Can someone Verify that these offsets are correct for 3.0.3 ?
+0x14 objecttype
+0x30 objectguid
+0x3C next object
+0xBF0 x_pos
+0xBF4 y_pos
+0xBF8 z_pos
+0xBFC rot
X, Y, Z, and rotation are incorrect.
x = 0x7D0
y = 0x7D4
z = 0x7D8
r = 0x7DC
Don't you just have to brute force it? Move a little north, check in CE or MHS... Etc.
This is the other way. Both work. Reversing is just .. better?
Reverse Engineering... Total Noob Question now how do you do this ?
Anyone have any pointers or websites that I can go read to learn this techinquie ?
Tuts 4 You checkout lenas tutorial series good for starters
Last edited by Nesox; 12-29-2008 at 06:40 AM.
Thank you Nesox and Cursed. I will head off and get some studing done.