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  1. #1531
    karliky's Avatar Contributor Authenticator enabled
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    Screenshot Thread
  2. #1532
    homer91's Avatar Active Member CoreCoins Purchaser
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    Anyone has info on this mail haxory? It seems like the sender could somehow bug the mail system.
    Screenshot Thread-dgm5gkg-jpg

  3. #1533
    miceiken's Avatar Contributor Authenticator enabled
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    What's this other than you figuring out how to print ~fancy~ colored console and chat messages?

  4. #1534
    Master674's Avatar Elite User
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    Originally Posted by karliky View Post
    Really cool stuff! Can't wait to see more.
    Btw: Is this 5.2 ?

  5. #1535
    homer91's Avatar Active Member CoreCoins Purchaser
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    It's not me, I saw it in a livestream, they screwed around with the streamer, sending him tons of this kind of mail, so he couldn't transfer.
    As you can see, the sender was able to fake items, and bug the whole mail so it displays like this. I know it's nothing useful, I was just asking if anybody knows how it was done.

  6. #1536
    karliky's Avatar Contributor Authenticator enabled
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    Yes, it was in the latest version of WoW.

  7. #1537
    culino2's Avatar Elite User
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    First working build of my (private server) teleport quest-bot, using World::Intersect for LoS/Z-Axis calculations.
    Planning to port it to all private server versions.


    edit: uploaded a shorter version of the video.
    Last edited by culino2; 06-07-2013 at 06:12 PM.

  8. #1538
    Corthezz's Avatar Elite User Authenticator enabled
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  9. #1539
    QKdefus's Avatar Active Member
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    finally ingame drawing thanks to miceiken




    playing with wireframe & mesh
    Screenshot Thread-91390c46bfebaa01136f8b739adf553a-jpg
    Attached Thumbnails Attached Thumbnails Screenshot Thread-e45eb8d9268c67a89f4aa989095e39c9-jpg  
    Last edited by QKdefus; 06-16-2013 at 11:11 AM.

  10. #1540
    Master674's Avatar Elite User
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    Originally Posted by QKdefus View Post
    finally ingame drawing thanks to miceiken




    playing with wireframe & mesh
    Screenshot Thread-91390c46bfebaa01136f8b739adf553a-jpg
    Hook it a few levels down, to make it appear behind the UI, otherwise its disturbing imo

  11. #1541
    QKdefus's Avatar Active Member
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    Originally Posted by Master674 View Post
    Hook it a few levels down, to make it appear behind the UI, otherwise its disturbing imo
    ive looked a bit into what u mentioned. came across an old post of yours looks like u had same problem, but i cant seem to figure this out : ) what did you do to render behind wow ui ? hook CWorldSceneRender::Render ?

  12. #1542
    Master674's Avatar Elite User
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    Yeah exactly. Just do your rendering there (you can still grab the device ptr from the previous endscene call).
    I have no clue where the function is located atm, you could check out the last SetViewport call b4 the current frame ends or just look through the frame loop.

  13. #1543
    QKdefus's Avatar Active Member
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    ok, i managed to backtrack the offset Bananenbrot called RenderBackground that he used in wow_15595 to wow_12340.
    its called from CGWorldFrame__Render, which i assume is the CWorldSceneRender::Render mentioned in another post : )

    hooking that, its now rendering behind UI (thanks to Miceiken) , but it seems like its doing something weird to the SunGlare..
    notice the awesome black dot in third picture and the different sun color in second ^^

    Screenshot Thread-sunglare01-jpgScreenshot Thread-sunglare02-jpgScreenshot Thread-sunglare03-jpg
    Last edited by QKdefus; 06-20-2013 at 10:31 AM.

  14. #1544
    Master674's Avatar Elite User
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    Looks like the device is not in the same state as it was before the call. You might want to create a state block (D3DSBT_ALL).
    Call Capture on it before you are doing any changes to the device and once you're finished, call Apply.

  15. #1545
    QKdefus's Avatar Active Member
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    i had some strange results calling capture and apply, i think im hooking wrong function or something. no matter..
    i got bored and played around a bit with CE and stopped rendering the ground in orgrimmar (bit offtopic)


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