Offset for Showing nearby mines/herbs/fishing pools? menu

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  1. #1
    Tanaris4's Avatar Contributor Authenticator enabled
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    Offset for Showing nearby mines/herbs/fishing pools?

    Tried to search around for this a bit "Fishing", "pool", "minimap". Couldn't find anything.

    But basically was wondering if there is an offset somewhere to turn on/off to show nearby fishing pools, mines, herbs, etc...

    Was thinking it may be another bit in the UnitField dynamicFlags for the given object, but wasn't entirely sure. I ensure 0x2 is on for mobs/players, is this the same for other objects?

    Offset for Showing nearby mines/herbs/fishing pools?
  2. #2
    Robske's Avatar Contributor
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    PLAYER_TRACK_RESOURCES

    TRACK_OBJECT_HERBS = 0x02,
    TRACK_OBJECT_MINERALS = 0x04,
    TRACK_OBJECT_TREASURE = 0x20,

    -1 if you whish to track everything.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  3. #3
    lanman92's Avatar Active Member
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    Idea: Add those flags to the enums sticky?

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