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  1. #1
    ShoniShilent's Avatar Member
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    MobNames and ObjectNames

    the ObjectNames offsets remained the same:

    ((CurrentObjectAddress+0x1f4)+0x7


    but the MobNames offsets does not work any more:


    ((CurrentMobAddress+0x9b0)+0x3c)


    has anyone worked this out? is there a way to quickly find this for patches/updates?

    MobNames and ObjectNames
  2. #2
    Hyru's Avatar Active Member
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    [[[curObj + 0x9A0] + 0x3C]]

  3. #3
    Cypher's Avatar Kynox's Sister's Pimp
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    The "quick way" would probably be either find a LUA API that uses the struct offsets and compare it across patches, or compare the GetObjectName virtual function across patches.

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