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It doesn't work that way, writing to X, Y and Z addresses will only change it clientside. To make effect you must move or jump which will get you DCed and taken back to before you changed the values because of serverside checks...
Edit: My guess is it uses Demon's Hand or whatever it's called.
Just wondering the new monitored mem locations that poped the ban issue, are they affecting just writing or do they affect mem reading to (like reading x, y, z) ?
ANd btw, does anyone knows if warden checks for too many(and fast) memory reads at an adress eg: reading inside a while without sleeps "Cursor State" ? Thats what I was doing with my fishbot ^^.
Last edited by mordok; 05-21-2009 at 12:38 AM.
"I'm not going to expose my methods for time bending, as i don't want to do get nerfed!"-Kynox
Mmm.. It does actually. not for X and Y. but for Z! I was playing around with the Z offset from the playerbase and my trial acct has not been banned yet. You can go as high as you want, just as long as you don't move foreward after, the key is to jump. Still definitely not a good idea on a real account, though.
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
"I cried a little earlier when I had to poop" - Sku
Aren't speedhacks detected now? Or can you bypass them easily by hooking inside ntdll or something? I haven't really looked.