Last edited by shauno; 10-23-2008 at 03:37 PM.
Anyone ever toggled autorun without using postmessage?
Looking through to see if there's any memory to write to to toggle it
Been away for the weekend, thanks Cypher
Gonna port the InputControl class to my C# project and see how we get on
Getting some very bizarre results from waypointing, having autorun on while memory writing your heading, will turn the character model but still run in the continued direction, it's very bizarre to watch . Using the holding down left/right keys while correcting itself but still using the heading memloc while stopped works well, but it can get a bit dizzying watching it auto correct itself running haha, but it works great.
Gonna continue work on this tomorrow, try to get some more features in here.. me and the GF gonna try and RAF level a bunch of 60's before xpan so fairly busy :P
You can use the IntputControl class to turn without keystrokes. There's a flag for it that you can pass the function. With a tiny bit of math you can do exact movements without the need to "brute force" overwrite the heading. (Its more 'humanlike')
Yep managed to get the movement pretty sharp/accurate and working well now.
Was hoping to get some stuff done over the weekend but ended up getting a new computer put together and can't get my VS2008 DVD's from work until Monday >_<
Intel E8400
ASUS P5Q
4GB DDR2-800
Evga 9800GT 512MB
2x Western Digital 640GB in RAID0
A respectable upgrade from my old Pentium D 2.66ghz/2gb/7900gt