Aren't offsets just the memory of LUA functions or am I wrong, I understand there Static and not Dynamic. But really EAX isn't that assembly? And why would I wanna learn assembly to simply take apart a game when I could make the game? Really?
I'd rather be making the world then learning a language to take apart the game.
Then if you can find a way to access the offsets, which I still dont really get. You tell me thanks and goodbye