Hi!
The MOPY chunks of the WMO group chunks contained in the WMOs have flags.
WMO - WoWDev
Code:
enum
{
F_NOCAMCOLLIDE,
F_DETAIL,
F_COLLISION,
F_HINT,
F_RENDER,
F_COLLIDE_HIT,
};
For my project I only need the polygons which the character can collide with. So I thought that the 'F_COLLISION' flag is what I am looking for. But now I'm confused because for some WMOs that seems correct but other don't contain polygons with that flag at all (e.g. Stormwind). I've also tried some other combinations but can't find one which solves my problem.
Anyone there who worked with those flags already and can explain what they do exaclty?
Thanks for your help
Edit:
world\\wmo\\azeroth\\buildings\\redridge_inn\\redridge_inn.wmo
Polygons with the flag 'F_COLLISION' set looks good but there are to many with 'F_COLLIDE_HIT' set
To many means: The steps of the stairs are contained but there should only be the polygon which lies on top of the steps
world\\wmo\\Azeroth\\Collidable Doodads\\Duskwood\\CoveredBridge\\DuskwoodCoveredBridge.wmo
Polygons with the flag 'F_COLLIDE_HIT' set looks good but none of them has 'F_COLLISION' set