Malu05's Terrain Management UDF (For ingame Terrain Editing) menu

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  1. #1
    UnknOwned's Avatar Legendary
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    Malu05's Terrain Management UDF (For ingame Terrain Editing)

    Here is a UDF for managing Objects and Terrain ingame.

    It indexes all main and sub chunks of all ADT files, M2 files and WMO files loaded into WoW.exe
    These indexes can be used in your own terrain editing apps.

    For more info and understanding of the matter you should take a look at;
    Terrain - WoW.Dev Wiki For understanding of the memory structure.
    ADT - WoW.Dev Wiki For understanding of the ADT structure.


    The Rar file contains a Binary + The Source Code and the NomadMemory
    www.madx.dk/files/TerrainManagement.rar


    [yt]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/bcZMDrCjAzw&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/bcZMDrCjAzw&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/yt]

    [yt]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/8ZzzQcQ1iIA&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8ZzzQcQ1iIA&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/yt]

    [yt]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/4KBL2Ni4T6U&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4KBL2Ni4T6U&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/yt]





    V2


    So here we have a little sample app. Even tho the source is included this is not going to replace the UDF since the code for this is somewhat ugly ^^.
    The release does also contain the binary ofcause.

    www.madx.dk/files/TerrainManagementV2.rar


    This release include these features:

    Terrain editing:


    Hold Down: Numpad 1 to lower the terrain underneath the cursor.
    Hold Down: Numpad 2 to raise the terrain underneath the cursor.

    (NOTE: Put a macro in your button 2 actionbar with the folowing "/Console GXrestart" to get a visual update)

    Object Management:

    Hold Down: Numpad 3 to select object, you will be able to see the data about the selected object in the GUI.
    Hold Down: Numpad 3 to select a object and then Numpad 5 to move it around.


    Example:


    Object Selection


    Lower terrain



    Raise Terrain










    Last edited by UnknOwned; 03-06-2009 at 05:34 PM.

    Malu05's Terrain Management UDF (For ingame Terrain Editing)
  2. #2
    [Shon3m]'s Avatar Banned
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    Nice release Yay first post!

  3. #3
    alek900's Avatar Contributor
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    wow, I didnt think he was going to release this

    also, shouldent be too hard too make realtime terrain navigation for bots with this, maybe??
    Last edited by alek900; 02-18-2009 at 04:07 PM.
    19+4 that means i score

  4. #4
    Cursed's Avatar Contributor
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    Thank you very much for this UDF!
    Although Im learning C++ atm, I still think I can learn from it

  5. #5
    UnknOwned's Avatar Legendary
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    Have included a sample code:

    "Numpad 1" will move the terrain around you UP
    "Numpad 0" will move the terrain around you DOWN

    (use "/console GXrestart" ingame to see a visual change)

  6. #6
    SKU's Avatar Contributor
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    That's really impressive what you did here. Thanks alot.

    Meh, spreading4tl.

  7. #7
    UnknOwned's Avatar Legendary
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    Have released a new copy

    *Fixed support for non loaded ADT's in Northrend (now they all load properly).
    *More documentation.

  8. #8
    Nesox's Avatar ★ Elder ★
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    Uh really nice work +rape

  9. #9
    Penguiin's Avatar Member
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    Wow, this is really awesome. Good job.

  10. #10
    luciferc's Avatar Contributor
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    great job :O +rep

  11. #11
    UnknOwned's Avatar Legendary
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    I have extended the app to now also index all objects (both M2's and WMO's)

    You can then hold down the Numpad 3 button and hoover your mouse over a object untill it lights up.
    Then release Numpad 3 and the Object Manager will highlight the object giving you information such as UniqueID, filepath, X, Y and Z location.
    The object will continue being hightlighted so you can select a few objects and then still be able to see the data.

    The tool ONLY supports wow 3.0.9



    (Me holding down Numpad 3 hoovering over the bush and releasing
    Numpad 3 again resulting in the object being highlighted in the list)



    Sine its opensource anyone we welcome to modify it and add new features.
    The tool is written in AutoIT



    Download Here

  12. #12
    ukjamie's Avatar Banned
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    thanks mads, good work, Im gonna add a few things to this and post an update for the community

  13. #13
    UnknOwned's Avatar Legendary
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    Here is a little example editor i made today:

    [yt]<object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/9K-gIiTZFbQ&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9K-gIiTZFbQ&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object>[/yt]


    Now we just need the Textures and Prooper object rotations + scaling.

  14. #14
    Parog's Avatar Kitsune Da-O! M.L.G. CoreCoins Purchaser Authenticator enabled
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    As usual, you deliver more than what is imaginable. =)

    Do you have any plans on making it so the program can create a "save" file and letting users share their edits amongst each other if they all have the program? Letting person B load person A's edit from a file Person A created.

    +6 for you!

    What's a Parog?
    Looking for competitive Valorant team!

  15. #15
    UnknOwned's Avatar Legendary
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    Originally Posted by Parog View Post
    As usual, you deliver more than what is imaginable. =)

    Do you have any plans on making it so the program can create a "save" file and letting users share their edits amongst each other if they all have the program? Letting person B load person A's edit from a file Person A created.

    +6 for you!

    Well thanks

    The most interesting thing would have it to export new ADT files.
    So people could put them directly back into wow and play around with the changes. There are of cause alot of limitations doing things ingame but if you compare it to apps like NoggIt, the only thing you can't do is add new textures to to a file.
    However as you can see here texturing is not a problem i just guess i would be good to predefine a good load of textures to the nearby ADT's to have something to play around with.



    I know _Schlumpf is working on a (C++?) version, if he get his lazy as up im sure it could become a quite interesting project. Seeing changes instantly, having a editor that is stable and being able to get to play it right away makes it all alot more fun.

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