo = 0x0FD, // 0x005C8BB2
        DB_CharHairGeosets = 0x0FE, // 0x005C8BC3
        DB_CharStartOutfit = 0x100, // 0x005C8BE5
        DB_CharTitles = 0x101, // 0x005C8BF6
        DB_CharacterFacialHairStyles = 0x102, // 0x005C8C07
        DB_ChatChannels = 0x103, // 0x005C8C18
        DB_ChatProfanity = 0x104, // 0x005C8C29
        DB_ChrClasses = 0x105, // 0x005C8C3A
        DB_ChrRaces = 0x106, // 0x005C8C4B
        DB_CinematicCamera = 0x107, // 0x005C8C5C
        DB_CinematicSequences = 0x108, // 0x005C8C6D
        DB_CreatureDisplayInfoExtra = 0x10A, // 0x005C8C8F
        DB_CreatureDisplayInfo = 0x109, // 0x005C8C7E
        DB_CreatureFamily = 0x10B, // 0x005C8CA0
        DB_CreatureModelData = 0x10C, // 0x005C8CB1
        DB_CreatureMovementInfo = 0x10D, // 0x005C8CC2
        DB_CreatureSoundData = 0x10E, // 0x005C8CD3
        DB_CreatureSpellData = 0x10F, // 0x005C8CE4
        DB_CreatureType = 0x110, // 0x005C8CF5
        DB_CurrencyTypes = 0x111, // 0x005C8D06
        DB_CurrencyCategory = 0x112, // 0x005C8D17
        DB_DanceMoves = 0x113, // 0x005C8D28
        DB_DeathThudLookups = 0x114, // 0x005C8D39
        DB_DestructibleModelData = 0x115, // 0x005C8D4A
        DB_DungeonEncounter = 0x116, // 0x005C8D5B
        DB_DungeonMap = 0x117, // 0x005C8D6C
        DB_DungeonMapChunk = 0x118, // 0x005C8D7D
        DB_DurabilityCosts = 0x119, // 0x005C8D8E
        DB_DurabilityQuality = 0x11A, // 0x005C8D9F
        DB_Emotes = 0x11B, // 0x005C8DB0
        DB_EmotesTextData = 0x11D, // 0x005C8DD2
        DB_EmotesTextSound = 0x11E, // 0x005C8DE3
        DB_EmotesText = 0x11C, // 0x005C8DC1
        DB_EnvironmentalDamage = 0x11F, // 0x005C8DF4
        DB_Exhaustion = 0x120, // 0x005C8E05
        DB_FactionGroup = 0x122, // 0x005C8E27
        DB_Faction = 0x121, // 0x005C8E16
        DB_FactionTemplate = 0x123, // 0x005C8E38
        DB_FileData = 0x124, // 0x005C8E49
        DB_FootprintTextures = 0x125, // 0x005C8E5A
        DB_FootstepTerrainLookup = 0x126, // 0x005C8E6B
        DB_GameObjectArtKit = 0x127, // 0x005C8E7C
        DB_GameObjectDisplayInfo = 0x128, // 0x005C8E8D
        DB_GameTables = 0x129, // 0x005C8E9E
        DB_GameTips = 0x12A, // 0x005C8EAF
        DB_GemProperties = 0x12B, // 0x005C8EC0
        DB_GlyphProperties = 0x12C, // 0x005C8ED1
        DB_GlyphSlot = 0x12D, // 0x005C8EE2
        DB_GMSurveyAnswers = 0x12E, // 0x005C8EF3
        DB_GMSurveyCurrentSurvey = 0x12F, // 0x005C8F04
        DB_GMSurveyQuestions = 0x130, // 0x005C8F15
        DB_GMSurveySurveys = 0x131, // 0x005C8F26
        DB_GMTicketCategory = 0x132, // 0x005C8F37
        DB_GroundEffectDoodad = 0x133, // 0x005C8F48
        DB_GroundEffectTexture = 0x134, // 0x005C8F59
        DB_gtBarberShopCostBase = 0x135, // 0x005C8F6A
        DB_gtCombatRatings = 0x136, // 0x005C8F7B
        DB_gtChanceToMeleeCrit = 0x137, // 0x005C8F8C
        DB_gtChanceToMeleeCritBase = 0x138, // 0x005C8F9D
        DB_gtChanceToSpellCrit = 0x139, // 0x005C8FAE
        DB_gtChanceToSpellCritBase = 0x13A, // 0x005C8FBF
        DB_gtNPCManaCostScaler = 0x13B, // 0x005C8FD0
        DB_gtOCTClassCombatRatingScalar = 0x13C, // 0x005C8FE1
        DB_gtOCTRegenHP = 0x13D, // 0x005C8FF2
        DB_gtOCTRegenMP = 0x13E, // 0x005C9003
        DB_gtRegenHPPerSpt = 0x13F, // 0x005C9014
        DB_gtRegenMPPerSpt = 0x140, // 0x005C9025
        DB_HelmetGeosetVisData = 0x141, // 0x005C9036
        DB_HolidayDescriptions = 0x142, // 0x005C9047
        DB_HolidayNames = 0x143, // 0x005C9058
        DB_Holidays = 0x144, // 0x005C9069
        DB_Item = 0x145, // 0x005C907A
        DB_ItemBagFamily = 0x146, // 0x005C908B
        DB_ItemClass = 0x147, // 0x005C909C
        DB_ItemCondExtCosts = 0x148, // 0x005C90AD
        DB_ItemDisplayInfo = 0x149, // 0x005C90BE
        DB_ItemExtendedCost = 0x14A, // 0x005C90CF
        DB_ItemGroupSounds = 0x14B, // 0x005C90E0
        DB_ItemLimitCategory = 0x14C, // 0x005C90F1
        DB_ItemPetFood = 0x14D, // 0x005C9102
        DB_ItemPurchaseGroup = 0x14E, // 0x005C9113
        DB_ItemRandomProperties = 0x14F, // 0x005C9124
        DB_ItemRandomSuffix = 0x150, // 0x005C9135
        DB_ItemSet = 0x151, // 0x005C9146
        DB_ItemSubClassMask = 0x153, // 0x005C9168
        DB_ItemSubClass = 0x152, // 0x005C9157
        DB_ItemVisualEffects = 0x154, // 0x005C9179
        DB_ItemVisuals = 0x155, // 0x005C918A
        DB_LanguageWords = 0x156, // 0x005C919B
        DB_Languages = 0x157, // 0x005C91AC
        DB_LfgDungeonExpansion = 0x158, // 0x005C91BD
        DB_LfgDungeonGroup = 0x159, // 0x005C91CE
        DB_LfgDungeons = 0x15A, // 0x005C91DF
        DB_LiquidType = 0x160, // 0x005C9245
        DB_LiquidMaterial = 0x161, // 0x005C9256
        DB_LoadingScreens = 0x162, // 0x005C9267
        DB_LoadingScreenTaxiSplines = 0x163, // 0x005C9278
        DB_Lock = 0x164, // 0x005C9289
        DB_LockType = 0x165, // 0x005C929A
        DB_MailTemplate = 0x166, // 0x005C92AB
        DB_Map = 0x167, // 0x005C92BC
        DB_MapDifficulty = 0x168, // 0x005C92CD
        DB_Material = 0x169, // 0x005C92DE
        DB_Movie = 0x16A, // 0x005C92EF
        DB_MovieFileData = 0x16B, // 0x005C9300
        DB_MovieVariation = 0x16C, // 0x005C9311
        DB_NameGen = 0x16D, // 0x005C9322
        DB_NPCSounds = 0x16E, // 0x005C9333
        DB_OverrideSpellData = 0x171, // 0x005C9366
        DB_Package = 0x172, // 0x005C9377
        DB_PageTextMaterial = 0x173, // 0x005C9388
        DB_PaperDollItemFrame = 0x174, // 0x005C9399
        DB_ParticleColor = 0x175, // 0x005C93AA
        DB_PetPersonality = 0x176, // 0x005C93BB
        DB_PowerDisplay = 0x177, // 0x005C93CC
        DB_PvpDifficulty = 0x178, // 0x005C93DD
        DB_QuestFactionReward = 0x179, // 0x005C93EE
        DB_QuestInfo = 0x17A, // 0x005C93FF
        DB_QuestSort = 0x17B, // 0x005C9410
        DB_QuestXP = 0x17C, // 0x005C9421
        DB_RandPropPoints = 0x17E, // 0x005C9443
        DB_Resistances = 0x17D, // 0x005C9432
        DB_ScalingStatDistribution = 0x17F, // 0x005C9454
        DB_ScalingStatValues = 0x180, // 0x005C9465
        DB_ScreenEffect = 0x181, // 0x005C9476
        DB_ServerMessages = 0x182, // 0x005C9487
        DB_SheatheSoundLookups = 0x183, // 0x005C9498
        DB_SkillCostsData = 0x184, // 0x005C94A9
        DB_SkillLineAbility = 0x185, // 0x005C94BA
        DB_SkillLine = 0x187, // 0x005C94DC
        DB_SkillLineCategory = 0x186, // 0x005C94CB
        DB_SkillRaceClassInfo = 0x188, // 0x005C94ED
        DB_SkillTiers = 0x189, // 0x005C94FE
        DB_SoundAmbience = 0x18A, // 0x005C950F
        DB_SoundEmitters = 0x18B, // 0x005C9520
        DB_SoundEntries = 0x18C, // 0x005C9531
        DB_SoundProviderPreferences = 0x18D, // 0x005C9542
        DB_SoundSamplePreferences = 0x18E, // 0x005C9553
        DB_SoundWaterType = 0x18F, // 0x005C9564
        DB_SpamMessages = 0x190, // 0x005C9575
        DB_SpellCastTimes = 0x191, // 0x005C9586
        DB_SpellCategory = 0x192, // 0x005C9597
        DB_SpellChainEffects = 0x193, // 0x005C95A8
        DB_Spell = 0x194, // 0x005C95B9
        DB_SpellDescriptionVariables = 0x195, // 0x005C95CA
        DB_SpellDifficulty = 0x196, // 0x005C95DB
        DB_SpellDispelType = 0x197, // 0x005C95EC
        DB_SpellDuration = 0x198, // 0x005C95FD
        DB_SpellEffectCameraShakes = 0x199, // 0x005C960E
        DB_SpellFocusObject = 0x19A, // 0x005C961F
        DB_SpellIcon = 0x19B, // 0x005C9630
        DB_SpellItemEnchantment = 0x19C, // 0x005C9641
        DB_SpellItemEnchantmentCondition = 0x19D, // 0x005C9652
        DB_SpellMechanic = 0x19E, // 0x005C9663
        DB_SpellMissile = 0x19F, // 0x005C9674
        DB_SpellMissileMotion = 0x1A0, // 0x005C9685
        DB_SpellRadius = 0x1A1, // 0x005C9696
        DB_SpellRange = 0x1A2, // 0x005C96A7
        DB_SpellRuneCost = 0x1A3, // 0x005C96B8
        DB_SpellShapeshiftForm = 0x1A4, // 0x005C96C9
        DB_SpellVisualEffectName = 0x1A6, // 0x005C96EB
        DB_SpellVisualKit = 0x1A7, // 0x005C96FC
        DB_SpellVisualKitAreaModel = 0x1A8, // 0x005C970D
        DB_SpellVisualKitModelAttach = 0x1A9, // 0x005C971E
        DB_SpellVisual = 0x1A5, // 0x005C96DA
        DB_StableSlotPrices = 0x1AA, // 0x005C972F
        DB_Stationery = 0x1AB, // 0x005C9740
        DB_StringLookups = 0x1AC, // 0x005C9751
        DB_SummonProperties = 0x1AD, // 0x005C9762
        DB_Talent = 0x1AE, // 0x005C9773
        DB_TalentTab = 0x1AF, // 0x005C9784
        DB_TaxiNodes = 0x1B0, // 0x005C9795
        DB_TaxiPathNode = 0x1B2, // 0x005C97B7
        DB_TaxiPath = 0x1B1, // 0x005C97A6
        DB_TeamContributionPoints = 0x1B3, // 0x005C97C8
        DB_TerrainType = 0x1B4, // 0x005C97D9
        DB_TerrainTypeSounds = 0x1B5, // 0x005C97EA
        DB_TotemCategory = 0x1B6, // 0x005C97FB
        DB_TransportAnimation = 0x1B7, // 0x005C980C
        DB_TransportPhysics = 0x1B8, // 0x005C981D
        DB_TransportRotation = 0x1B9, // 0x005C982E
        DB_UISoundLookups = 0x1BA, // 0x005C983F
        DB_UnitBloodLevels = 0x1BC, // 0x005C9861
        DB_UnitBlood = 0x1BB, // 0x005C9850
        DB_Vehicle = 0x1BD, // 0x005C9872
        DB_VehicleSeat = 0x1BE, // 0x005C9883
        DB_VehicleUIIndSeat = 0x1C0, // 0x005C98A5
        DB_VocalUISounds = 0x1C1, // 0x005C98B6
        DB_WeaponImpactSounds = 0x1C3, // 0x005C98D8
        DB_WeaponSwingSounds2 = 0x1C4, // 0x005C98E9
        DB_Weather = 0x1C5, // 0x005C98FA
        DB_WorldMapArea = 0x1C6, // 0x005C990B
        DB_WorldMapContinent = 0x1C8, // 0x005C992D
        DB_WorldMapOverlay = 0x1C9, // 0x005C993E
        DB_WorldMapTransforms = 0x1C7, // 0x005C991C
        DB_WorldSafeLocs = 0x1CA, // 0x005C994F
        DB_WorldStateUI = 0x1CB, // 0x005C9960
        DB_NamesProfanity = 0x16F, // 0x005C9344
        DB_NamesReserved = 0x170, // 0x005C9355
        DB_CharSections = 0x0FF, // 0x005C8BD4
        DB_ZoneIntroMusicTable = 0x1CC, // 0x005C9971
        DB_ZoneMusic = 0x1CD, // 0x005C9982
        DB_WorldStateZoneSounds = 0x1CE, // 0x005C9993
        DB_WorldChunkSounds = 0x1CF, // 0x005C99A4
        DB_SoundEntriesAdvanced = 0x1D0, // 0x005C99B5
        DB_ObjectEffect = 0x1D1, // 0x005C99C6
        DB_ObjectEffectGroup = 0x1D2, // 0x005C99D7
        DB_ObjectEffectModifier = 0x1D3, // 0x005C99E8
        DB_ObjectEffectPackage = 0x1D4, // 0x005C99F9
        DB_ObjectEffectPackageElem = 0x1D5, // 0x005C9A0A
        DB_SoundFilter = 0x1D6, // 0x005C9A1B
        DB_SoundFilterElem = 0x1D7, // 0x005C9A2C
        DB_WMOAreaTable = 0x1C2, // 0x005C98C7
        DB_LightSkybox = 0x15F, // 0x005C9234
        DB_LightParams = 0x15E, // 0x005C9223
        DB_Light = 0x15B, // 0x005C91F0
        DB_LightIntBand = 0x15D, // 0x005C9212
        DB_LightFloatBand = 0x15C, // 0x005C9201
        DB_VehicleUIIndicator = 0x1BF, // 0x005C9894
        DB_COUNT = 0x0F1
    };
    
    #endif //__DATABASE_ENUM_H__

  6. #36
    mordok's Avatar Member
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    Nice dumping ^^ many thanks to all, here is my contribution
    3.3.0 mouseover = 0XC3F4C8 // 3.2.2 mousover = 0x121D768

    Edit: Damn it has been posted... XD
    Last edited by mordok; 12-14-2009 at 12:04 AM.
    "I'm not going to expose my methods for time bending, as i don't want to do get nerfed!"-Kynox

  7. #37
    Scorpiona's Avatar Active Member
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    C#'ified structs, for use with Marshal.PtrToStructure and similar.

    Code:
        // Descriptors: 0x00A66C18
        [StructLayout(LayoutKind.Explicit)]
        struct sObjectFields
        {
            [FieldOffset(0x0000)]    public UInt64 OBJECT_FIELD_GUID;   
            [FieldOffset(0x0008)]    public UInt32 OBJECT_FIELD_TYPE;   
            [FieldOffset(0x000C)]    public UInt32 OBJECT_FIELD_ENTRY;   
            [FieldOffset(0x0010)]    public float OBJECT_FIELD_SCALE_X;   
            [FieldOffset(0x0014)]    public UInt32 OBJECT_FIELD_PADDING;   
        };
        // Descriptors: 0x00A66CB8
        [StructLayout(LayoutKind.Explicit)]
        unsafe struct sItemFields
        {
            [FieldOffset(0x0018)]    public UInt64 ITEM_FIELD_OWNER;   
            [FieldOffset(0x0020)]    public UInt64 ITEM_FIELD_CONTAINED;   
            [FieldOffset(0x0028)]    public UInt64 ITEM_FIELD_CREATOR;   
            [FieldOffset(0x0030)]    public UInt64 ITEM_FIELD_GIFTCREATOR;   
            [FieldOffset(0x0038)]    public UInt32 ITEM_FIELD_STACK_COUNT;   
            [FieldOffset(0x003C)]    public UInt32 ITEM_FIELD_DURATION;   
            [FieldOffset(0x0040)]    public fixed UInt32 ITEM_FIELD_SPELL_CHARGES[5];   
            [FieldOffset(0x0054)]    public UInt32 ITEM_FIELD_FLAGS;   
            [FieldOffset(0x0058)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_1_1[2];   
            [FieldOffset(0x0060)]    public fixed byte ITEM_FIELD_ENCHANTMENT_1_3[4];   
            [FieldOffset(0x0064)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_2_1[2];   
            [FieldOffset(0x006C)]    public fixed byte ITEM_FIELD_ENCHANTMENT_2_3[4];   
            [FieldOffset(0x0070)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_3_1[2];   
            [FieldOffset(0x0078)]    public fixed byte ITEM_FIELD_ENCHANTMENT_3_3[4];   
            [FieldOffset(0x007C)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_4_1[2];   
            [FieldOffset(0x0084)]    public fixed byte ITEM_FIELD_ENCHANTMENT_4_3[4];   
            [FieldOffset(0x0088)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_5_1[2];   
            [FieldOffset(0x0090)]    public fixed byte ITEM_FIELD_ENCHANTMENT_5_3[4];   
            [FieldOffset(0x0094)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_6_1[2];   
            [FieldOffset(0x009C)]    public fixed byte ITEM_FIELD_ENCHANTMENT_6_3[4];   
            [FieldOffset(0x00A0)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_7_1[2];   
            [FieldOffset(0x00A8)]    public fixed byte ITEM_FIELD_ENCHANTMENT_7_3[4];   
            [FieldOffset(0x00AC)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_8_1[2];   
            [FieldOffset(0x00B4)]    public fixed byte ITEM_FIELD_ENCHANTMENT_8_3[4];   
            [FieldOffset(0x00B8)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_9_1[2];   
            [FieldOffset(0x00C0)]    public fixed byte ITEM_FIELD_ENCHANTMENT_9_3[4];   
            [FieldOffset(0x00C4)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_10_1[2];   
            [FieldOffset(0x00CC)]    public fixed byte ITEM_FIELD_ENCHANTMENT_10_3[4];   
            [FieldOffset(0x00D0)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_11_1[2];   
            [FieldOffset(0x00D8)]    public fixed byte ITEM_FIELD_ENCHANTMENT_11_3[4];   
            [FieldOffset(0x00DC)]    public fixed UInt32 ITEM_FIELD_ENCHANTMENT_12_1[2];   
            [FieldOffset(0x00E4)]    public fixed byte ITEM_FIELD_ENCHANTMENT_12_3[4];   
            [FieldOffset(0x00E8)]    public UInt32 ITEM_FIELD_PROPERTY_SEED;   
            [FieldOffset(0x00EC)]    public UInt32 ITEM_FIELD_RANDOM_PROPERTIES_ID;   
            [FieldOffset(0x00F0)]    public UInt32 ITEM_FIELD_ITEM_TEXT_ID;   
            [FieldOffset(0x00F4)]    public UInt32 ITEM_FIELD_DURABILITY;   
            [FieldOffset(0x00F8)]    public UInt32 ITEM_FIELD_MAXDURABILITY;   
            [FieldOffset(0x00FC)]    public UInt32 ITEM_FIELD_CREATE_PLAYED_TIME;   
        };
        // Descriptors: 0x00A66C7C
        [StructLayout(LayoutKind.Explicit)]
        unsafe struct sContainerFields
        {
            [FieldOffset(0x0018)]    public UInt32 CONTAINER_FIELD_NUM_SLOTS;   
            [FieldOffset(0x001C)]    public fixed byte CONTAINER_ALIGN_PAD[4];   
            [FieldOffset(0x0020)]    public fixed UInt64 CONTAINER_FIELD_SLOT_1[36];   
        };
        // Descriptors: 0x00A66FB0
        [StructLayout(LayoutKind.Explicit)]
        unsafe struct sUnitFields
        {
            [FieldOffset(0x0018)]    public UInt64 UNIT_FIELD_CHARM;   
            [FieldOffset(0x0020)]    public UInt64 UNIT_FIELD_SUMMON;   
            [FieldOffset(0x0028)]    public UInt64 UNIT_FIELD_CRITTER;   
            [FieldOffset(0x0030)]    public UInt64 UNIT_FIELD_CHARMEDBY;   
            [FieldOffset(0x0038)]    public UInt64 UNIT_FIELD_SUMMONEDBY;   
            [FieldOffset(0x0040)]    public UInt64 UNIT_FIELD_CREATEDBY;   
            [FieldOffset(0x0048)]    public UInt64 UNIT_FIELD_TARGET;   
            [FieldOffset(0x0050)]    public UInt64 UNIT_FIELD_CHANNEL_OBJECT;   
            [FieldOffset(0x0058)]    public fixed byte UNIT_FIELD_BYTES_0[4];   
            [FieldOffset(0x005C)]    public UInt32 UNIT_FIELD_HEALTH;   
            [FieldOffset(0x0060)]    public UInt32 UNIT_FIELD_POWER1;   
            [FieldOffset(0x0064)]    public UInt32 UNIT_FIELD_POWER2;   
            [FieldOffset(0x0068)]    public UInt32 UNIT_FIELD_POWER3;   
            [FieldOffset(0x006C)]    public UInt32 UNIT_FIELD_POWER4;   
            [FieldOffset(0x0070)]    public UInt32 UNIT_FIELD_POWER5;   
            [FieldOffset(0x0074)]    public UInt32 UNIT_FIELD_POWER6;   
            [FieldOffset(0x0078)]    public UInt32 UNIT_FIELD_POWER7;   
            [FieldOffset(0x007C)]    public UInt32 UNIT_FIELD_MAXHEALTH;   
            [FieldOffset(0x0080)]    public UInt32 UNIT_FIELD_MAXPOWER1;   
            [FieldOffset(0x0084)]    public UInt32 UNIT_FIELD_MAXPOWER2;   
            [FieldOffset(0x0088)]    public UInt32 UNIT_FIELD_MAXPOWER3;   
            [FieldOffset(0x008C)]    public UInt32 UNIT_FIELD_MAXPOWER4;   
            [FieldOffset(0x0090)]    public UInt32 UNIT_FIELD_MAXPOWER5;   
            [FieldOffset(0x0094)]    public UInt32 UNIT_FIELD_MAXPOWER6;   
            [FieldOffset(0x0098)]    public UInt32 UNIT_FIELD_MAXPOWER7;   
            [FieldOffset(0x009C)]    public fixed float UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER[7];   
            [FieldOffset(0x00B8)]    public fixed float UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER[7];   
            [FieldOffset(0x00D4)]    public UInt32 UNIT_FIELD_LEVEL;   
            [FieldOffset(0x00D8)]    public UInt32 UNIT_FIELD_FACTIONTEMPLATE;   
            [FieldOffset(0x00DC)]    public fixed UInt32 UNIT_VIRTUAL_ITEM_SLOT_ID[3];   
            [FieldOffset(0x00E8)]    public UInt32 UNIT_FIELD_FLAGS;   
            [FieldOffset(0x00EC)]    public UInt32 UNIT_FIELD_FLAGS_2;   
            [FieldOffset(0x00F0)]    public UInt32 UNIT_FIELD_AURASTATE;   
            [FieldOffset(0x00F4)]    public fixed UInt32 UNIT_FIELD_BASEATTACKTIME[2];   
            [FieldOffset(0x00FC)]    public UInt32 UNIT_FIELD_RANGEDATTACKTIME;   
            [FieldOffset(0x0100)]    public float UNIT_FIELD_BOUNDINGRADIUS;   
            [FieldOffset(0x0104)]    public float UNIT_FIELD_COMBATREACH;   
            [FieldOffset(0x0108)]    public UInt32 UNIT_FIELD_DISPLAYID;   
            [FieldOffset(0x010C)]    public UInt32 UNIT_FIELD_NATIVEDISPLAYID;   
            [FieldOffset(0x0110)]    public UInt32 UNIT_FIELD_MOUNTDISPLAYID;   
            [FieldOffset(0x0114)]    public float UNIT_FIELD_MINDAMAGE;   
            [FieldOffset(0x0118)]    public float UNIT_FIELD_MAXDAMAGE;   
            [FieldOffset(0x011C)]    public float UNIT_FIELD_MINOFFHANDDAMAGE;   
            [FieldOffset(0x0120)]    public float UNIT_FIELD_MAXOFFHANDDAMAGE;   
            [FieldOffset(0x0124)]    public fixed byte UNIT_FIELD_BYTES_1[4];   
            [FieldOffset(0x0128)]    public UInt32 UNIT_FIELD_PETNUMBER;   
            [FieldOffset(0x012C)]    public UInt32 UNIT_FIELD_PET_NAME_TIMESTAMP;   
            [FieldOffset(0x0130)]    public UInt32 UNIT_FIELD_PETEXPERIENCE;   
            [FieldOffset(0x0134)]    public UInt32 UNIT_FIELD_PETNEXTLEVELEXP;   
            [FieldOffset(0x0138)]    public UInt32 UNIT_DYNAMIC_FLAGS;   
            [FieldOffset(0x013C)]    public UInt32 UNIT_CHANNEL_SPELL;   
            [FieldOffset(0x0140)]    public float UNIT_MOD_CAST_SPEED;   
            [FieldOffset(0x0144)]    public UInt32 UNIT_CREATED_BY_SPELL;   
            [FieldOffset(0x0148)]    public UInt32 UNIT_NPC_FLAGS;   
            [FieldOffset(0x014C)]    public UInt32 UNIT_NPC_EMOTESTATE;   
            [FieldOffset(0x0150)]    public UInt32 UNIT_FIELD_STAT0;   
            [FieldOffset(0x0154)]    public UInt32 UNIT_FIELD_STAT1;   
            [FieldOffset(0x0158)]    public UInt32 UNIT_FIELD_STAT2;   
            [FieldOffset(0x015C)]    public UInt32 UNIT_FIELD_STAT3;   
            [FieldOffset(0x0160)]    public UInt32 UNIT_FIELD_STAT4;   
            [FieldOffset(0x0164)]    public UInt32 UNIT_FIELD_POSSTAT0;   
            [FieldOffset(0x0168)]    public UInt32 UNIT_FIELD_POSSTAT1;   
            [FieldOffset(0x016C)]    public UInt32 UNIT_FIELD_POSSTAT2;   
            [FieldOffset(0x0170)]    public UInt32 UNIT_FIELD_POSSTAT3;   
            [FieldOffset(0x0174)]    public UInt32 UNIT_FIELD_POSSTAT4;   
            [FieldOffset(0x0178)]    public UInt32 UNIT_FIELD_NEGSTAT0;   
            [FieldOffset(0x017C)]    public UInt32 UNIT_FIELD_NEGSTAT1;   
            [FieldOffset(0x0180)]    public UInt32 UNIT_FIELD_NEGSTAT2;   
            [FieldOffset(0x0184)]    public UInt32 UNIT_FIELD_NEGSTAT3;   
            [FieldOffset(0x0188)]    public UInt32 UNIT_FIELD_NEGSTAT4;   
            [FieldOffset(0x018C)]    public fixed UInt32 UNIT_FIELD_RESISTANCES[7];   
            [FieldOffset(0x01A8)]    public fixed UInt32 UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE[7];   
            [FieldOffset(0x01C4)]    public fixed UInt32 UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE[7];   
            [FieldOffset(0x01E0)]    public UInt32 UNIT_FIELD_BASE_MANA;   
            [FieldOffset(0x01E4)]    public UInt32 UNIT_FIELD_BASE_HEALTH;   
            [FieldOffset(0x01E8)]    public fixed byte UNIT_FIELD_BYTES_2[4];   
            [FieldOffset(0x01EC)]    public UInt32 UNIT_FIELD_ATTACK_POWER;   
            [FieldOffset(0x01F0)]    public fixed byte UNIT_FIELD_ATTACK_POWER_MODS[4];   
            [FieldOffset(0x01F4)]    public float UNIT_FIELD_ATTACK_POWER_MULTIPLIER;   
            [FieldOffset(0x01F8)]    public UInt32 UNIT_FIELD_RANGED_ATTACK_POWER;   
            [FieldOffset(0x01FC)]    public fixed byte UNIT_FIELD_RANGED_ATTACK_POWER_MODS[4];   
            [FieldOffset(0x0200)]    public float UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER;   
            [FieldOffset(0x0204)]    public float UNIT_FIELD_MINRANGEDDAMAGE;   
            [FieldOffset(0x0208)]    public float UNIT_FIELD_MAXRANGEDDAMAGE;   
            [FieldOffset(0x020C)]    public fixed UInt32 UNIT_FIELD_POWER_COST_MODIFIER[7];   
            [FieldOffset(0x0228)]    public fixed float UNIT_FIELD_POWER_COST_MULTIPLIER[7];   
            [FieldOffset(0x0244)]    public float UNIT_FIELD_MAXHEALTHMODIFIER;   
            [FieldOffset(0x0248)]    public float UNIT_FIELD_HOVERHEIGHT;   
            [FieldOffset(0x024C)]    public UInt32 UNIT_FIELD_PADDING;   
        };
        // Descriptors: 0x00A676A8
        [StructLayout(LayoutKind.Explicit)]
        unsafe struct sPlayerFields
        {
            [FieldOffset(0x0250)]    public UInt64 PLAYER_DUEL_ARBITER;   
            [FieldOffset(0x0258)]    public UInt32 PLAYER_FLAGS;   
            [FieldOffset(0x025C)]    public UInt32 PLAYER_GUILDID;   
            [FieldOffset(0x0260)]    public UInt32 PLAYER_GUILDRANK;   
            [FieldOffset(0x0264)]    public fixed byte PLAYER_BYTES[4];   
            [FieldOffset(0x0268)]    public fixed byte PLAYER_BYTES_2[4];   
            [FieldOffset(0x026C)]    public fixed byte PLAYER_BYTES_3[4];   
            [FieldOffset(0x0270)]    public UInt32 PLAYER_DUEL_TEAM;   
            [FieldOffset(0x0274)]    public UInt32 PLAYER_GUILD_TIMESTAMP;   
            [FieldOffset(0x0278)]    public UInt32 PLAYER_QUEST_LOG_1_1;   
            [FieldOffset(0x027C)]    public UInt32 PLAYER_QUEST_LOG_1_2;   
            [FieldOffset(0x0280)]    public fixed byte PLAYER_QUEST_LOG_1_3[8];   
            [FieldOffset(0x0288)]    public UInt32 PLAYER_QUEST_LOG_1_4;   
            [FieldOffset(0x028C)]    public UInt32 PLAYER_QUEST_LOG_2_1;   
            [FieldOffset(0x0290)]    public UInt32 PLAYER_QUEST_LOG_2_2;   
            [FieldOffset(0x0294)]    public fixed byte PLAYER_QUEST_LOG_2_3[8];   
            [FieldOffset(0x029C)]    public UInt32 PLAYER_QUEST_LOG_2_5;   
            [FieldOffset(0x02A0)]    public UInt32 PLAYER_QUEST_LOG_3_1;   
            [FieldOffset(0x02A4)]    public UInt32 PLAYER_QUEST_LOG_3_2;   
            [FieldOffset(0x02A8)]    public fixed byte PLAYER_QUEST_LOG_3_3[8];   
            [FieldOffset(0x02B0)]    public UInt32 PLAYER_QUEST_LOG_3_5;   
            [FieldOffset(0x02B4)]    public UInt32 PLAYER_QUEST_LOG_4_1;   
            [FieldOffset(0x02B8)]    public UInt32 PLAYER_QUEST_LOG_4_2;   
            [FieldOffset(0x02BC)]    public fixed byte PLAYER_QUEST_LOG_4_3[8];   
            [FieldOffset(0x02C4)]    public UInt32 PLAYER_QUEST_LOG_4_5;   
            [FieldOffset(0x02C8)]    public UInt32 PLAYER_QUEST_LOG_5_1;   
            [FieldOffset(0x02CC)]    public UInt32 PLAYER_QUEST_LOG_5_2;   
            [FieldOffset(0x02D0)]    public fixed byte PLAYER_QUEST_LOG_5_3[8];   
            [FieldOffset(0x02D8)]    public UInt32 PLAYER_QUEST_LOG_5_5;   
            [FieldOffset(0x02DC)]    public UInt32 PLAYER_QUEST_LOG_6_1;   
            [FieldOffset(0x02E0)]    public UInt32 PLAYER_QUEST_LOG_6_2;   
            [FieldOffset(0x02E4)]    public fixed byte PLAYER_QUEST_LOG_6_3[8];   
            [FieldOffset(0x02EC)]    public UInt32 PLAYER_QUEST_LOG_6_5;   
            [FieldOffset(0x02F0)]    public UInt32 PLAYER_QUEST_LOG_7_1;   
            [FieldOffset(0x02F4)]    public UInt32 PLAYER_QUEST_LOG_7_2;   
            [FieldOffset(0x02F8)]    public fixed byte PLAYER_QUEST_LOG_7_3[8];   
            [FieldOffset(0x0300)]    public UInt32 PLAYER_QUEST_LOG_7_5;   
            [FieldOffset(0x0304)]    public UInt32 PLAYER_QUEST_LOG_8_1;   
            [FieldOffset(0x0308)]    public UInt32 PLAYER_QUEST_LOG_8_2;   
            [FieldOffset(0x030C)]    public fixed byte PLAYER_QUEST_LOG_8_3[8];   
            [FieldOffset(0x0314)]    public UInt32 PLAYER_QUEST_LOG_8_5;   
            [FieldOffset(0x0318)]    public UInt32 PLAYER_QUEST_LOG_9_1;   
            [FieldOffset(0x031C)]    public UInt32 PLAYER_QUEST_LOG_9_2;   
            [FieldOffset(0x0320)]    public fixed byte PLAYER_QUEST_LOG_9_3[8];   
            [FieldOffset(0x0328)]    public UInt32 PLAYER_QUEST_LOG_9_5;   
            [FieldOffset(0x032C)]    public UInt32 PLAYER_QUEST_LOG_10_1;   
            [FieldOffset(0x0330)]    public UInt32 PLAYER_QUEST_LOG_10_2;   
            [FieldOffset(0x0334)]    public fixed byte PLAYER_QUEST_LOG_10_3[8];   
            [FieldOffset(0x033C)]    public UInt32 PLAYER_QUEST_LOG_10_5;   
            [FieldOffset(0x0340)]    public UInt32 PLAYER_QUEST_LOG_11_1;   
            [FieldOffset(0x0344)]    public UInt32 PLAYER_QUEST_LOG_11_2;   
            [FieldOffset(0x0348)]    public fixed byte PLAYER_QUEST_LOG_11_3[8];   
            [FieldOffset(0x0350)]    public UInt32 PLAYER_QUEST_LOG_11_5;   
            [FieldOffset(0x0354)]    public UInt32 PLAYER_QUEST_LOG_12_1;   
            [FieldOffset(0x0358)]    public UInt32 PLAYER_QUEST_LOG_12_2;   
            [FieldOffset(0x035C)]    public fixed byte PLAYER_QUEST_LOG_12_3[8];   
            [FieldOffset(0x0364)]    public UInt32 PLAYER_QUEST_LOG_12_5;   
            [FieldOffset(0x0368)]    public UInt32 PLAYER_QUEST_LOG_13_1;   
            [FieldOffset(0x036C)]    public UInt32 PLAYER_QUEST_LOG_13_2;   
            [FieldOffset(0x0370)]    public fixed byte PLAYER_QUEST_LOG_13_3[8];   
            [FieldOffset(0x0378)]    public UInt32 PLAYER_QUEST_LOG_13_5;   
            [FieldOffset(0x037C)]    public UInt32 PLAYER_QUEST_LOG_14_1;   
            [FieldOffset(0x0380)]    public UInt32 PLAYER_QUEST_LOG_14_2;   
            [FieldOffset(0x0384)]    public fixed byte PLAYER_QUEST_LOG_14_3[8];   
            [FieldOffset(0x038C)]    public UInt32 PLAYER_QUEST_LOG_14_5;   
            [FieldOffset(0x0390)]    public UInt32 PLAYER_QUEST_LOG_15_1;   
            [FieldOffset(0x0394)]    public UInt32 PLAYER_QUEST_LOG_15_2;   
            [FieldOffset(0x0398)]    public fixed byte PLAYER_QUEST_LOG_15_3[8];   
            [FieldOffset(0x03A0)]    public UInt32 PLAYER_QUEST_LOG_15_5;   
            [FieldOffset(0x03A4)]    public UInt32 PLAYER_QUEST_LOG_16_1;   
            [FieldOffset(0x03A8)]    public UInt32 PLAYER_QUEST_LOG_16_2;   
            [FieldOffset(0x03AC)]    public fixed byte PLAYER_QUEST_LOG_16_3[8];   
            [FieldOffset(0x03B4)]    public UInt32 PLAYER_QUEST_LOG_16_5;   
            [FieldOffset(0x03B8)]    public UInt32 PLAYER_QUEST_LOG_17_1;   
            [FieldOffset(0x03BC)]    public UInt32 PLAYER_QUEST_LOG_17_2;   
            [FieldOffset(0x03C0)]    public fixed byte PLAYER_QUEST_LOG_17_3[8];   
            [FieldOffset(0x03C8)]    public UInt32 PLAYER_QUEST_LOG_17_5;   
            [FieldOffset(0x03CC)]    public UInt32 PLAYER_QUEST_LOG_18_1;   
            [FieldOffset(0x03D0)]    public UInt32 PLAYER_QUEST_LOG_18_2;   
            [FieldOffset(0x03D4)]    public fixed byte PLAYER_QUEST_LOG_18_3[8];   
            [FieldOffset(0x03DC)]    public UInt32 PLAYER_QUEST_LOG_18_5;   
            [FieldOffset(0x03E0)]    public UInt32 PLAYER_QUEST_LOG_19_1;   
            [FieldOffset(0x03E4)]    public UInt32 PLAYER_QUEST_LOG_19_2;   
            [FieldOffset(0x03E8)]    public fixed byte PLAYER_QUEST_LOG_19_3[8];   
            [FieldOffset(0x03F0)]    public UInt32 PLAYER_QUEST_LOG_19_5;   
            [FieldOffset(0x03F4)]    public UInt32 PLAYER_QUEST_LOG_20_1;   
            [FieldOffset(0x03F8)]    public UInt32 PLAYER_QUEST_LOG_20_2;   
            [FieldOffset(0x03FC)]    public fixed byte PLAYER_QUEST_LOG_20_3[8];   
            [FieldOffset(0x0404)]    public UInt32 PLAYER_QUEST_LOG_20_5;   
            [FieldOffset(0x0408)]    public UInt32 PLAYER_QUEST_LOG_21_1;   
            [FieldOffset(0x040C)]    public UInt32 PLAYER_QUEST_LOG_21_2;   
            [FieldOffset(0x0410)]    public fixed byte PLAYER_QUEST_LOG_21_3[8];   
            [FieldOffset(0x0418)]    public UInt32 PLAYER_QUEST_LOG_21_5;   
            [FieldOffset(0x041C)]    public UInt32 PLAYER_QUEST_LOG_22_1;   
            [FieldOffset(0x0420)]    public UInt32 PLAYER_QUEST_LOG_22_2;   
            [FieldOffset(0x0424)]    public fixed byte PLAYER_QUEST_LOG_22_3[8];   
            [FieldOffset(0x042C)]    public UInt32 PLAYER_QUEST_LOG_22_5;   
            [FieldOffset(0x0430)]    public UInt32 PLAYER_QUEST_LOG_23_1;   
            [FieldOffset(0x0434)]    public UInt32 PLAYER_QUEST_LOG_23_2;   
            [FieldOffset(0x0438)]    public fixed byte PLAYER_QUEST_LOG_23_3[8];   
            [FieldOffset(0x0440)]    public UInt32 PLAYER_QUEST_LOG_23_5;   
            [FieldOffset(0x0444)]    public UInt32 PLAYER_QUEST_LOG_24_1;   
            [FieldOffset(0x0448)]    public UInt32 PLAYER_QUEST_LOG_24_2;   
            [FieldOffset(0x044C)]    public fixed byte PLAYER_QUEST_LOG_24_3[8];   
            [FieldOffset(0x0454)]    public UInt32 PLAYER_QUEST_LOG_24_5;   
            [FieldOffset(0x0458)]    public UInt32 PLAYER_QUEST_LOG_25_1;   
            [FieldOffset(0x045C)]    public UInt32 PLAYER_QUEST_LOG_25_2;   
            [FieldOffset(0x0460)]    public fixed byte PLAYER_QUEST_LOG_25_3[8];   
            [FieldOffset(0x0468)]    public UInt32 PLAYER_QUEST_LOG_25_5;   
            [FieldOffset(0x046C)]    public UInt32 PLAYER_VISIBLE_ITEM_1_ENTRYID;   
            [FieldOffset(0x0470)]    public fixed byte PLAYER_VISIBLE_ITEM_1_ENCHANTMENT[4];   
            [FieldOffset(0x0474)]    public UInt32 PLAYER_VISIBLE_ITEM_2_ENTRYID;   
            [FieldOffset(0x0478)]    public fixed byte PLAYER_VISIBLE_ITEM_2_ENCHANTMENT[4];   
            [FieldOffset(0x047C)]    public UInt32 PLAYER_VISIBLE_ITEM_3_ENTRYID;   
            [FieldOffset(0x0480)]    public fixed byte PLAYER_VISIBLE_ITEM_3_ENCHANTMENT[4];   
            [FieldOffset(0x0484)]    public UInt32 PLAYER_VISIBLE_ITEM_4_ENTRYID;   
            [FieldOffset(0x0488)]    public fixed byte PLAYER_VISIBLE_ITEM_4_ENCHANTMENT[4];   
            [FieldOffset(0x048C)]    public UInt32 PLAYER_VISIBLE_ITEM_5_ENTRYID;   
            [FieldOffset(0x0490)]    public fixed byte PLAYER_VISIBLE_ITEM_5_ENCHANTMENT[4];   
            [FieldOffset(0x0494)]    public UInt32 PLAYER_VISIBLE_ITEM_6_ENTRYID;   
            [FieldOffset(0x0498)]    public fixed byte PLAYER_VISIBLE_ITEM_6_ENCHANTMENT[4];   
            [FieldOffset(0x049C)]    public UInt32 PLAYER_VISIBLE_ITEM_7_ENTRYID;   
            [FieldOffset(0x04A0)]    public fixed byte PLAYER_VISIBLE_ITEM_7_ENCHANTMENT[4];   
            [FieldOffset(0x04A4)]    public UInt32 PLAYER_VISIBLE_ITEM_8_ENTRYID;   
            [FieldOffset(0x04A8)]    public fixed byte PLAYER_VISIBLE_ITEM_8_ENCHANTMENT[4];   
            [FieldOffset(0x04AC)]    public UInt32 PLAYER_VISIBLE_ITEM_9_ENTRYID;   
            [FieldOffset(0x04B0)]    public fixed byte PLAYER_VISIBLE_ITEM_9_ENCHANTMENT[4];   
            [FieldOffset(0x04B4)]    public UInt32 PLAYER_VISIBLE_ITEM_10_ENTRYID;   
            [FieldOffset(0x04B8)]    public fixed byte PLAYER_VISIBLE_ITEM_10_ENCHANTMENT[4];   
            [FieldOffset(0x04BC)]    public UInt32 PLAYER_VISIBLE_ITEM_11_ENTRYID;   
            [FieldOffset(0x04C0)]    public fixed byte PLAYER_VISIBLE_ITEM_11_ENCHANTMENT[4];   
            [FieldOffset(0x04C4)]    public UInt32 PLAYER_VISIBLE_ITEM_12_ENTRYID;   
            [FieldOffset(0x04C8)]    public fixed byte PLAYER_VISIBLE_ITEM_12_ENCHANTMENT[4];   
            [FieldOffset(0x04CC)]    public UInt32 PLAYER_VISIBLE_ITEM_13_ENTRYID;   
            [FieldOffset(0x04D0)]    public fixed byte PLAYER_VISIBLE_ITEM_13_ENCHANTMENT[4];   
            [FieldOffset(0x04D4)]    public UInt32 PLAYER_VISIBLE_ITEM_14_ENTRYID;   
            [FieldOffset(0x04D8)]    public fixed byte PLAYER_VISIBLE_ITEM_14_ENCHANTMENT[4];   
            [FieldOffset(0x04DC)]    public UInt32 PLAYER_VISIBLE_ITEM_15_ENTRYID;   
            [FieldOffset(0x04E0)]    public fixed byte PLAYER_VISIBLE_ITEM_15_ENCHANTMENT[4];   
            [FieldOffset(0x04E4)]    public UInt32 PLAYER_VISIBLE_ITEM_16_ENTRYID;   
            [FieldOffset(0x04E8)]    public fixed byte PLAYER_VISIBLE_ITEM_16_ENCHANTMENT[4];   
            [FieldOffset(0x04EC)]    public UInt32 PLAYER_VISIBLE_ITEM_17_ENTRYID;   
            [FieldOffset(0x04F0)]    public fixed byte PLAYER_VISIBLE_ITEM_17_ENCHANTMENT[4];   
            [FieldOffset(0x04F4)]    public UInt32 PLAYER_VISIBLE_ITEM_18_ENTRYID;   
            [FieldOffset(0x04F8)]    public fixed byte PLAYER_VISIBLE_ITEM_18_ENCHANTMENT[4];   
            [FieldOffset(0x04FC)]    public UInt32 PLAYER_VISIBLE_ITEM_19_ENTRYID;   
            [FieldOffset(0x0500)]    public fixed byte PLAYER_VISIBLE_ITEM_19_ENCHANTMENT[4];   
            [FieldOffset(0x0504)]    public UInt32 PLAYER_CHOSEN_TITLE;   
            [FieldOffset(0x0508)]    public UInt32 PLAYER_FAKE_INEBRIATION;   
            [FieldOffset(0x050C)]    public UInt32 PLAYER_FIELD_PAD_0;   
            [FieldOffset(0x0510)]    public fixed UInt64 PLAYER_FIELD_INV_SLOT_HEAD[23];   
            [FieldOffset(0x05C8)]    public fixed UInt64 PLAYER_FIELD_PACK_SLOT_1[16];   
            [FieldOffset(0x0648)]    public fixed UInt64 PLAYER_FIELD_BANK_SLOT_1[28];   
            [FieldOffset(0x0728)]    public fixed UInt64 PLAYER_FIELD_BANKBAG_SLOT_1[7];   
            [FieldOffset(0x0760)]    public fixed UInt64 PLAYER_FIELD_VENDORBUYBACK_SLOT_1[12];   
            [FieldOffset(0x07C0)]    public fixed UInt64 PLAYER_FIELD_KEYRING_SLOT_1[32];   
            [FieldOffset(0x08C0)]    public fixed UInt64 PLAYER_FIELD_CURRENCYTOKEN_SLOT_1[32];   
            [FieldOffset(0x09C0)]    public UInt64 PLAYER_FARSIGHT;   
            [FieldOffset(0x09C8)]    public UInt64 PLAYER__FIELD_KNOWN_TITLES;   
            [FieldOffset(0x09D0)]    public UInt64 PLAYER__FIELD_KNOWN_TITLES1;   
            [FieldOffset(0x09D8)]    public UInt64 PLAYER__FIELD_KNOWN_TITLES2;   
            [FieldOffset(0x09E0)]    public UInt64 PLAYER_FIELD_KNOWN_CURRENCIES;   
            [FieldOffset(0x09E8)]    public UInt32 PLAYER_XP;   
            [FieldOffset(0x09EC)]    public UInt32 PLAYER_NEXT_LEVEL_XP;   
            [FieldOffset(0x09F0)]    public fixed byte PLAYER_SKILL_INFO_1_1[1536];   
            [FieldOffset(0x0FF0)]    public UInt32 PLAYER_CHARACTER_POINTS1;   
            [FieldOffset(0x0FF4)]    public UInt32 PLAYER_CHARACTER_POINTS2;   
            [FieldOffset(0x0FF8)]    public UInt32 PLAYER_TRACK_CREATURES;   
            [FieldOffset(0x0FFC)]    public UInt32 PLAYER_TRACK_RESOURCES;   
            [FieldOffset(0x1000)]    public float PLAYER_BLOCK_PERCENTAGE;   
            [FieldOffset(0x1004)]    public float PLAYER_DODGE_PERCENTAGE;   
            [FieldOffset(0x1008)]    public float PLAYER_PARRY_PERCENTAGE;   
            [FieldOffset(0x100C)]    public UInt32 PLAYER_EXPERTISE;   
            [FieldOffset(0x1010)]    public UInt32 PLAYER_OFFHAND_EXPERTISE;   
            [FieldOffset(0x1014)]    public float PLAYER_CRIT_PERCENTAGE;   
            [FieldOffset(0x1018)]    public float PLAYER_RANGED_CRIT_PERCENTAGE;   
            [FieldOffset(0x101C)]    public float PLAYER_OFFHAND_CRIT_PERCENTAGE;   
            [FieldOffset(0x1020)]    public fixed float PLAYER_SPELL_CRIT_PERCENTAGE1[7];   
            [FieldOffset(0x103C)]    public UInt32 PLAYER_SHIELD_BLOCK;   
            [FieldOffset(0x1040)]    public float PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE;   
            [FieldOffset(0x1044)]    public fixed byte PLAYER_EXPLORED_ZONES_1[512];   
            [FieldOffset(0x1244)]    public UInt32 PLAYER_REST_STATE_EXPERIENCE;   
            [FieldOffset(0x1248)]    public UInt32 PLAYER_FIELD_COINAGE;   
            [FieldOffset(0x124C)]    public fixed UInt32 PLAYER_FIELD_MOD_DAMAGE_DONE_POS[7];   
            [FieldOffset(0x1268)]    public fixed UInt32 PLAYER_FIELD_MOD_DAMAGE_DONE_NEG[7];   
            [FieldOffset(0x1284)]    public fixed UInt32 PLAYER_FIELD_MOD_DAMAGE_DONE_PCT[7];   
            [FieldOffset(0x12A0)]    public UInt32 PLAYER_FIELD_MOD_HEALING_DONE_POS;   
            [FieldOffset(0x12A4)]    public float PLAYER_FIELD_MOD_HEALING_PCT;   
            [FieldOffset(0x12A8)]    public float PLAYER_FIELD_MOD_HEALING_DONE_PCT;   
            [FieldOffset(0x12AC)]    public UInt32 PLAYER_FIELD_MOD_TARGET_RESISTANCE;   
            [FieldOffset(0x12B0)]    public UInt32 PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE;   
            [FieldOffset(0x12B4)]    public fixed byte PLAYER_FIELD_BYTES[4];   
            [FieldOffset(0x12B8)]    public UInt32 PLAYER_AMMO_ID;   
            [FieldOffset(0x12BC)]    public UInt32 PLAYER_SELF_RES_SPELL;   
            [FieldOffset(0x12C0)]    public UInt32 PLAYER_FIELD_PVP_MEDALS;   
            [FieldOffset(0x12C4)]    public fixed UInt32 PLAYER_FIELD_BUYBACK_PRICE_1[12];   
            [FieldOffset(0x12F4)]    public fixed UInt32 PLAYER_FIELD_BUYBACK_TIMESTAMP_1[12];   
            [FieldOffset(0x1324)]    public fixed byte PLAYER_FIELD_KILLS[4];   
            [FieldOffset(0x1328)]    public UInt32 PLAYER_FIELD_TODAY_CONTRIBUTION;   
            [FieldOffset(0x132C)]    public UInt32 PLAYER_FIELD_YESTERDAY_CONTRIBUTION;   
            [FieldOffset(0x1330)]    public UInt32 PLAYER_FIELD_LIFETIME_HONORBALE_KILLS;   
            [FieldOffset(0x1334)]    public fixed byte PLAYER_FIELD_BYTES2[4];   
            [FieldOffset(0x1338)]    public UInt32 PLAYER_FIELD_WATCHED_FACTION_INDEX;   
            [FieldOffset(0x133C)]    public fixed UInt32 PLAYER_FIELD_COMBAT_RATING_1[25];   
            [FieldOffset(0x13A0)]    public fixed UInt32 PLAYER_FIELD_ARENA_TEAM_INFO_1_1[21];   
            [FieldOffset(0x13F4)]    public UInt32 PLAYER_FIELD_HONOR_CURRENCY;   
            [FieldOffset(0x13F8)]    public UInt32 PLAYER_FIELD_ARENA_CURRENCY;   
            [FieldOffset(0x13FC)]    public UInt32 PLAYER_FIELD_MAX_LEVEL;   
            [FieldOffset(0x1400)]    public fixed UInt32 PLAYER_FIELD_DAILY_QUESTS_1[25];   
            [FieldOffset(0x1464)]    public fixed float PLAYER_RUNE_REGEN_1[4];   
            [FieldOffset(0x1474)]    public fixed UInt32 PLAYER_NO_REAGENT_COST_1[3];   
            [FieldOffset(0x1480)]    public fixed UInt32 PLAYER_FIELD_GLYPH_SLOTS_1[6];   
            [FieldOffset(0x1498)]    public fixed UInt32 PLAYER_FIELD_GLYPHS_1[6];   
            [FieldOffset(0x14B0)]    public UInt32 PLAYER_GLYPHS_ENABLED;   
            [FieldOffset(0x14B4)]    public UInt32 PLAYER_FIELD_PADDING;   
        };
        // Descriptors: 0x00A68778
        [StructLayout(LayoutKind.Explicit)]
        unsafe struct sGameObjectFields
        {
            [FieldOffset(0x0018)]    public UInt64 OBJECT_FIELD_CREATED_BY;   
            [FieldOffset(0x0020)]    public UInt32 GAMEOBJECT_DISPLAYID;   
            [FieldOffset(0x0024)]    public UInt32 GAMEOBJECT_FLAGS;   
            [FieldOffset(0x0028)]    public fixed float GAMEOBJECT_PARENTROTATION[4];   
            [FieldOffset(0x0038)]    public fixed byte GAMEOBJECT_DYNAMIC[4];   
            [FieldOffset(0x003C)]    public UInt32 GAMEOBJECT_FACTION;   
            [FieldOffset(0x0040)]    public UInt32 GAMEOBJECT_LEVEL;   
            [FieldOffset(0x0044)]    public fixed byte GAMEOBJECT_BYTES_1[4];   
        };
        // Descriptors: 0x00A68818
        [StructLayout(LayoutKind.Explicit)]
        unsafe struct sDynamicObjectFields
        {
            [FieldOffset(0x0018)]    public UInt64 DYNAMICOBJECT_CASTER;   
            [FieldOffset(0x0020)]    public fixed byte DYNAMICOBJECT_BYTES[4];   
            [FieldOffset(0x0024)]    public UInt32 DYNAMICOBJECT_SPELLID;   
            [FieldOffset(0x0028)]    public float DYNAMICOBJECT_RADIUS;   
            [FieldOffset(0x002C)]    public UInt32 DYNAMICOBJECT_CASTTIME;   
        };
        // Descriptors: 0x00A68880
        [StructLayout(LayoutKind.Explicit)]
        unsafe struct sCorpseFields
        {
            [FieldOffset(0x0018)]    public UInt64 CORPSE_FIELD_OWNER;   
            [FieldOffset(0x0020)]    public UInt64 CORPSE_FIELD_PARTY;   
            [FieldOffset(0x0028)]    public UInt32 CORPSE_FIELD_DISPLAY_ID;   
            [FieldOffset(0x002C)]    public fixed UInt32 CORPSE_FIELD_ITEM[19];   
            [FieldOffset(0x0078)]    public fixed byte CORPSE_FIELD_BYTES_1[4];   
            [FieldOffset(0x007C)]    public fixed byte CORPSE_FIELD_BYTES_2[4];   
            [FieldOffset(0x0080)]    public UInt32 CORPSE_FIELD_GUILD;   
            [FieldOffset(0x0084)]    public UInt32 CORPSE_FIELD_FLAGS;   
            [FieldOffset(0x0088)]    public UInt32 CORPSE_FIELD_DYNAMIC_FLAGS;   
            [FieldOffset(0x008C)]    public UInt32 CORPSE_FIELD_PAD;   
        };
    Last edited by Scorpiona; 12-14-2009 at 11:39 AM.

  8. #38
    Robske's Avatar Contributor
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    That can't be right O,o You're using the descriptor indices as field offsets?

    Also, unsafe/fixed/explicit ieuw!
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  9. #39
    Scorpiona's Avatar Active Member
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    Originally Posted by Robske View Post
    That can't be right O,o You're using the descriptor indices as field offsets?

    Also, unsafe/fixed/explicit ieuw!
    Yeah, I screwed up in the regex I was using to convert them. Should be proper now.

  10. #40
    amadmonk's Avatar Active Member
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    New patch!

    Just got a few of my own stash of offsets left to v-fy:

    Code:
        public enum Luas
        {
            Lua_FullState = 0x00D5EBDC, // 3.3.0a (RE: lua_DoString[6th static]
            //Lua_DoString = 0x007F1F40, // 3.3.0a (RE: lua_RunScript[3rd call]
            Lua_GetTop = 0x00826680, // 3.3.0a (RE: lua_GetSpellLink[2nd call]
            Lua_ToString = 0x00826B90, // 3.3.0a (RE: lua_EnableAllAddOns[1st call]
            Lua_PushString = 0x00826E00, // 3.3.0a (RE: lua_GetServerName[2nd call]
            Lua_Type = 0x00826960, // 3.3.0a (RE: lua_PINEntered[1st call]
            Lua_SetTop = 0x008266A0, // 3.3.0a (RE: lua_EnumerateFrames[4th call]
            Lua_LoadWrapper = 0x00828310, // 3.3.0a (RE: lua_DoString[3rd call]
            Lua_PCall = 0x00827700, // 3.3.0a (RE: call right after Lua_LoadWrapper in lua_DoString, above)
            Lua_ToBoolean = 0x00826B60, // 3.3.0a (RE: lua_SetOptOutOfLoot[1st call])
        }
    
        public enum GlobalOffsets
        {
            EnumVisibleObjects = 0x0047B630, // 3.3.0a (RE: lua_SetUIVisibility[3rd call])
            ClntObjMgrGetActivePlayer = 0x0047A2B0, // 3.3.0a (RE: lua_SendAddonMessage[1st call])
            GetObjectByGuid = 0x0047B8B0, // 3.3.0a -- aka ClntObjMgrObjectPtr (RE: lua_SendAddonMessage[2nd call])
            LastTargetGuid = 0x00B68588, // 3.3.0a (RE: SelectTarget[3rd static])
            FocusGuid = 0x00B685A0, // 3.3.0a (RE: lua_FocusUnit[3rd call]->(unnamed FN)[1st static])
            MouseOverGuid = 0x00B68570, // 3.3.0a (RE: lua_InteractUnit, right after push string "mouseover" && call)
            SelectTarget = 0x004CA150, // 3.3.0a (RE: last call in lua_TargetLastEnemy)
            UnitGetThreat = 0x006CA410, // 3.3.0a (reverse from lua_UnitThreatSituation, look for 3 push 0's)
            UnitGetAura = 0x0056CB10, // 3.3.0a (reverse from lua_UnitDebuff, 3rd call, then 10th call (2nd call after first mov e*x, offset off_xxxxxx))
            CGWorldFrame__Intersect = 0x0077D1A0, // 3.3.0a (RE: search for sequence of bytes:  A9 FF 00 F3 40 (test eax, 40F300FFh), look for xref to containing function that is a jmp (short stub fn))
            CInputControl = 0x00C3D11C, // 3.3.0a (first static in lua_IsMouseLooking)
            CInputControl__SetFlags = 0x005923D0, // 3.3.0a (RE:  first call from lua_MouseLookStop->(unnamed fn), second xref to this fn (probably above lua_AscendStop)
            UnitSetAsMouseover = 0x006D6F90, // 3.3.0a (RE: look for where MouseoverGuid is *set*, then look for the second call after that set, following GetObjectByGuid)
            SetFacing = 0x0096E010, // 3.3.0a (RE: TBD)
            GetTimestamp = 0x008438B0, // 3.3.0a (RE: first call from lua_GetCorpseRecoveryDelay)
            GetObjectGuidByKeyword = 0x005A1120, // 3.3.0a (RE: second call in lua_FocusUnit, after lua_ToString)
            DBItemCache_GetInfoBlockByID = 0x006118F0, // 3.3.0a (RE: second call in lua_GetMacroItem)
            DBItemCache = 0x00C75F08, // 3.3.0a (RE: look for load ecx before call to GetInfoBlockByID :)
            //CGSpell__CreateSpellLink = 0x005B45F0, // 3.3.0a (RE: look for the spell link string (aSHspellDHSHS)
            DBSpellCache = 0x00A751FC, // 3.3.0a (RE: move ecx, [static] right before GetInfoBlockByID in CreateSpellLink above)
            ClientDb_GetLocalizedRow = 0x00476820, // 3.3.0a (RE: second call in CGSpell__CreateSpellLink)
        }
    
        public enum ObjectOffsets
        {
            DescriptorsOffset = 0x8, // 3.2.2a (RE: TBD) -- almost never changes
            ObjectTypeOffset = 0x14, // 3.2.2a (RE: TBD)
            MovementInfoOffset = 0xd8, // 3.2.2a (RE: TBD)
            AuraSpellID = 0x8, // 3.3.0 (RE: TBD)
            CastIDOffset = 0xa60, // 3.3.0 (RE: TBD)
            ChannelIDOffset = 0xa80, // 3.3.0 (RE: TBD)
            DBSpellCache_BlockSize = 0x2c0, // 3.3.0a (RE: see ClientDb_GetLocalizedRow, the only call, 2nd param)
        }
    
        public enum MagicValues : uint
        {
            TraceLineMagic = 0x100171, // 3.2.2a (RE: TBD)
        }
    
        public enum VFTableIndex : int
        {
            GetFacing = 12, // 3.3.0a (RE: lua_GetPlayerFacing, look for vf offset after GetObjectyByGuid)
            GetPosition = 11, // 3.3.0a (RE: lua_GetPlayerMapPosition, look for 3rd call from end before two lua_PushNumbers->call register right after GetObjectByGuid)
            InteractUnit = 42, // 3.3.0a (RE: lua_InteractUnit, look for call before PushNumber, PushNil->look for call register right after SelectTarget)
            GetName = 52 // 3.3.0a (RE: TBD)
        }
    Don't believe everything you think.

  11. #41
    vulcanaoc's Avatar Member
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    3.3.0a - no static variable changes, except CorpsePoint.
    [edit] as luciferc says, mostly only functions changed.

    LastHardwareEventTicks: AE1B7C
    CurMgrPointer: C923C0
    CurMgrOffset: 2E04
    VendorWindowGUID: B68578
    ZoneID: B685DC
    LootFrame: B7E2B0
    CorpsePoint: B68810
    CurrentTargetGUID: B68580
    InboxMessagesCount: B6EBB8
    AuctionListPageArray_Pointer: C27CD4
    SelectedAuctionGUID: A6FDD4
    AuctionListAllPagesLength: C27C98
    AuctionListPageArrayLength: C27CD0
    ItemCache: C75F08
    MyGUID: CB97E8
    ClickToMoveGoType: CB97A4
    ClickToMoveTightness: CB9794
    ClickToMoveGUID: CB97A8
    ClickToMoveX: CB9814
    CreatureObjectNamePointer1: 964
    CreatureObjectNamePointer2: 5C
    InterfaceOptionsMouse_Pointer: B686C4
    InterfaceOptionsMouse_ClickToMove_Offset: 30
    ClickToMoveUnk1: CB978C
    fnFrameScript_Execute: 7F1F40
    fnGetWoWTickCount: 8438B0
    fnCache_GetInfoBlockById: 6118F0
    Last edited by vulcanaoc; 12-14-2009 at 03:46 PM.

  12. #42
    vulcanaoc's Avatar Member
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    ...aaaaand found it.

    CGPlayer_C__ClickToMove: 0x006ba610

  13. #43
    luciferc's Avatar Contributor
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    Should be mostly Functions changed so most statics should be okay

  14. #44
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    Lua_DoString = 0x007F1F40 // 3.3.0a
    Spell_C__CastSpell = 0x007E6700 // 3.3.0a
    Lua_GetLocalizedText = 0x006BD420 // 3.3.0a
    CGUnit_Aura = 0x0056CB10 // 3.3.0a
    GetTimestamp = 0x008438B0 // 3.3.0a
    LastHardwareAction = 0xAE1B7C // 3.3.0a
    CGPlayer_C__ClickToMove = 0x006BA610 // 3.3.0a

  15. #45
    nitrogrlie's Avatar Member
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    I need to update some of my patterns:

    Code:
    [18:10:54]: Logging started at 2009-12-14
    [18:10:54]: CFindPattern initialized: dwStart( 401000 ) dwLen( 5C2FFE )
    [18:10:54]:   UNKNOWN  -> RenderScreen
    [18:10:54]: 0x00845275 -> GlueXML_AdditionalScan
    [18:10:54]: 0x00700570 -> UpdateGameTime2
    [18:10:54]: 0x00B6852C -> CursorItemInfo
    [18:10:54]:   UNKNOWN  -> EquipCursorItem
    [18:10:54]: 0x00844D90 -> AdditionalCheck2
    [18:10:54]: 0x007F0AE0 -> GetLuaState
    [18:10:54]: 0x00404680 -> AdditionalCheck1
    [18:10:54]: 0x00C3E4C4 -> RepairMode
    [18:10:54]: 0x0057EE70 -> RepairItem
    [18:10:54]: 0x0047F3C0 -> DefaultServerLogin
    [18:10:54]: 0x006E0BF0 -> BroadcastCombatLogEvent
    [18:10:54]: 0x0077D1A0 -> TraceLine
    [18:10:54]: 0x0084AE70 -> LoadWardenModule
    [18:10:54]: 0x004C8240 -> CloseLoot
    [18:10:54]: 0x005C81B0 -> GetNetStats
    [18:10:54]: 0x00C923D4 -> NetClass
    [18:10:54]: 0x0047E1E0 -> CreateCurMgr
    [18:10:54]: 0x00C3BD70 -> ContainerGUIDBase
    [18:10:54]: 0x00667050 -> SellItem
    [18:10:54]:   UNKNOWN  -> GetSpellManaCostByID
    [18:10:54]: 0x004D9580 -> IsValidSpell
    [18:10:54]: 0x0051FE80 -> LootSlot
    [18:10:54]: 0x0051EED0 -> GetNumLootItems
    [18:10:54]: 0x004CA150 -> SelectUnit
    [18:10:54]: 0x00B68550 -> RealZoneText
    [18:10:54]: 0x00C3D11C -> CInputControl
    [18:10:54]: 0x005923D0 -> CInputControl::SetFlags
    [18:10:54]:   UNKNOWN  -> ModelEdit
    [18:10:54]:   UNKNOWN  -> NameplatePatch
    [18:10:54]:   UNKNOWN  -> CanAttack
    [18:10:54]: 0x006B86A0 -> GetUnitRelation
    [18:10:54]: 0x00700660 -> UpdateGameTime
    [18:10:54]: 0x007007BA -> TimeSetPatch
    [18:10:54]: 0x006FF2C7 -> TimeSetPatch2
    [18:10:54]: 0x0096E010 -> SetFacing
    [18:10:54]: 0x006B29A0 -> GetUnitType
    [18:10:54]: 0x004810A2 -> GlueXML_SignaturePatch
    [18:10:54]: 0x004D00EB -> FrameXML_SignaturePatch
    [18:10:54]: 0x004D9130 -> GetSpellIdByName
    [18:10:54]: 0x0047B8B0 -> GetObjectByGUID
    [18:10:54]: 0x005A1120 -> GetGUIDByKeyword
    [18:10:54]:   UNKNOWN  -> TranslatePatch
    [18:10:54]: 0x0058B37F -> GlueXML_RenamePatch
    [18:10:54]: 0x0069D420 -> GetItemIDByName
    [18:10:54]: 0x0069C260 -> UseItem
    [18:10:54]: 0x0064E8D0 -> Checksum
    [18:10:54]: 0x00826F80 -> GetSpellCooldown
    [18:10:54]: 0x00C75D70 -> Base_DBCache
    [18:10:54]: 0x006118F0 -> DBCache::GetInfoBlockByID
    [18:10:54]: 0x007E1D50 -> GetItemCooldown
    [18:10:54]: 0x007F39E0 -> BroadcastEvent
    [18:10:54]: 0x00A1454F -> MountainClimbPatch
    [18:10:54]: 0x00670BE0 -> ObjectTracking
    [18:10:54]: 0x00670B50 -> UnitTracking
    [18:10:54]:   UNKNOWN  -> CastSpellById
    [18:10:54]: 0x00D573F0 -> TimePtr
    [18:10:54]: 0x00D5EC24 -> EventBase
    [18:10:54]:   UNKNOWN  -> Repop
    [18:10:54]: 0x005C8E00 -> RegisterBase_ClientDB
    [18:10:54]: 0x0043E8ED -> GetRow_ClientDB
    [18:10:54]: 0x004B3057 -> Language_Restriction
    [18:10:54]:   UNKNOWN  -> BuyItem
    [18:10:54]: 0x00B7CB00 -> MerchantItemBase
    [18:10:54]: 0x00B69700 -> InteractMerchantInfo
    [18:10:54]: 0x00585FDA -> AFK jump
    [18:10:54]: 0x008417D0 -> InputEvent
    [18:10:54]: 0x0049B700 -> GetCamera
    [18:10:54]: CFindPattern initialized: dwStart( 401000 ) dwLen( 5C2FFE )
    [18:10:54]: 0x007F1F40 -> Lua_Dostring
    [18:10:54]: 0x007F0CC0 -> Lua_Register
    [18:10:54]: 0x00401B00 -> Lua_Reload
    [18:10:54]: 0x00826680 -> lua_gettop
    [18:10:55]: 0x00826AE0 -> lua_tonumber
    [18:10:55]: 0x00826B20 -> lua_tointeger
    [18:10:55]: 0x00826B90 -> lua_tostring
    [18:10:55]: 0x00826CC0 -> lua_touserdata
    [18:10:55]: 0x00826B60 -> lua_toboolean
    [18:10:55]: 0x00826D50 -> lua_pushnumber
    [18:10:55]: 0x00826D80 -> lua_pushinteger
    [18:10:55]: 0x00826DB0 -> lua_pushstring
    [18:10:55]: 0x00826F80 -> lua_pushboolean
    [18:10:55]: 0x00826EB0 -> lua_pushcclosure
    [18:10:55]: 0x00826D30 -> lua_pushnil
    [18:10:55]: 0x008273B0 -> lua_setfield
    [18:10:55]: 0x00827E60 -> lua_getfield
    [18:10:55]: 0x00826820 -> lua_replace

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