Bending down without looting menu

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  1. #1
    Viano's Avatar Active Member
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    Bending down without looting

    Hi everyone,

    I am having a weird issues. I am using the following memory writes for looting.

    Code:
    magic.WriteUInt64(CTMBase + (uint)CTMInteractGuid, unit.Guid);
    magic.WriteInt(CTMBase + (uint)CTMActionType, (int)CTMLoot);
    My toon just bends down, selects the corpse, loot window opens, but then nothing happens, the loot is not landing in my bags (inventory is not full). Auto loot is enabled. Am I missing something?
    Viano

    Bending down without looting
  2. #2
    Oowafas's Avatar Member
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    Is it consistent? I've actually not used CTM for looting but interact will work with auto loot, you also may try the LUA LootSlot(slot) function (API LootSlot - WoWWiki - Your guide to the World of Warcraft).

  3. #3
    Apoc's Avatar Angry Penguin
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    Originally Posted by Viano View Post
    Hi everyone,

    I am having a weird issues. I am using the following memory writes for looting.

    Code:
    magic.WriteUInt64(CTMBase + (uint)CTMInteractGuid, unit.Guid);
    magic.WriteInt(CTMBase + (uint)CTMActionType, (int)CTMLoot);
    My toon just bends down, selects the corpse, loot window opens, but then nothing happens, the loot is not landing in my bags (inventory is not full). Auto loot is enabled. Am I missing something?
    It's a bug in the client. Been there since the 2.0.x patches. There really isn't any way to get around it; minus some really crappy workarounds. (Lots of Sleep)

  4. #4
    voron23's Avatar Member
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    Try use LootSlot() or make macro for it

  5. #5
    UnknOwned's Avatar Legendary
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    Originally Posted by Viano View Post
    Hi everyone,

    I am having a weird issues. I am using the following memory writes for looting.

    Code:
    magic.WriteUInt64(CTMBase + (uint)CTMInteractGuid, unit.Guid);
    magic.WriteInt(CTMBase + (uint)CTMActionType, (int)CTMLoot);
    My toon just bends down, selects the corpse, loot window opens, but then nothing happens, the loot is not landing in my bags (inventory is not full). Auto loot is enabled. Am I missing something?
    You have to manually make a jump in the "interact" function that CTM uses. I found it by reversing from the "autoloot" flag and from CTM structure eventually ending up in the same structure and then combine them with a jump. But like apoc said.. it is very very cheasy.

  6. #6
    Jadd's Avatar 🐸 Premium Seller
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    Originally Posted by voron23 View Post
    Try use LootSlot() or make macro for it
    This would work too, hook the Lua_DoString functions and simply send:
    Code:
    'for i = 1, GetNumLootItems() do LootSlot(i);ConfirmLootSlot(i);end'
    This should loot (and confirm the items that are BoP) after looting the corpse

    If you really wanted to be picky, you could also use this to only loot items by ID:

    Code:
    'for i = 1, GetNumLootItems() do if GetLootSlotLink(i) = 'Specific ID here!' then LootSlot(i);ConfirmLootSlot(i);end;end'
    And again, here's if you wanted to make you loot only a specific item by name. This is used well for a user to define the item to loot:
    Code:
    'for i = 1, GetNumLootItems() do local ItemName = GetItemInfo(GetLootSlotLink(i)); if ItemName == 'Item Name here!' then LootSlot(i);ConfirmLootSlot(i);end;end'
    Hope that helped!
    Last edited by Jadd; 07-27-2009 at 07:13 AM.

  7. #7
    1814's Avatar Active Member
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    Originally Posted by Jadd View Post
    This would work too, hook the Lua_DoString functions (...)
    WTF, just call it ,_,

  8. #8
    MaiN's Avatar Elite User
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    Originally Posted by Jadd View Post

    If you really wanted to be picky, you could also use this to only loot items by ID:

    Code:
    'for i = 1, GetNumLootItems() do if GetLootSlotLink(i) = 'Specific ID here!' then LootSlot(i);ConfirmLootSlot(i);end;end'
    Uhmm, no you couldn't. That code would not loot the item.
    You probably meant the following:
    Code:
    for i = 1, GetNumLootItems() do if string.find(GetLootSlotLink(i), item ID here) then LootSlot(i) ConfirmLootSlot(i) end end
    [16:15:41] Cypher: caus the CPU is a dick
    [16:16:07] kynox: CPU is mad
    [16:16:15] Cypher: CPU is all like
    [16:16:16] Cypher: whatever, i do what i want

  9. #9
    Nesox's Avatar ★ Elder ★
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    they 'r doin it doggy style! o.o

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