Originally Posted by
luciferc
Not sure whats making tis
Code:
ERROR #132 (0x85100084) Fatal Exception
(...)
Check your cur mgr code, I think that we've changed an index.
Was:
Code:
.text:007BC8D0 mov ecx, large fs:2Ch
.text:007BC8D7 mov eax, TlsIndex
.text:007BC8DC mov edx, [ecx+eax*4]
.text:007BC8DF mov ecx, [edx+10h]
Is:
Code:
.text:00476A90 mov ecx, large fs:2Ch
.text:00476A97 mov eax, TlsIndex
.text:00476A9C mov edx, [ecx+eax*4]
.text:00476A9F mov ecx, [edx+8]
Notice the difference?
Edit: can anyone confirm that 4C44E0 is CGGameUI::Target? If so, WoW has changed how the select target function works slightly; it may be innocuous.
Edit2: looks like the Name vmt may have indeed changed; my bot works fine until it needs a name, then traps. 6a19e0 is the money shot from UnitName (eax has a pointer to the unit name upon return). Just gotta trace that a bit. Too tired right now; going to bed.