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  1. #1
    lanman92's Avatar Active Member
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    DLL communication

    Could someone post some info or a link to communicating with your injected DLL back to the external app through loopback and sockets or something?

    DLL communication
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  3. #3
    Cypher's Avatar Kynox's Sister's Pimp
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    A named pipe would probably be the 'easiest' way. Google that. (Named pipe)

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    Shynd's Avatar Contributor
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    Named pipes have many positives that, in my opinion, make them the best candidate. Not only are they easy--if you can write to a file handle, you can write to a named pipe, and that includes .NET languages--but if you name the pipe something unique, say, based on the window handle or something--sprintf(szPipeName, ".\\\\pipe\\mypipe_%08X", WoWHWnd);--you can have multiple clients running on one computer, something not generally possible with a Shared DLL.

    Sockets are easy in C#, sure, but it's a bit to learn from the C standpoint. Named pipes are as easy as calling CreateFile, ReadFile, and WriteFile from your DLL.

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    lanman92's Avatar Active Member
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    Thanks for the help. I appreciate it.

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