I'm trying to get access to UnitName with typedef.
CastSpellById works fine but Unitname crash the wow. :/
And yes it's 3.1.3.
Im trying this way:
Any idea what am i doing wrong?Code:long ptrUnitName = 0x006A3650; typedef string (__cdecl * tUnitName)(string Unit); tUnitName oUnitName = 0; .... oUnitName = (tUnitName)ptrUnitName; string Return = oUnitName("player");
Ty.